104 lines
3.9 KiB
Rust
104 lines
3.9 KiB
Rust
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use clippy_utils::diagnostics::span_lint_and_help;
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use clippy_utils::is_from_proc_macro;
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use clippy_utils::ty::needs_ordered_drop;
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use rustc_hir::def::Res;
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use rustc_hir::{BindingAnnotation, ByRef, Expr, ExprKind, HirId, Local, Node, Pat, PatKind, QPath};
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use rustc_lint::{LateContext, LateLintPass, LintContext};
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use rustc_middle::lint::in_external_macro;
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use rustc_session::{declare_lint_pass, declare_tool_lint};
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use rustc_span::symbol::Ident;
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declare_clippy_lint! {
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/// ### What it does
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/// Checks for redundant redefinitions of local bindings.
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///
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/// ### Why is this bad?
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/// Redundant redefinitions of local bindings do not change behavior and are likely to be unintended.
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///
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/// Note that although these bindings do not affect your code's meaning, they _may_ affect `rustc`'s stack allocation.
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///
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/// ### Example
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/// ```rust
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/// let a = 0;
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/// let a = a;
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///
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/// fn foo(b: i32) {
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/// let b = b;
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/// }
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/// ```
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/// Use instead:
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/// ```rust
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/// let a = 0;
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/// // no redefinition with the same name
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///
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/// fn foo(b: i32) {
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/// // no redefinition with the same name
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/// }
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/// ```
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#[clippy::version = "1.72.0"]
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pub REDUNDANT_LOCALS,
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correctness,
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"redundant redefinition of a local binding"
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}
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declare_lint_pass!(RedundantLocals => [REDUNDANT_LOCALS]);
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impl<'tcx> LateLintPass<'tcx> for RedundantLocals {
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fn check_local(&mut self, cx: &LateContext<'tcx>, local: &'tcx Local<'tcx>) {
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if_chain! {
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// the pattern is a single by-value binding
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if let PatKind::Binding(BindingAnnotation(ByRef::No, mutability), _, ident, None) = local.pat.kind;
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// the binding is not type-ascribed
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if local.ty.is_none();
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// the expression is a resolved path
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if let Some(expr) = local.init;
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if let ExprKind::Path(qpath @ QPath::Resolved(None, path)) = expr.kind;
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// the path is a single segment equal to the local's name
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if let [last_segment] = path.segments;
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if last_segment.ident == ident;
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// resolve the path to its defining binding pattern
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if let Res::Local(binding_id) = cx.qpath_res(&qpath, expr.hir_id);
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if let Node::Pat(binding_pat) = cx.tcx.hir().get(binding_id);
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// the previous binding has the same mutability
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if find_binding(binding_pat, ident).unwrap().1 == mutability;
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// the local does not affect the code's drop behavior
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if !affects_drop_behavior(cx, binding_id, local.hir_id, expr);
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// the local is user-controlled
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if !in_external_macro(cx.sess(), local.span);
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if !is_from_proc_macro(cx, expr);
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then {
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span_lint_and_help(
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cx,
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REDUNDANT_LOCALS,
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vec![binding_pat.span, local.span],
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"redundant redefinition of a binding",
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None,
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&format!("remove the redefinition of `{ident}`"),
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);
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}
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}
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}
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}
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/// Find the annotation of a binding introduced by a pattern, or `None` if it's not introduced.
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fn find_binding(pat: &Pat<'_>, name: Ident) -> Option<BindingAnnotation> {
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let mut ret = None;
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pat.each_binding_or_first(&mut |annotation, _, _, ident| {
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if ident == name {
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ret = Some(annotation);
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}
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});
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ret
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}
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/// Check if a rebinding of a local affects the code's drop behavior.
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fn affects_drop_behavior<'tcx>(cx: &LateContext<'tcx>, bind: HirId, rebind: HirId, rebind_expr: &Expr<'tcx>) -> bool {
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let hir = cx.tcx.hir();
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// the rebinding is in a different scope than the original binding
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// and the type of the binding cares about drop order
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hir.get_enclosing_scope(bind) != hir.get_enclosing_scope(rebind)
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&& needs_ordered_drop(cx, cx.typeck_results().expr_ty(rebind_expr))
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}
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