rust/src/test/ui/consts/control-flow/drop-failure.rs

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#![feature(const_if_match)]
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#![feature(const_loop)]
// `x` is *not* always moved into the final value may be dropped inside the initializer.
const _: Option<Vec<i32>> = {
let y: Option<Vec<i32>> = None;
let x = Some(Vec::new());
//~^ ERROR destructors cannot be evaluated at compile-time
if true {
x
} else {
y
}
};
// We only clear `NeedsDrop` if a local is moved from in entirely. This is a shortcoming of the
// existing analysis.
const _: Vec<i32> = {
let vec_tuple = (Vec::new(),);
//~^ ERROR destructors cannot be evaluated at compile-time
vec_tuple.0
};
// This applies to single-field enum variants as well.
const _: Vec<i32> = {
let x: Result<_, Vec<i32>> = Ok(Vec::new());
//~^ ERROR destructors cannot be evaluated at compile-time
match x {
Ok(x) | Err(x) => x,
}
};
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const _: Option<Vec<i32>> = {
let mut some = Some(Vec::new());
let mut tmp = None;
//~^ ERROR destructors cannot be evaluated at compile-time
let mut i = 0;
while i < 10 {
tmp = some;
some = None;
if i > 100 {
break;
}
some = tmp;
tmp = None;
i += 1;
}
some
};
fn main() {}