2016-02-14 12:01:44 -06:00
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// Copyright 2016 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! The Rust Linkage Model and Symbol Names
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//! =======================================
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//!
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//! The semantic model of Rust linkage is, broadly, that "there's no global
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//! namespace" between crates. Our aim is to preserve the illusion of this
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//! model despite the fact that it's not *quite* possible to implement on
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//! modern linkers. We initially didn't use system linkers at all, but have
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//! been convinced of their utility.
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//!
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//! There are a few issues to handle:
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//!
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//! - Linkers operate on a flat namespace, so we have to flatten names.
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//! We do this using the C++ namespace-mangling technique. Foo::bar
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//! symbols and such.
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//!
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//! - Symbols for distinct items with the same *name* need to get different
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//! linkage-names. Examples of this are monomorphizations of functions or
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//! items within anonymous scopes that end up having the same path.
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//!
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//! - Symbols in different crates but with same names "within" the crate need
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//! to get different linkage-names.
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//!
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//! - Symbol names should be deterministic: Two consecutive runs of the
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//! compiler over the same code base should produce the same symbol names for
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//! the same items.
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//!
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//! - Symbol names should not depend on any global properties of the code base,
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//! so that small modifications to the code base do not result in all symbols
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//! changing. In previous versions of the compiler, symbol names incorporated
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//! the SVH (Stable Version Hash) of the crate. This scheme turned out to be
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//! infeasible when used in conjunction with incremental compilation because
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//! small code changes would invalidate all symbols generated previously.
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//!
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//! - Even symbols from different versions of the same crate should be able to
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//! live next to each other without conflict.
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//!
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//! In order to fulfill the above requirements the following scheme is used by
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//! the compiler:
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//!
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//! The main tool for avoiding naming conflicts is the incorporation of a 64-bit
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//! hash value into every exported symbol name. Anything that makes a difference
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//! to the symbol being named, but does not show up in the regular path needs to
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//! be fed into this hash:
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//!
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//! - Different monomorphizations of the same item have the same path but differ
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//! in their concrete type parameters, so these parameters are part of the
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//! data being digested for the symbol hash.
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//!
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//! - Rust allows items to be defined in anonymous scopes, such as in
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//! `fn foo() { { fn bar() {} } { fn bar() {} } }`. Both `bar` functions have
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//! the path `foo::bar`, since the anonymous scopes do not contribute to the
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//! path of an item. The compiler already handles this case via so-called
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//! disambiguating `DefPaths` which use indices to distinguish items with the
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//! same name. The DefPaths of the functions above are thus `foo[0]::bar[0]`
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//! and `foo[0]::bar[1]`. In order to incorporate this disambiguation
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//! information into the symbol name too, these indices are fed into the
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//! symbol hash, so that the above two symbols would end up with different
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//! hash values.
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//!
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//! The two measures described above suffice to avoid intra-crate conflicts. In
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//! order to also avoid inter-crate conflicts two more measures are taken:
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//!
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//! - The name of the crate containing the symbol is prepended to the symbol
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//! name, i.e. symbols are "crate qualified". For example, a function `foo` in
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//! module `bar` in crate `baz` would get a symbol name like
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//! `baz::bar::foo::{hash}` instead of just `bar::foo::{hash}`. This avoids
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//! simple conflicts between functions from different crates.
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//!
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//! - In order to be able to also use symbols from two versions of the same
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//! crate (which naturally also have the same name), a stronger measure is
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//! required: The compiler accepts an arbitrary "disambiguator" value via the
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//! `-C metadata` commandline argument. This disambiguator is then fed into
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//! the symbol hash of every exported item. Consequently, the symbols in two
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//! identical crates but with different disambiguators are not in conflict
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//! with each other. This facility is mainly intended to be used by build
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//! tools like Cargo.
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//!
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//! A note on symbol name stability
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//! -------------------------------
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//! Previous versions of the compiler resorted to feeding NodeIds into the
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//! symbol hash in order to disambiguate between items with the same path. The
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//! current version of the name generation algorithm takes great care not to do
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//! that, since NodeIds are notoriously unstable: A small change to the
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//! code base will offset all NodeIds after the change and thus, much as using
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//! the SVH in the hash, invalidate an unbounded number of symbol names. This
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//! makes re-using previously compiled code for incremental compilation
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//! virtually impossible. Thus, symbol hash generation exclusively relies on
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//! DefPaths which are much more robust in the face of changes to the code base.
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use trans::{CrateContext, Instance, gensym_name};
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use util::sha2::{Digest, Sha256};
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use rustc::middle::cstore;
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use rustc::middle::def_id::DefId;
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use rustc::middle::ty::{self, TypeFoldable};
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use rustc::front::map::definitions::DefPath;
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use std::fmt::Write;
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use syntax::ast;
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use syntax::parse::token::{self, InternedString};
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use serialize::hex::ToHex;
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pub fn def_id_to_string<'tcx>(tcx: &ty::TyCtxt<'tcx>, def_id: DefId) -> String {
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let def_path = tcx.def_path(def_id);
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def_path_to_string(tcx, &def_path)
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}
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pub fn def_path_to_string<'tcx>(tcx: &ty::TyCtxt<'tcx>, def_path: &DefPath) -> String {
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let mut s = String::with_capacity(def_path.data.len() * 16);
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s.push_str(&tcx.crate_name(def_path.krate));
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s.push_str("/");
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s.push_str(&tcx.crate_disambiguator(def_path.krate));
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for component in &def_path.data {
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write!(s,
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"::{}[{}]",
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component.data.as_interned_str(),
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component.disambiguator)
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.unwrap();
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}
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s
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}
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fn get_symbol_hash<'a, 'tcx>(ccx: &CrateContext<'a, 'tcx>,
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def_path: &DefPath,
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originating_crate: ast::CrateNum,
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parameters: &[ty::Ty<'tcx>])
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-> String {
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let tcx = ccx.tcx();
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let mut hash_state = ccx.symbol_hasher().borrow_mut();
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hash_state.reset();
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if originating_crate == cstore::LOCAL_CRATE {
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hash_state.input_str(&tcx.sess.crate_disambiguator.borrow()[..]);
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} else {
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hash_state.input_str(&tcx.sess.cstore.crate_disambiguator(originating_crate));
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}
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for component in def_path {
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let disambiguator_bytes = [(component.disambiguator >> 0) as u8,
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(component.disambiguator >> 8) as u8,
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(component.disambiguator >> 16) as u8,
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(component.disambiguator >> 24) as u8];
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hash_state.input(&disambiguator_bytes);
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}
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for t in parameters {
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assert!(!t.has_erasable_regions());
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assert!(!t.needs_subst());
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let encoded_type = tcx.sess.cstore.encode_type(tcx, t, def_id_to_string);
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hash_state.input(&encoded_type[..]);
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}
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return format!("h{}", truncated_hash_result(&mut *hash_state));
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fn truncated_hash_result(symbol_hasher: &mut Sha256) -> String {
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let output = symbol_hasher.result_bytes();
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// 64 bits should be enough to avoid collisions.
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output[.. 8].to_hex()
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}
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}
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fn exported_name_with_opt_suffix<'a, 'tcx>(ccx: &CrateContext<'a, 'tcx>,
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instance: &Instance<'tcx>,
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suffix: Option<&str>)
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-> String {
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let &Instance { def: mut def_id, params: parameters } = instance;
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if let Some(node_id) = ccx.tcx().map.as_local_node_id(def_id) {
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if let Some(&src_def_id) = ccx.external_srcs().borrow().get(&node_id) {
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def_id = src_def_id;
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}
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}
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let def_path = ccx.tcx().def_path(def_id);
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let hash = get_symbol_hash(ccx, &def_path, def_id.krate, parameters.as_slice());
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let mut path = Vec::with_capacity(16);
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if def_id.is_local() {
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path.push(ccx.tcx().crate_name.clone());
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}
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path.extend(def_path.into_iter().map(|e| e.data.as_interned_str()));
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if let Some(suffix) = suffix {
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path.push(token::intern_and_get_ident(suffix));
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}
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2016-03-01 07:18:21 -06:00
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mangle(path.into_iter(), Some(&hash[..]))
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}
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pub fn exported_name<'a, 'tcx>(ccx: &CrateContext<'a, 'tcx>,
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instance: &Instance<'tcx>)
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-> String {
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exported_name_with_opt_suffix(ccx, instance, None)
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}
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pub fn exported_name_with_suffix<'a, 'tcx>(ccx: &CrateContext<'a, 'tcx>,
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instance: &Instance<'tcx>,
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suffix: &str)
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-> String {
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exported_name_with_opt_suffix(ccx, instance, Some(suffix))
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}
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/// Only symbols that are invisible outside their compilation unit should use a
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/// name generated by this function.
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pub fn internal_name_from_type_and_suffix<'a, 'tcx>(ccx: &CrateContext<'a, 'tcx>,
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t: ty::Ty<'tcx>,
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suffix: &str)
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-> String {
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let path = [token::intern(&t.to_string()).as_str(),
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gensym_name(suffix).as_str()];
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let hash = get_symbol_hash(ccx, &Vec::new(), cstore::LOCAL_CRATE, &[t]);
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mangle(path.iter().cloned(), Some(&hash[..]))
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}
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// Name sanitation. LLVM will happily accept identifiers with weird names, but
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// gas doesn't!
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// gas accepts the following characters in symbols: a-z, A-Z, 0-9, ., _, $
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pub fn sanitize(s: &str) -> String {
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let mut result = String::new();
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for c in s.chars() {
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match c {
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// Escape these with $ sequences
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'@' => result.push_str("$SP$"),
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'*' => result.push_str("$BP$"),
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'&' => result.push_str("$RF$"),
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'<' => result.push_str("$LT$"),
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'>' => result.push_str("$GT$"),
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'(' => result.push_str("$LP$"),
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')' => result.push_str("$RP$"),
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',' => result.push_str("$C$"),
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// '.' doesn't occur in types and functions, so reuse it
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// for ':' and '-'
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'-' | ':' => result.push('.'),
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// These are legal symbols
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'a' ... 'z'
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| 'A' ... 'Z'
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| '0' ... '9'
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| '_' | '.' | '$' => result.push(c),
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_ => {
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result.push('$');
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for c in c.escape_unicode().skip(1) {
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match c {
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'{' => {},
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'}' => result.push('$'),
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c => result.push(c),
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}
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}
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}
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}
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}
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// Underscore-qualify anything that didn't start as an ident.
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if !result.is_empty() &&
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result.as_bytes()[0] != '_' as u8 &&
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! (result.as_bytes()[0] as char).is_xid_start() {
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return format!("_{}", &result[..]);
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}
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return result;
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}
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pub fn mangle<PI: Iterator<Item=InternedString>>(path: PI, hash: Option<&str>) -> String {
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// Follow C++ namespace-mangling style, see
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// http://en.wikipedia.org/wiki/Name_mangling for more info.
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//
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// It turns out that on OSX you can actually have arbitrary symbols in
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// function names (at least when given to LLVM), but this is not possible
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// when using unix's linker. Perhaps one day when we just use a linker from LLVM
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// we won't need to do this name mangling. The problem with name mangling is
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// that it seriously limits the available characters. For example we can't
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// have things like &T in symbol names when one would theoretically
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// want them for things like impls of traits on that type.
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//
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// To be able to work on all platforms and get *some* reasonable output, we
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// use C++ name-mangling.
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let mut n = String::from("_ZN"); // _Z == Begin name-sequence, N == nested
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fn push(n: &mut String, s: &str) {
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let sani = sanitize(s);
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n.push_str(&format!("{}{}", sani.len(), sani));
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}
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// First, connect each component with <len, name> pairs.
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for data in path {
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push(&mut n, &data);
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}
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if let Some(s) = hash {
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push(&mut n, s)
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}
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n.push('E'); // End name-sequence.
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n
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}
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