rust/src/test/run-pass/struct-return.rs

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type quad = { a: u64, b: u64, c: u64, d: u64 };
type floats = { a: f64, b: u8, c: f64 };
#[nolink]
native mod rustrt {
fn debug_abi_1(++q: quad) -> quad;
fn debug_abi_2(++f: floats) -> floats;
}
fn main() {
// First check
let q = { a: 0xaaaa_aaaa_aaaa_aaaa_u64,
b: 0xbbbb_bbbb_bbbb_bbbb_u64,
c: 0xcccc_cccc_cccc_cccc_u64,
d: 0xdddd_dddd_dddd_dddd_u64 };
let qq = rustrt::debug_abi_1(q);
#error("a: %x", qq.a as uint);
#error("b: %x", qq.b as uint);
#error("c: %x", qq.c as uint);
#error("d: %x", qq.d as uint);
assert qq.a == q.c + 1u64;
assert qq.b == q.d - 1u64;
assert qq.c == q.a + 1u64;
assert qq.d == q.b - 1u64;
// Second check
let f = { a: 1.234567890e-15_f64,
b: 0b_1010_1010_u8,
c: 1.0987654321e-15_f64 };
let ff = rustrt::debug_abi_2(f);
#error("a: %f", ff.a as float);
#error("b: %u", ff.b as uint);
#error("c: %f", ff.c as float);
assert ff.a == f.c + 1.0;
assert ff.b == 0xff_u8;
assert ff.c == f.a - 1.0;
}