57 lines
1.9 KiB
Rust
57 lines
1.9 KiB
Rust
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// build-pass
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// Check that a reservation impl does not force other impls to follow
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// a lattice discipline.
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// Why did we ever want to do this?
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//
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// We want to eventually add a `impl<T> From<!> for T` impl. That impl conflicts
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// with existing impls - at least the `impl<T> From<T> for T` impl. There are
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// 2 ways we thought of for dealing with that conflict:
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//
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// 1. Using specialization and doing some handling for the overlap. The current
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// thought is for something like "lattice specialization", which means providing
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// an (higher-priority) impl for the intersection of every 2 conflicting impls
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// that determines what happens in the intersection case. That's the first
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// thing we thought about - see e.g.
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// https://github.com/rust-lang/rust/issues/57012#issuecomment-452150775
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//
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// 2. The other way is to notice that `impl From<!> for T` is basically a marker
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// trait, as you say since its only method is uninhabited, and allow for "marker
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// trait overlap", where the conflict "doesn't matter" as there is nothing that
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// can cause a conflict.
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//
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// Now it turned out lattice specialization doesn't work it, because an
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// `impl<T> From<T> for Smaht<T>` would require a `impl From<!> for Smaht<!>`,
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// breaking backwards-compatibility in a fairly painful way. So if we want to
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// go with a known approach, we should go with a "marker trait overlap"-style
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// approach.
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#![feature(rustc_attrs, never_type)]
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trait MyTrait {}
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impl MyTrait for ! {}
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trait MyFrom<T> {
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fn my_from(x: T) -> Self;
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}
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// Given the "normal" impls for From
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#[rustc_reservation_impl="this impl is reserved"]
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impl<T> MyFrom<!> for T {
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fn my_from(x: !) -> Self { match x {} }
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}
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impl<T> MyFrom<T> for T {
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fn my_from(x: T) -> Self { x }
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}
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// ... we *do* want to allow this common pattern, of `From<!> for MySmaht<T>`
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struct MySmaht<T>(T);
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impl<T> MyFrom<T> for MySmaht<T> {
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fn my_from(x: T) -> Self { MySmaht(x) }
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}
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fn main() {}
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