2010-06-23 23:03:09 -05:00
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fn add(int x, int y) -> int { ret x + y; }
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fn sub(int x, int y) -> int { ret x - y; }
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fn mul(int x, int y) -> int { ret x * y; }
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fn div(int x, int y) -> int { ret x / y; }
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fn rem(int x, int y) -> int { ret x % y; }
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fn lt(int x, int y) -> bool { ret x < y; }
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fn le(int x, int y) -> bool { ret x <= y; }
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fn eq(int x, int y) -> bool { ret x == y; }
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fn ne(int x, int y) -> bool { ret x != y; }
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fn ge(int x, int y) -> bool { ret x >= y; }
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fn gt(int x, int y) -> bool { ret x > y; }
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iter range(mutable int lo, int hi) -> int {
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while (lo < hi) {
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put lo;
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lo += 1;
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}
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}
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2010-06-29 01:18:51 -05:00
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iter urange(mutable uint lo, uint hi) -> uint {
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while (lo < hi) {
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put lo;
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lo += uint(1);
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}
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}
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