rust/editors/code/src/main.ts

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import * as vscode from 'vscode';
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import * as lc from 'vscode-languageclient';
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import * as commands from './commands';
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import { HintsUpdater } from './inlay_hints';
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import { StatusDisplay } from './status_display';
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import * as events from './events';
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import * as notifications from './notifications';
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import { Server } from './server';
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import { Ctx } from './ctx';
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let ctx!: Ctx;
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export async function activate(context: vscode.ExtensionContext) {
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ctx = new Ctx(context);
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// Commands which invokes manually via command pallet, shortcut, etc.
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ctx.registerCommand('analyzerStatus', commands.analyzerStatus);
ctx.registerCommand('collectGarbage', commands.collectGarbage);
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ctx.registerCommand('matchingBrace', commands.matchingBrace);
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ctx.registerCommand('joinLines', commands.joinLines);
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ctx.registerCommand('parentModule', commands.parentModule);
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ctx.registerCommand('syntaxTree', commands.syntaxTree);
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ctx.registerCommand('expandMacro', commands.expandMacro);
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ctx.registerCommand('run', commands.run);
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// Internal commands which are invoked by the server.
ctx.registerCommand('runSingle', commands.runSingle);
ctx.registerCommand('showReferences', commands.showReferences);
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if (Server.config.enableEnhancedTyping) {
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ctx.overrideCommand('type', commands.onEnter);
}
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const watchStatus = new StatusDisplay(
Server.config.cargoWatchOptions.command,
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);
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ctx.pushCleanup(watchStatus);
function disposeOnDeactivation(disposable: vscode.Disposable) {
context.subscriptions.push(disposable);
}
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// Notifications are events triggered by the language server
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const allNotifications: [string, lc.GenericNotificationHandler][] = [
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[
'rust-analyzer/publishDecorations',
notifications.publishDecorations.handle,
],
[
'$/progress',
params => watchStatus.handleProgressNotification(params),
],
];
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// The events below are plain old javascript events, triggered and handled by vscode
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vscode.window.onDidChangeActiveTextEditor(
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events.changeActiveTextEditor.makeHandler(),
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);
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const startServer = () => Server.start(allNotifications);
const reloadCommand = () => reloadServer(startServer);
vscode.commands.registerCommand('rust-analyzer.reload', reloadCommand);
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// Start the language server, finally!
try {
await startServer();
} catch (e) {
vscode.window.showErrorMessage(e.message);
}
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if (Server.config.displayInlayHints) {
const hintsUpdater = new HintsUpdater();
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hintsUpdater.refreshHintsForVisibleEditors().then(() => {
// vscode may ignore top level hintsUpdater.refreshHintsForVisibleEditors()
// so update the hints once when the focus changes to guarantee their presence
let editorChangeDisposable: vscode.Disposable | null = null;
editorChangeDisposable = vscode.window.onDidChangeActiveTextEditor(
_ => {
if (editorChangeDisposable !== null) {
editorChangeDisposable.dispose();
}
return hintsUpdater.refreshHintsForVisibleEditors();
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},
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);
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disposeOnDeactivation(
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vscode.window.onDidChangeVisibleTextEditors(_ =>
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hintsUpdater.refreshHintsForVisibleEditors(),
),
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);
disposeOnDeactivation(
vscode.workspace.onDidChangeTextDocument(e =>
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hintsUpdater.refreshHintsForVisibleEditors(e),
),
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);
disposeOnDeactivation(
vscode.workspace.onDidChangeConfiguration(_ =>
hintsUpdater.toggleHintsDisplay(
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Server.config.displayInlayHints,
),
),
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);
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});
}
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}
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export function deactivate(): Thenable<void> {
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if (!Server.client) {
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return Promise.resolve();
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}
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return Server.client.stop();
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}
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async function reloadServer(startServer: () => Promise<void>) {
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if (Server.client != null) {
vscode.window.showInformationMessage('Reloading rust-analyzer...');
await Server.client.stop();
await startServer();
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}
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}