406 lines
14 KiB
Rust
406 lines
14 KiB
Rust
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use super::*;
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use rustc::middle::region;
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////////////////////////////////////////////////////////////////////////////////
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// Locks
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////////////////////////////////////////////////////////////////////////////////
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/// Information about a lock that is currently held.
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#[derive(Clone, Debug)]
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pub struct LockInfo<'tcx> {
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/// Stores for which lifetimes (of the original write lock) we got
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/// which suspensions.
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suspended: HashMap<WriteLockId<'tcx>, Vec<region::Scope>>,
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/// The current state of the lock that's actually effective.
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pub active: Lock,
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}
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/// Write locks are identified by a stack frame and an "abstract" (untyped) place.
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/// It may be tempting to use the lifetime as identifier, but that does not work
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/// for two reasons:
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/// * First of all, due to subtyping, the same lock may be referred to with different
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/// lifetimes.
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/// * Secondly, different write locks may actually have the same lifetime. See `test2`
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/// in `run-pass/many_shr_bor.rs`.
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/// The Id is "captured" when the lock is first suspended; at that point, the borrow checker
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/// considers the path frozen and hence the Id remains stable.
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#[derive(Clone, Debug, PartialEq, Eq, Hash)]
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pub struct WriteLockId<'tcx> {
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frame: usize,
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path: AbsPlace<'tcx>,
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}
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use rustc::mir::interpret::Lock::*;
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use rustc::mir::interpret::Lock;
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impl<'tcx> Default for LockInfo<'tcx> {
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fn default() -> Self {
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LockInfo::new(NoLock)
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}
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}
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impl<'tcx> LockInfo<'tcx> {
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fn new(lock: Lock) -> LockInfo<'tcx> {
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LockInfo {
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suspended: HashMap::new(),
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active: lock,
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}
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}
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fn access_permitted(&self, frame: Option<usize>, access: AccessKind) -> bool {
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use super::AccessKind::*;
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match (&self.active, access) {
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(&NoLock, _) => true,
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(&ReadLock(ref lfts), Read) => {
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assert!(!lfts.is_empty(), "Someone left an empty read lock behind.");
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// Read access to read-locked region is okay, no matter who's holding the read lock.
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true
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}
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(&WriteLock(ref lft), _) => {
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// All access is okay if we are the ones holding it
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Some(lft.frame) == frame
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}
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_ => false, // Nothing else is okay.
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}
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}
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}
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pub trait MemoryExt<'tcx> {
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fn check_locks(
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&self,
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ptr: MemoryPointer,
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len: u64,
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access: AccessKind,
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) -> EvalResult<'tcx>;
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fn acquire_lock(
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&mut self,
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ptr: MemoryPointer,
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len: u64,
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region: Option<region::Scope>,
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kind: AccessKind,
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) -> EvalResult<'tcx>;
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fn suspend_write_lock(
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&mut self,
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ptr: MemoryPointer,
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len: u64,
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lock_path: &AbsPlace<'tcx>,
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suspend: Option<region::Scope>,
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) -> EvalResult<'tcx>;
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fn recover_write_lock(
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&mut self,
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ptr: MemoryPointer,
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len: u64,
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lock_path: &AbsPlace<'tcx>,
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lock_region: Option<region::Scope>,
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suspended_region: region::Scope,
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) -> EvalResult<'tcx>;
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fn locks_lifetime_ended(&mut self, ending_region: Option<region::Scope>);
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}
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impl<'a, 'tcx: 'a> MemoryExt<'tcx> for Memory<'a, 'tcx, Evaluator<'tcx>> {
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fn check_locks(
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&self,
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ptr: MemoryPointer,
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len: u64,
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access: AccessKind,
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) -> EvalResult<'tcx> {
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if len == 0 {
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return Ok(());
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}
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let locks = match self.data.locks.get(&ptr.alloc_id.0) {
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Some(locks) => locks,
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// immutable static or other constant memory
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None => return Ok(()),
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};
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let frame = self.cur_frame;
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locks
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.check(Some(frame), ptr.offset, len, access)
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.map_err(|lock| {
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EvalErrorKind::MemoryLockViolation {
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ptr,
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len,
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frame,
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access,
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lock: lock.active,
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}.into()
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})
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}
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/// Acquire the lock for the given lifetime
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fn acquire_lock(
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&mut self,
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ptr: MemoryPointer,
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len: u64,
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region: Option<region::Scope>,
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kind: AccessKind,
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) -> EvalResult<'tcx> {
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let frame = self.cur_frame;
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assert!(len > 0);
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trace!(
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"Frame {} acquiring {:?} lock at {:?}, size {} for region {:?}",
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frame,
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kind,
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ptr,
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len,
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region
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);
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self.check_bounds(ptr.offset(len, &*self)?, true)?; // if ptr.offset is in bounds, then so is ptr (because offset checks for overflow)
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let locks = match self.data.locks.get_mut(&ptr.alloc_id.0) {
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Some(locks) => locks,
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// immutable static or other constant memory
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None => return Ok(()),
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};
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// Iterate over our range and acquire the lock. If the range is already split into pieces,
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// we have to manipulate all of them.
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let lifetime = DynamicLifetime { frame, region };
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for lock in locks.iter_mut(ptr.offset, len) {
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if !lock.access_permitted(None, kind) {
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return err!(MemoryAcquireConflict {
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ptr,
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len,
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kind,
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lock: lock.active.clone(),
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});
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}
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// See what we have to do
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match (&mut lock.active, kind) {
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(active @ &mut NoLock, AccessKind::Write) => {
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*active = WriteLock(lifetime);
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}
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(active @ &mut NoLock, AccessKind::Read) => {
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*active = ReadLock(vec![lifetime]);
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}
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(&mut ReadLock(ref mut lifetimes), AccessKind::Read) => {
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lifetimes.push(lifetime);
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}
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_ => bug!("We already checked that there is no conflicting lock"),
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}
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}
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Ok(())
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}
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/// Release or suspend a write lock of the given lifetime prematurely.
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/// When releasing, if there is a read lock or someone else's write lock, that's an error.
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/// If no lock is held, that's fine. This can happen when e.g. a local is initialized
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/// from a constant, and then suspended.
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/// When suspending, the same cases are fine; we just register an additional suspension.
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fn suspend_write_lock(
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&mut self,
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ptr: MemoryPointer,
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len: u64,
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lock_path: &AbsPlace<'tcx>,
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suspend: Option<region::Scope>,
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) -> EvalResult<'tcx> {
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assert!(len > 0);
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let cur_frame = self.cur_frame;
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let locks = match self.data.locks.get_mut(&ptr.alloc_id.0) {
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Some(locks) => locks,
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// immutable static or other constant memory
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None => return Ok(()),
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};
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'locks: for lock in locks.iter_mut(ptr.offset, len) {
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let is_our_lock = match lock.active {
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WriteLock(lft) =>
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// Double-check that we are holding the lock.
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// (Due to subtyping, checking the region would not make any sense.)
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lft.frame == cur_frame,
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ReadLock(_) | NoLock => false,
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};
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if is_our_lock {
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trace!("Releasing {:?}", lock.active);
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// Disable the lock
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lock.active = NoLock;
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} else {
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trace!(
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"Not touching {:?} as it is not our lock",
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lock.active,
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);
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}
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// Check if we want to register a suspension
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if let Some(suspend_region) = suspend {
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let lock_id = WriteLockId {
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frame: cur_frame,
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path: lock_path.clone(),
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};
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trace!("Adding suspension to {:?}", lock_id);
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let mut new_suspension = false;
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lock.suspended
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.entry(lock_id)
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// Remember whether we added a new suspension or not
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.or_insert_with(|| { new_suspension = true; Vec::new() })
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.push(suspend_region);
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// If the suspension is new, we should have owned this.
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// If there already was a suspension, we should NOT have owned this.
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if new_suspension == is_our_lock {
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// All is well
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continue 'locks;
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}
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} else {
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if !is_our_lock {
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// All is well.
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continue 'locks;
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}
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}
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// If we get here, releasing this is an error except for NoLock.
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if lock.active != NoLock {
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return err!(InvalidMemoryLockRelease {
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ptr,
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len,
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frame: cur_frame,
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lock: lock.active.clone(),
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});
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}
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}
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Ok(())
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}
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/// Release a suspension from the write lock. If this is the last suspension or if there is no suspension, acquire the lock.
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fn recover_write_lock(
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&mut self,
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ptr: MemoryPointer,
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len: u64,
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lock_path: &AbsPlace<'tcx>,
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lock_region: Option<region::Scope>,
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suspended_region: region::Scope,
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) -> EvalResult<'tcx> {
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assert!(len > 0);
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let cur_frame = self.cur_frame;
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let lock_id = WriteLockId {
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frame: cur_frame,
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path: lock_path.clone(),
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};
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let locks = match self.data.locks.get_mut(&ptr.alloc_id.0) {
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Some(locks) => locks,
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// immutable static or other constant memory
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None => return Ok(()),
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};
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for lock in locks.iter_mut(ptr.offset, len) {
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// Check if we have a suspension here
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let (got_the_lock, remove_suspension) = match lock.suspended.get_mut(&lock_id) {
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None => {
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trace!("No suspension around, we can just acquire");
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(true, false)
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}
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Some(suspensions) => {
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trace!("Found suspension of {:?}, removing it", lock_id);
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// That's us! Remove suspension (it should be in there). The same suspension can
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// occur multiple times (when there are multiple shared borrows of this that have the same
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// lifetime); only remove one of them.
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let idx = match suspensions.iter().enumerate().find(|&(_, re)| re == &suspended_region) {
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None => // TODO: Can the user trigger this?
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bug!("We have this lock suspended, but not for the given region."),
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Some((idx, _)) => idx
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};
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suspensions.remove(idx);
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let got_lock = suspensions.is_empty();
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if got_lock {
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trace!("All suspensions are gone, we can have the lock again");
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}
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(got_lock, got_lock)
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}
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};
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if remove_suspension {
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// with NLL, we could do that up in the match above...
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assert!(got_the_lock);
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lock.suspended.remove(&lock_id);
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}
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if got_the_lock {
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match lock.active {
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ref mut active @ NoLock => {
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*active = WriteLock(
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DynamicLifetime {
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frame: cur_frame,
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region: lock_region,
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}
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);
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}
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_ => {
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return err!(MemoryAcquireConflict {
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ptr,
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len,
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kind: AccessKind::Write,
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lock: lock.active.clone(),
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})
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}
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}
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}
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}
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Ok(())
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}
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fn locks_lifetime_ended(&mut self, ending_region: Option<region::Scope>) {
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let cur_frame = self.cur_frame;
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trace!(
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"Releasing frame {} locks that expire at {:?}",
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cur_frame,
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ending_region
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);
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let has_ended = |lifetime: &DynamicLifetime| -> bool {
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if lifetime.frame != cur_frame {
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return false;
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}
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match ending_region {
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None => true, // When a function ends, we end *all* its locks. It's okay for a function to still have lifetime-related locks
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// when it returns, that can happen e.g. with NLL when a lifetime can, but does not have to, extend beyond the
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// end of a function. Same for a function still having recoveries.
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Some(ending_region) => lifetime.region == Some(ending_region),
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}
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};
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for alloc_locks in self.data.locks.values_mut() {
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for lock in alloc_locks.iter_mut_all() {
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// Delete everything that ends now -- i.e., keep only all the other lifetimes.
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let lock_ended = match lock.active {
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WriteLock(ref lft) => has_ended(lft),
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ReadLock(ref mut lfts) => {
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lfts.retain(|lft| !has_ended(lft));
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lfts.is_empty()
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}
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NoLock => false,
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};
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if lock_ended {
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lock.active = NoLock;
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}
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// Also clean up suspended write locks when the function returns
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if ending_region.is_none() {
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lock.suspended.retain(|id, _suspensions| id.frame != cur_frame);
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}
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}
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// Clean up the map
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alloc_locks.retain(|lock| match lock.active {
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NoLock => lock.suspended.len() > 0,
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_ => true,
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});
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}
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}
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}
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impl<'tcx> RangeMap<LockInfo<'tcx>> {
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pub fn check(
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&self,
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frame: Option<usize>,
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offset: u64,
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len: u64,
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access: AccessKind,
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) -> Result<(), LockInfo<'tcx>> {
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if len == 0 {
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return Ok(());
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}
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for lock in self.iter(offset, len) {
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// Check if the lock is in conflict with the access.
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if !lock.access_permitted(frame, access) {
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return Err(lock.clone());
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}
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}
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Ok(())
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}
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}
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