2012-12-10 17:44:02 -06:00
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// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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2012-04-03 19:14:28 -05:00
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#ifdef __WIN32__
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// For alloca
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#include <malloc.h>
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#endif
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2012-04-02 22:18:01 -05:00
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2013-08-21 17:13:01 -05:00
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#ifndef __WIN32__
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// for signal
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#include <signal.h>
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#endif
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2013-07-03 22:33:59 -05:00
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#include "uv.h"
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2012-04-02 22:18:01 -05:00
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#include "rust_globals.h"
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2011-12-01 01:26:23 -06:00
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2012-02-22 16:00:34 -06:00
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extern "C" void*
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2011-12-01 01:26:23 -06:00
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rust_uv_loop_new() {
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2013-08-21 17:13:01 -05:00
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// XXX libuv doesn't always ignore SIGPIPE even though we don't need it.
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#ifndef __WIN32__
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signal(SIGPIPE, SIG_IGN);
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2013-08-22 18:33:59 -05:00
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#endif
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2012-02-22 16:00:34 -06:00
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return (void*)uv_loop_new();
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}
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2012-02-26 00:08:52 -06:00
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extern "C" void
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rust_uv_loop_delete(uv_loop_t* loop) {
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2012-04-03 19:06:45 -05:00
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// FIXME: This is a workaround for #1815. libev uses realloc(0) to
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// free the loop, which valgrind doesn't like. We have suppressions
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// to make valgrind ignore them.
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//
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// Valgrind also has a sanity check when collecting allocation backtraces
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// that the stack pointer must be at least 512 bytes into the stack (at
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// least 512 bytes of frames must have come before). When this is not
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// the case it doesn't collect the backtrace.
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//
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// Unfortunately, with our spaghetti stacks that valgrind check triggers
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// sometimes and we don't get the backtrace for the realloc(0), it
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// fails to be suppressed, and it gets reported as 0 bytes lost
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// from a malloc with no backtrace.
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//
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// This pads our stack with some extra space before deleting the loop
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alloca(512);
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2012-02-26 00:08:52 -06:00
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uv_loop_delete(loop);
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}
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2012-02-22 16:00:34 -06:00
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extern "C" void
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rust_uv_loop_set_data(uv_loop_t* loop, void* data) {
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loop->data = data;
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2011-12-01 01:26:23 -06:00
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}
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2012-02-22 16:00:34 -06:00
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extern "C" void
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rust_uv_run(uv_loop_t* loop) {
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2013-01-30 12:28:27 -06:00
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uv_run(loop, UV_RUN_DEFAULT);
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2011-12-01 01:26:23 -06:00
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}
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2012-02-22 16:00:34 -06:00
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extern "C" void
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2012-03-29 17:11:21 -05:00
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rust_uv_close(uv_handle_t* handle, uv_close_cb cb) {
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2012-04-01 23:43:39 -05:00
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uv_close(handle, cb);
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2012-03-29 17:11:21 -05:00
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}
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2013-01-30 12:28:27 -06:00
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extern "C" void
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rust_uv_walk(uv_loop_t* loop, uv_walk_cb cb, void* arg) {
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uv_walk(loop, cb, arg);
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}
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2012-02-22 16:00:34 -06:00
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extern "C" void
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rust_uv_async_send(uv_async_t* handle) {
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uv_async_send(handle);
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}
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2011-12-01 01:26:23 -06:00
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2012-03-30 09:19:45 -05:00
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extern "C" int
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rust_uv_async_init(uv_loop_t* loop_handle,
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2012-04-01 23:43:39 -05:00
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uv_async_t* async_handle,
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uv_async_cb cb) {
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return uv_async_init(loop_handle, async_handle, cb);
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2012-03-30 09:19:45 -05:00
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}
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2012-04-10 16:59:53 -05:00
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extern "C" int
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rust_uv_timer_init(uv_loop_t* loop, uv_timer_t* timer) {
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2012-04-16 15:06:41 -05:00
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return uv_timer_init(loop, timer);
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2012-04-10 16:59:53 -05:00
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}
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extern "C" int
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rust_uv_timer_start(uv_timer_t* the_timer, uv_timer_cb cb,
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2013-05-10 19:07:41 -05:00
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int64_t timeout, int64_t repeat) {
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2012-04-10 16:59:53 -05:00
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return uv_timer_start(the_timer, cb, timeout, repeat);
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}
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extern "C" int
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2012-02-22 16:00:34 -06:00
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rust_uv_timer_stop(uv_timer_t* the_timer) {
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2012-04-10 16:59:53 -05:00
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return uv_timer_stop(the_timer);
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2011-12-01 01:26:23 -06:00
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}
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2012-01-21 19:29:52 -06:00
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adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
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extern "C" int
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rust_uv_tcp_init(uv_loop_t* loop, uv_tcp_t* handle) {
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2012-04-01 23:43:39 -05:00
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return uv_tcp_init(loop, handle);
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adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
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}
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2012-03-29 17:11:21 -05:00
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extern "C" int
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rust_uv_tcp_connect(uv_connect_t* connect_ptr,
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2012-04-01 23:43:39 -05:00
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uv_tcp_t* tcp_ptr,
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uv_connect_cb cb,
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sockaddr_in* addr_ptr) {
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// FIXME ref #2064
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sockaddr_in addr = *addr_ptr;
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int result = uv_tcp_connect(connect_ptr, tcp_ptr, addr, cb);
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return result;
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2012-03-29 17:11:21 -05:00
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}
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extern "C" int
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rust_uv_tcp_bind(uv_tcp_t* tcp_server, sockaddr_in* addr_ptr) {
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2012-04-01 23:43:39 -05:00
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// FIXME ref #2064
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sockaddr_in addr = *addr_ptr;
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return uv_tcp_bind(tcp_server, addr);
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2012-03-29 17:11:21 -05:00
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}
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2012-06-26 14:47:44 -05:00
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extern "C" int
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rust_uv_tcp_connect6(uv_connect_t* connect_ptr,
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uv_tcp_t* tcp_ptr,
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uv_connect_cb cb,
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sockaddr_in6* addr_ptr) {
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// FIXME ref #2064
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sockaddr_in6 addr = *addr_ptr;
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int result = uv_tcp_connect6(connect_ptr, tcp_ptr, addr, cb);
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return result;
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}
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extern "C" int
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rust_uv_tcp_bind6
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(uv_tcp_t* tcp_server, sockaddr_in6* addr_ptr) {
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// FIXME ref #2064
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sockaddr_in6 addr = *addr_ptr;
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return uv_tcp_bind6(tcp_server, addr);
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}
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2012-03-29 17:11:21 -05:00
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2012-10-19 18:28:58 -05:00
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extern "C" int
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rust_uv_tcp_getpeername
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2013-07-25 01:33:43 -05:00
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(uv_tcp_t* handle, sockaddr_storage* name) {
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// sockaddr_storage is big enough to hold either
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// sockaddr_in or sockaddr_in6
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2012-10-19 18:28:58 -05:00
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int namelen = sizeof(sockaddr_in);
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return uv_tcp_getpeername(handle, (sockaddr*)name, &namelen);
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}
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2013-07-02 18:40:57 -05:00
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extern "C" int
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rust_uv_tcp_getsockname
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2013-07-25 01:33:43 -05:00
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(uv_tcp_t* handle, sockaddr_storage* name) {
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// sockaddr_storage is big enough to hold either
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// sockaddr_in or sockaddr_in6
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int namelen = sizeof(sockaddr_storage);
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2013-07-02 18:40:57 -05:00
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return uv_tcp_getsockname(handle, (sockaddr*)name, &namelen);
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}
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extern "C" int
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rust_uv_tcp_nodelay
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(uv_tcp_t* handle, int enable) {
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return uv_tcp_nodelay(handle, enable);
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}
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extern "C" int
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rust_uv_tcp_keepalive
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(uv_tcp_t* handle, int enable, unsigned int delay) {
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return uv_tcp_keepalive(handle, enable, delay);
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}
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extern "C" int
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rust_uv_tcp_simultaneous_accepts
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(uv_tcp_t* handle, int enable) {
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return uv_tcp_simultaneous_accepts(handle, enable);
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}
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2013-06-13 14:51:32 -05:00
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extern "C" int
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rust_uv_udp_init(uv_loop_t* loop, uv_udp_t* handle) {
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return uv_udp_init(loop, handle);
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}
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extern "C" int
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rust_uv_udp_bind(uv_udp_t* server, sockaddr_in* addr_ptr, unsigned flags) {
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return uv_udp_bind(server, *addr_ptr, flags);
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}
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extern "C" int
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rust_uv_udp_bind6(uv_udp_t* server, sockaddr_in6* addr_ptr, unsigned flags) {
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return uv_udp_bind6(server, *addr_ptr, flags);
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}
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extern "C" int
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2013-06-25 16:40:36 -05:00
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rust_uv_udp_send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t* buf_in,
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2013-06-13 14:51:32 -05:00
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int buf_cnt, sockaddr_in* addr_ptr, uv_udp_send_cb cb) {
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return uv_udp_send(req, handle, buf_in, buf_cnt, *addr_ptr, cb);
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}
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extern "C" int
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2013-06-25 16:40:36 -05:00
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rust_uv_udp_send6(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t* buf_in,
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2013-06-13 14:51:32 -05:00
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int buf_cnt, sockaddr_in6* addr_ptr, uv_udp_send_cb cb) {
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return uv_udp_send6(req, handle, buf_in, buf_cnt, *addr_ptr, cb);
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}
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extern "C" int
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rust_uv_udp_recv_start(uv_udp_t* server, uv_alloc_cb on_alloc, uv_udp_recv_cb on_read) {
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return uv_udp_recv_start(server, on_alloc, on_read);
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}
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extern "C" int
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rust_uv_udp_recv_stop(uv_udp_t* server) {
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return uv_udp_recv_stop(server);
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}
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2013-06-14 13:39:46 -05:00
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extern "C" uv_udp_t*
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rust_uv_get_udp_handle_from_send_req(uv_udp_send_t* send_req) {
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return send_req->handle;
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}
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2013-07-02 18:40:57 -05:00
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extern "C" int
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rust_uv_udp_getsockname
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2013-07-25 01:33:43 -05:00
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(uv_udp_t* handle, sockaddr_storage* name) {
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// sockaddr_storage is big enough to hold either
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// sockaddr_in or sockaddr_in6
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int namelen = sizeof(sockaddr_storage);
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2013-07-02 18:40:57 -05:00
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return uv_udp_getsockname(handle, (sockaddr*)name, &namelen);
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}
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extern "C" int
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rust_uv_udp_set_membership
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(uv_udp_t* handle, const char* m_addr, const char* i_addr, uv_membership membership) {
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return uv_udp_set_membership(handle, m_addr, i_addr, membership);
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}
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extern "C" int
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rust_uv_udp_set_multicast_loop
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(uv_udp_t* handle, int on) {
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return uv_udp_set_multicast_loop(handle, on);
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}
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extern "C" int
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rust_uv_udp_set_multicast_ttl
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(uv_udp_t* handle, int ttl) {
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return uv_udp_set_multicast_ttl(handle, ttl);
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}
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2013-07-25 21:21:46 -05:00
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extern "C" int
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rust_uv_udp_set_ttl
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(uv_udp_t* handle, int ttl) {
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return uv_udp_set_ttl(handle, ttl);
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}
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2013-07-02 18:40:57 -05:00
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extern "C" int
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rust_uv_udp_set_broadcast
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(uv_udp_t* handle, int on) {
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return uv_udp_set_broadcast(handle, on);
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}
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2012-03-29 17:11:21 -05:00
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extern "C" int
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rust_uv_listen(uv_stream_t* stream, int backlog,
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2012-04-01 23:43:39 -05:00
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uv_connection_cb cb) {
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return uv_listen(stream, backlog, cb);
|
2012-03-29 17:11:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_accept(uv_stream_t* server, uv_stream_t* client) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return uv_accept(server, client);
|
2012-03-29 17:11:21 -05:00
|
|
|
}
|
|
|
|
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
extern "C" uv_stream_t*
|
2012-03-26 13:09:57 -05:00
|
|
|
rust_uv_get_stream_handle_from_connect_req(uv_connect_t* connect) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return connect->handle;
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
2012-03-26 13:09:57 -05:00
|
|
|
extern "C" uv_stream_t*
|
|
|
|
rust_uv_get_stream_handle_from_write_req(uv_write_t* write_req) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return write_req->handle;
|
2012-03-26 13:09:57 -05:00
|
|
|
}
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
|
2012-04-04 02:17:19 -05:00
|
|
|
extern "C" void
|
|
|
|
rust_uv_buf_init(uv_buf_t* out_buf, char* base, size_t len) {
|
|
|
|
*out_buf = uv_buf_init(base, len);
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" uv_loop_t*
|
|
|
|
rust_uv_get_loop_for_uv_handle(uv_handle_t* handle) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return handle->loop;
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
|
|
|
|
2012-04-13 01:09:43 -05:00
|
|
|
extern "C" void*
|
|
|
|
rust_uv_get_data_for_uv_loop(uv_loop_t* loop) {
|
|
|
|
return loop->data;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
|
|
|
rust_uv_set_data_for_uv_loop(uv_loop_t* loop,
|
|
|
|
void* data) {
|
|
|
|
loop->data = data;
|
|
|
|
}
|
|
|
|
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
extern "C" void*
|
|
|
|
rust_uv_get_data_for_uv_handle(uv_handle_t* handle) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return handle->data;
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
2013-04-18 17:53:29 -05:00
|
|
|
rust_uv_set_data_for_uv_handle(uv_handle_t* handle, void* data) {
|
2012-04-01 23:43:39 -05:00
|
|
|
handle->data = data;
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void*
|
|
|
|
rust_uv_get_data_for_req(uv_req_t* req) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return req->data;
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
|
|
|
rust_uv_set_data_for_req(uv_req_t* req, void* data) {
|
2012-04-01 23:43:39 -05:00
|
|
|
req->data = data;
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
|
|
|
|
2012-03-26 13:09:57 -05:00
|
|
|
extern "C" char*
|
|
|
|
rust_uv_get_base_from_buf(uv_buf_t buf) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return buf.base;
|
2012-03-26 13:09:57 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" size_t
|
|
|
|
rust_uv_get_len_from_buf(uv_buf_t buf) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return buf.len;
|
2012-03-26 13:09:57 -05:00
|
|
|
}
|
|
|
|
|
2013-08-29 16:20:48 -05:00
|
|
|
extern "C" uv_err_t
|
|
|
|
rust_uv_last_error(uv_loop_t* loop) {
|
|
|
|
return uv_last_error(loop);
|
|
|
|
}
|
|
|
|
|
2012-04-01 15:13:18 -05:00
|
|
|
extern "C" const char*
|
2013-08-29 16:20:48 -05:00
|
|
|
rust_uv_strerror(uv_err_t* err_ptr) {
|
|
|
|
uv_err_t err = *err_ptr;
|
2012-04-01 23:43:39 -05:00
|
|
|
return uv_strerror(err);
|
2012-04-01 15:13:18 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" const char*
|
2013-08-29 16:20:48 -05:00
|
|
|
rust_uv_err_name(uv_err_t* err_ptr) {
|
|
|
|
uv_err_t err = *err_ptr;
|
2012-04-01 23:43:39 -05:00
|
|
|
return uv_err_name(err);
|
2012-04-01 15:13:18 -05:00
|
|
|
}
|
|
|
|
|
2012-03-22 08:45:06 -05:00
|
|
|
extern "C" int
|
|
|
|
rust_uv_write(uv_write_t* req, uv_stream_t* handle,
|
2012-04-01 23:43:39 -05:00
|
|
|
uv_buf_t* bufs, int buf_cnt,
|
|
|
|
uv_write_cb cb) {
|
|
|
|
return uv_write(req, handle, bufs, buf_cnt, cb);
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
}
|
2012-03-26 13:09:57 -05:00
|
|
|
extern "C" int
|
|
|
|
rust_uv_read_start(uv_stream_t* stream, uv_alloc_cb on_alloc,
|
2012-04-01 23:43:39 -05:00
|
|
|
uv_read_cb on_read) {
|
2012-03-26 13:09:57 -05:00
|
|
|
return uv_read_start(stream, on_alloc, on_read);
|
|
|
|
}
|
|
|
|
|
2012-03-27 00:51:18 -05:00
|
|
|
extern "C" int
|
|
|
|
rust_uv_read_stop(uv_stream_t* stream) {
|
2012-04-01 23:43:39 -05:00
|
|
|
return uv_read_stop(stream);
|
2012-03-27 00:51:18 -05:00
|
|
|
}
|
|
|
|
|
2012-03-22 23:15:39 -05:00
|
|
|
extern "C" struct sockaddr_in
|
adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.
overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-03-15 23:42:07 -05:00
|
|
|
rust_uv_ip4_addr(const char* ip, int port) {
|
2012-04-01 23:43:39 -05:00
|
|
|
struct sockaddr_in addr = uv_ip4_addr(ip, port);
|
|
|
|
return addr;
|
2012-03-22 23:15:39 -05:00
|
|
|
}
|
2012-06-12 10:38:22 -05:00
|
|
|
extern "C" struct sockaddr_in6
|
|
|
|
rust_uv_ip6_addr(const char* ip, int port) {
|
2012-06-27 17:28:03 -05:00
|
|
|
return uv_ip6_addr(ip, port);
|
2012-06-12 10:38:22 -05:00
|
|
|
}
|
2013-03-12 22:04:25 -05:00
|
|
|
|
|
|
|
extern "C" struct sockaddr_in*
|
|
|
|
rust_uv_ip4_addrp(const char* ip, int port) {
|
|
|
|
struct sockaddr_in addr = uv_ip4_addr(ip, port);
|
|
|
|
struct sockaddr_in *addrp = (sockaddr_in*)malloc(sizeof(struct sockaddr_in));
|
|
|
|
assert(addrp);
|
|
|
|
memcpy(addrp, &addr, sizeof(struct sockaddr_in));
|
|
|
|
return addrp;
|
|
|
|
}
|
|
|
|
extern "C" struct sockaddr_in6*
|
|
|
|
rust_uv_ip6_addrp(const char* ip, int port) {
|
|
|
|
struct sockaddr_in6 addr = uv_ip6_addr(ip, port);
|
|
|
|
struct sockaddr_in6 *addrp = (sockaddr_in6*)malloc(sizeof(struct sockaddr_in6));
|
|
|
|
assert(addrp);
|
|
|
|
memcpy(addrp, &addr, sizeof(struct sockaddr_in6));
|
|
|
|
return addrp;
|
|
|
|
}
|
|
|
|
|
2013-07-25 01:33:43 -05:00
|
|
|
extern "C" struct sockaddr_storage *
|
|
|
|
rust_uv_malloc_sockaddr_storage() {
|
|
|
|
struct sockaddr_storage *ss = (sockaddr_storage *)malloc(sizeof(struct sockaddr_storage));
|
|
|
|
return ss;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
|
|
|
rust_uv_free_sockaddr_storage(struct sockaddr_storage *ss) {
|
|
|
|
free(ss);
|
|
|
|
}
|
|
|
|
|
2013-03-12 22:04:25 -05:00
|
|
|
extern "C" void
|
|
|
|
rust_uv_free_ip4_addr(sockaddr_in *addrp) {
|
|
|
|
free(addrp);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
|
|
|
rust_uv_free_ip6_addr(sockaddr_in6 *addrp) {
|
|
|
|
free(addrp);
|
|
|
|
}
|
|
|
|
|
2012-06-12 10:38:22 -05:00
|
|
|
extern "C" int
|
|
|
|
rust_uv_ip4_name(struct sockaddr_in* src, char* dst, size_t size) {
|
2012-06-26 08:41:18 -05:00
|
|
|
return uv_ip4_name(src, dst, size);
|
2012-06-12 10:38:22 -05:00
|
|
|
}
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_ip6_name(struct sockaddr_in6* src, char* dst, size_t size) {
|
2012-06-27 17:28:03 -05:00
|
|
|
int result = uv_ip6_name(src, dst, size);
|
|
|
|
return result;
|
2012-06-12 10:38:22 -05:00
|
|
|
}
|
2012-10-19 18:28:58 -05:00
|
|
|
extern "C" unsigned int
|
|
|
|
rust_uv_ip4_port(struct sockaddr_in* src) {
|
|
|
|
return ntohs(src->sin_port);
|
|
|
|
}
|
|
|
|
extern "C" unsigned int
|
|
|
|
rust_uv_ip6_port(struct sockaddr_in6* src) {
|
|
|
|
return ntohs(src->sin6_port);
|
|
|
|
}
|
2012-04-12 00:14:16 -05:00
|
|
|
|
2012-06-20 09:01:43 -05:00
|
|
|
extern "C" int
|
2012-06-25 10:01:19 -05:00
|
|
|
rust_uv_getaddrinfo(uv_loop_t* loop, uv_getaddrinfo_t* handle,
|
2012-06-26 08:41:18 -05:00
|
|
|
uv_getaddrinfo_cb cb,
|
|
|
|
char* node, char* service,
|
|
|
|
addrinfo* hints) {
|
|
|
|
return uv_getaddrinfo(loop, handle, cb, node, service, hints);
|
2012-06-20 09:01:43 -05:00
|
|
|
}
|
2012-06-25 10:01:19 -05:00
|
|
|
extern "C" void
|
|
|
|
rust_uv_freeaddrinfo(addrinfo* res) {
|
2012-06-26 08:41:18 -05:00
|
|
|
uv_freeaddrinfo(res);
|
2012-06-25 10:01:19 -05:00
|
|
|
}
|
2013-07-02 18:40:57 -05:00
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_is_ipv4_sockaddr(sockaddr* addr) {
|
|
|
|
return addr->sa_family == AF_INET;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_is_ipv6_sockaddr(sockaddr* addr) {
|
|
|
|
return addr->sa_family == AF_INET6;
|
|
|
|
}
|
|
|
|
|
2012-06-22 15:55:54 -05:00
|
|
|
extern "C" bool
|
|
|
|
rust_uv_is_ipv4_addrinfo(addrinfo* input) {
|
2012-06-26 08:41:18 -05:00
|
|
|
return input->ai_family == AF_INET;
|
2012-06-22 15:55:54 -05:00
|
|
|
}
|
2013-07-02 18:40:57 -05:00
|
|
|
|
2012-06-26 11:05:02 -05:00
|
|
|
extern "C" bool
|
|
|
|
rust_uv_is_ipv6_addrinfo(addrinfo* input) {
|
|
|
|
return input->ai_family == AF_INET6;
|
|
|
|
}
|
2012-06-22 15:55:54 -05:00
|
|
|
extern "C" addrinfo*
|
|
|
|
rust_uv_get_next_addrinfo(addrinfo* input) {
|
2012-06-26 08:41:18 -05:00
|
|
|
return input->ai_next;
|
2012-06-22 15:55:54 -05:00
|
|
|
}
|
|
|
|
extern "C" sockaddr_in*
|
|
|
|
rust_uv_addrinfo_as_sockaddr_in(addrinfo* input) {
|
2012-06-26 08:41:18 -05:00
|
|
|
return (sockaddr_in*)input->ai_addr;
|
2012-06-22 15:55:54 -05:00
|
|
|
}
|
|
|
|
extern "C" sockaddr_in6*
|
|
|
|
rust_uv_addrinfo_as_sockaddr_in6(addrinfo* input) {
|
2012-06-26 08:41:18 -05:00
|
|
|
return (sockaddr_in6*)input->ai_addr;
|
2012-06-22 15:55:54 -05:00
|
|
|
}
|
2013-02-03 20:15:43 -06:00
|
|
|
|
|
|
|
extern "C" uv_idle_t*
|
|
|
|
rust_uv_idle_new() {
|
|
|
|
return new uv_idle_t;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
|
|
|
rust_uv_idle_delete(uv_idle_t* handle) {
|
|
|
|
delete handle;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_idle_init(uv_loop_t* loop, uv_idle_t* idle) {
|
|
|
|
return uv_idle_init(loop, idle);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_idle_start(uv_idle_t* idle, uv_idle_cb cb) {
|
|
|
|
return uv_idle_start(idle, cb);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_idle_stop(uv_idle_t* idle) {
|
|
|
|
return uv_idle_stop(idle);
|
|
|
|
}
|
2013-03-12 22:04:25 -05:00
|
|
|
|
|
|
|
extern "C" size_t
|
|
|
|
rust_uv_handle_size(uintptr_t type) {
|
|
|
|
return uv_handle_size((uv_handle_type)type);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" size_t
|
|
|
|
rust_uv_req_size(uintptr_t type) {
|
|
|
|
return uv_req_size((uv_req_type)type);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" uintptr_t
|
|
|
|
rust_uv_handle_type_max() {
|
|
|
|
return UV_HANDLE_TYPE_MAX;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" uintptr_t
|
|
|
|
rust_uv_req_type_max() {
|
|
|
|
return UV_REQ_TYPE_MAX;
|
|
|
|
}
|
2013-08-16 01:54:54 -05:00
|
|
|
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_fs_open(uv_loop_t* loop, uv_fs_t* req, const char* path, int flags,
|
|
|
|
int mode, uv_fs_cb cb) {
|
|
|
|
return uv_fs_open(loop, req, path, flags, mode, cb);
|
|
|
|
}
|
|
|
|
extern "C" int
|
2013-08-16 19:47:35 -05:00
|
|
|
rust_uv_fs_unlink(uv_loop_t* loop, uv_fs_t* req, const char* path, uv_fs_cb cb) {
|
|
|
|
return uv_fs_unlink(loop, req, path, cb);
|
|
|
|
}
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_fs_write(uv_loop_t* loop, uv_fs_t* req, uv_file fd, void* buf,
|
|
|
|
size_t len, int64_t offset, uv_fs_cb cb) {
|
|
|
|
return uv_fs_write(loop, req, fd, buf, len, offset, cb);
|
|
|
|
}
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_fs_read(uv_loop_t* loop, uv_fs_t* req, uv_file fd, void* buf,
|
|
|
|
size_t len, int64_t offset, uv_fs_cb cb) {
|
|
|
|
return uv_fs_read(loop, req, fd, buf, len, offset, cb);
|
|
|
|
}
|
|
|
|
extern "C" int
|
2013-08-16 01:54:54 -05:00
|
|
|
rust_uv_fs_close(uv_loop_t* loop, uv_fs_t* req, uv_file fd, uv_fs_cb cb) {
|
|
|
|
return uv_fs_close(loop, req, fd, cb);
|
|
|
|
}
|
|
|
|
extern "C" void
|
|
|
|
rust_uv_fs_req_cleanup(uv_fs_t* req) {
|
|
|
|
uv_fs_req_cleanup(req);
|
|
|
|
}
|
|
|
|
extern "C" int
|
|
|
|
rust_uv_get_result_from_fs_req(uv_fs_t* req) {
|
|
|
|
return req->result;
|
|
|
|
}
|
|
|
|
extern "C" uv_loop_t*
|
|
|
|
rust_uv_get_loop_from_fs_req(uv_fs_t* req) {
|
|
|
|
return req->loop;
|
|
|
|
}
|
2013-09-04 20:51:14 -05:00
|
|
|
|
|
|
|
extern "C" uv_loop_t*
|
|
|
|
rust_uv_get_loop_from_getaddrinfo_req(uv_getaddrinfo_t* req) {
|
|
|
|
return req->loop;
|
|
|
|
}
|