2017-06-14 19:26:42 +02:00
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// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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2017-06-14 13:36:30 +02:00
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use std::cell::Cell;
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struct Flag<'a>(&'a Cell<bool>);
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impl<'a> Drop for Flag<'a> {
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2017-06-14 19:26:42 +02:00
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fn drop(&mut self) {
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self.0.set(false)
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}
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2017-06-14 13:36:30 +02:00
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}
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fn main() {
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let alive2 = Cell::new(true);
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for _i in std::iter::once(Flag(&alive2)) {
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// The Flag value should be alive in the for loop body
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assert_eq!(alive2.get(), true);
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}
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// The Flag value should be dead outside of the loop
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assert_eq!(alive2.get(), false);
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2017-06-14 19:26:42 +02:00
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2017-06-14 13:36:30 +02:00
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let alive = Cell::new(true);
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for _ in std::iter::once(Flag(&alive)) {
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// The Flag value should be alive in the for loop body even if it wasn't
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// bound by the for loop
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assert_eq!(alive.get(), true);
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}
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// The Flag value should be dead outside of the loop
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assert_eq!(alive.get(), false);
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2017-06-15 02:09:53 +02:00
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}
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