rust/mk/crates.mk

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# Copyright 2014 The Rust Project Developers. See the COPYRIGHT
# file at the top-level directory of this distribution and at
# http://rust-lang.org/COPYRIGHT.
#
# Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
# http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
# <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
# option. This file may not be copied, modified, or distributed
# except according to those terms.
################################################################################
# Rust's standard distribution of crates and tools
#
# The crates outlined below are the standard distribution of libraries provided
# in a rust installation. These rules are meant to abstract over the
# dependencies (both native and rust) of crates and basically generate all the
# necessary makefile rules necessary to build everything.
#
# Here's an explanation of the variables below
#
# TARGET_CRATES
# This list of crates will be built for all targets, including
# cross-compiled targets
#
# HOST_CRATES
# This list of crates will be compiled for only host targets. Note that
# this set is explicitly *not* a subset of TARGET_CRATES, but rather it is
# a disjoint set. Nothing in the TARGET_CRATES set can depend on crates in
# the HOST_CRATES set, but the HOST_CRATES set can depend on target
# crates.
#
# TOOLS
# A list of all tools which will be built as part of the compilation
# process. It is currently assumed that most tools are built through
# src/driver/driver.rs with a particular configuration (there's a
# corresponding library providing the implementation)
#
# DEPS_<crate>
# These lists are the dependencies of the <crate> that is to be built.
# Rust dependencies are listed bare (i.e. std, green) and native
# dependencies have a "native:" prefix (i.e. native:hoedown). All deps
# will be built before the crate itself is built.
#
# TOOL_DEPS_<tool>/TOOL_SOURCE_<tool>
# Similar to the DEPS variable, this is the library crate dependencies
# list for tool as well as the source file for the specified tool
#
# You shouldn't need to modify much other than these variables. Crates are
# automatically generated for all stage/host/target combinations.
################################################################################
2014-02-26 11:58:41 -06:00
TARGET_CRATES := libc std green rustuv native flate arena glob term semver \
uuid serialize sync getopts collections num test time rand \
workcache url log regex graphviz core rlibc alloc debug
HOST_CRATES := syntax rustc rustdoc fourcc hexfloat regex_macros fmt_macros
CRATES := $(TARGET_CRATES) $(HOST_CRATES)
TOOLS := compiletest rustdoc rustc
2014-04-30 22:05:14 -05:00
DEPS_core :=
DEPS_rlibc :=
DEPS_alloc := core libc native:jemalloc
DEPS_debug := std
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
DEPS_std := core rand libc alloc native:rustrt native:backtrace
DEPS_graphviz := std
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
DEPS_green := std native:context_switch
DEPS_rustuv := std native:uv native:uv_support
DEPS_native := std
DEPS_syntax := std term serialize collections log fmt_macros debug
DEPS_rustc := syntax native:rustllvm flate arena serialize sync getopts \
collections time log graphviz debug
DEPS_rustdoc := rustc native:hoedown serialize sync getopts collections \
test time debug
DEPS_flate := std native:miniz
DEPS_arena := std collections
DEPS_graphviz := std
DEPS_glob := std
log: Introduce liblog, the old std::logging This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
2014-03-09 00:11:44 -06:00
DEPS_serialize := std collections log
DEPS_term := std collections log
DEPS_semver := std
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
DEPS_uuid := std serialize
DEPS_sync := std alloc
2014-02-02 17:20:32 -06:00
DEPS_getopts := std
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
DEPS_collections := std debug
DEPS_fourcc := syntax std
DEPS_hexfloat := syntax std
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
DEPS_num := std
DEPS_test := std collections getopts serialize term time regex
DEPS_time := std serialize sync
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
DEPS_rand := core
DEPS_url := std collections
DEPS_workcache := std serialize collections log
log: Introduce liblog, the old std::logging This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
2014-03-09 00:11:44 -06:00
DEPS_log := std sync
DEPS_regex := std collections
DEPS_regex_macros = syntax std regex
DEPS_fmt_macros = std
2014-02-13 19:49:11 -06:00
TOOL_DEPS_compiletest := test green rustuv getopts
TOOL_DEPS_rustdoc := rustdoc native
TOOL_DEPS_rustc := rustc native
TOOL_SOURCE_compiletest := $(S)src/compiletest/compiletest.rs
TOOL_SOURCE_rustdoc := $(S)src/driver/driver.rs
TOOL_SOURCE_rustc := $(S)src/driver/driver.rs
2014-04-30 22:05:14 -05:00
ONLY_RLIB_core := 1
ONLY_RLIB_rlibc := 1
ONLY_RLIB_alloc := 1
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 03:39:37 -05:00
ONLY_RLIB_rand := 1
2014-04-30 22:05:14 -05:00
################################################################################
# You should not need to edit below this line
################################################################################
DOC_CRATES := $(filter-out rustc, $(filter-out syntax, $(CRATES)))
COMPILER_DOC_CRATES := rustc syntax
# This macro creates some simple definitions for each crate being built, just
# some munging of all of the parameters above.
#
# $(1) is the crate to generate variables for
define RUST_CRATE
CRATEFILE_$(1) := $$(S)src/lib$(1)/lib.rs
RSINPUTS_$(1) := $$(call rwildcard,$(S)src/lib$(1)/,*.rs)
RUST_DEPS_$(1) := $$(filter-out native:%,$$(DEPS_$(1)))
NATIVE_DEPS_$(1) := $$(patsubst native:%,%,$$(filter native:%,$$(DEPS_$(1))))
endef
$(foreach crate,$(CRATES),$(eval $(call RUST_CRATE,$(crate))))
# Similar to the macro above for crates, this macro is for tools
#
# $(1) is the crate to generate variables for
define RUST_TOOL
TOOL_INPUTS_$(1) := $$(call rwildcard,$$(dir $$(TOOL_SOURCE_$(1))),*.rs)
endef
$(foreach crate,$(TOOLS),$(eval $(call RUST_TOOL,$(crate))))