rust/src/rt/rust_task.cpp

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#include "rust_internal.h"
#include "valgrind.h"
#include "memcheck.h"
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#ifndef __WIN32__
#include <execinfo.h>
#endif
#include "globals.h"
// Stack size
size_t g_custom_min_stack_size = 0;
static size_t
get_min_stk_size(size_t default_size) {
if (g_custom_min_stack_size != 0) {
return g_custom_min_stack_size;
} else {
return default_size;
}
}
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// Task stack segments. Heap allocated and chained together.
static stk_seg*
new_stk(rust_scheduler *sched, rust_task *task, size_t minsz)
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{
size_t min_stk_bytes = get_min_stk_size(sched->min_stack_size);
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if (minsz < min_stk_bytes)
minsz = min_stk_bytes;
size_t sz = sizeof(stk_seg) + minsz;
stk_seg *stk = (stk_seg *)task->malloc(sz, "stack");
LOGPTR(task->sched, "new stk", (uintptr_t)stk);
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memset(stk, 0, sizeof(stk_seg));
stk->limit = (uintptr_t) &stk->data[minsz];
LOGPTR(task->sched, "stk limit", stk->limit);
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stk->valgrind_id =
VALGRIND_STACK_REGISTER(&stk->data[0],
&stk->data[minsz]);
return stk;
}
static void
del_stk(rust_task *task, stk_seg *stk)
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{
VALGRIND_STACK_DEREGISTER(stk->valgrind_id);
LOGPTR(task->sched, "freeing stk segment", (uintptr_t)stk);
task->free(stk);
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}
// Tasks
rust_task::rust_task(rust_scheduler *sched, rust_task_list *state,
rust_task *spawner, const char *name) :
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ref_count(1),
stk(NULL),
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runtime_sp(0),
gc_alloc_chain(0),
sched(sched),
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cache(NULL),
kernel(sched->kernel),
name(name),
state(state),
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cond(NULL),
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cond_name("none"),
supervisor(spawner),
list_index(-1),
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next_port_id(0),
rendezvous_ptr(0),
running_on(-1),
pinned_on(-1),
local_region(&sched->srv->local_region),
_on_wakeup(NULL),
failed(false),
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killed(false),
propagate_failure(true),
dynastack(this)
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{
LOGPTR(sched, "new task", (uintptr_t)this);
DLOG(sched, task, "sizeof(task) = %d (0x%x)", sizeof *this, sizeof *this);
assert((void*)this == (void*)&user);
user.notify_enabled = 0;
stk = new_stk(sched, this, 0);
user.rust_sp = stk->limit;
if (supervisor) {
supervisor->ref();
}
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}
rust_task::~rust_task()
{
I(sched, !sched->lock.lock_held_by_current_thread());
DLOG(sched, task, "~rust_task %s @0x%" PRIxPTR ", refcnt=%d",
name, (uintptr_t)this, ref_count);
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if(user.notify_enabled) {
rust_chan *target =
get_chan_by_handle(&user.notify_chan);
if(target) {
task_notification msg;
msg.id = user.id;
msg.result = failed ? tr_failure : tr_success;
target->send(&msg);
target->deref();
}
}
if (supervisor) {
supervisor->deref();
}
kernel->release_task_id(user.id);
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/* FIXME: tighten this up, there are some more
assertions that hold at task-lifecycle events. */
I(sched, ref_count == 0); // ||
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// (ref_count == 1 && this == sched->root_task));
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del_stk(this, stk);
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}
struct spawn_args {
rust_task *task;
uintptr_t a3;
uintptr_t a4;
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void (*CDECL f)(int *, rust_task *,
uintptr_t, uintptr_t);
};
struct rust_closure_env {
intptr_t ref_count;
type_desc *td;
};
extern "C" CDECL
void task_start_wrapper(spawn_args *a)
{
rust_task *task = a->task;
int rval = 42;
bool failed = false;
try {
a->f(&rval, task, a->a3, a->a4);
} catch (rust_task *ex) {
A(task->sched, ex == task,
"Expected this task to be thrown for unwinding");
failed = true;
}
rust_closure_env* env = (rust_closure_env*)a->a3;
if(env) {
// free the environment.
I(task->sched, 1 == env->ref_count); // the ref count better be 1
//env->td->drop_glue(NULL, task, NULL, env->td->first_param, env);
//env->td->free_glue(NULL, task, NULL, env->td->first_param, env);
task->free(env);
}
if (failed) {
#ifndef __WIN32__
task->conclude_failure();
#else
A(task->sched, false, "Shouldn't happen");
#endif
} else {
task->die();
task->lock.lock();
task->notify_tasks_waiting_to_join();
task->lock.unlock();
task->yield(1);
}
}
/* We spawn a rust (fastcc) function through a CDECL function
defined in main.ll, which is built as part of each crate. These accessors
allow each rust program to install that function at startup */
uintptr_t spawn_wrapper;
extern "C" CDECL void
set_spawn_wrapper(uintptr_t f) {
spawn_wrapper = f;
}
extern "C" CDECL uintptr_t
get_spawn_wrapper() {
return spawn_wrapper;
}
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void
rust_task::start(uintptr_t spawnee_fn,
uintptr_t args,
uintptr_t env)
{
LOG(this, task, "starting task from fn 0x%" PRIxPTR
" with args 0x%" PRIxPTR, spawnee_fn, args);
I(sched, stk->data != NULL);
char *sp = (char *)user.rust_sp;
sp -= sizeof(spawn_args);
spawn_args *a = (spawn_args *)sp;
a->task = this;
a->a3 = env;
a->a4 = args;
void **f = (void **)&a->f;
*f = (void *)spawnee_fn;
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ctx.call((void *)task_start_wrapper, a, sp);
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this->start();
}
void
rust_task::start(uintptr_t spawnee_fn,
uintptr_t args)
{
start(spawnee_fn, args, 0);
}
void rust_task::start()
{
yield_timer.reset_us(0);
transition(&sched->newborn_tasks, &sched->running_tasks);
sched->lock.signal();
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}
void
rust_task::grow(size_t n_frame_bytes)
{
// FIXME (issue #151): Just fail rather than almost certainly crashing
// mysteriously later. The commented-out logic below won't work at all in
// the presence of non-word-aligned pointers.
abort();
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}
void
rust_task::yield() {
yield(0);
}
void
rust_task::yield(size_t time_in_us) {
LOG(this, task, "task %s @0x%" PRIxPTR " yielding for %d us",
name, this, time_in_us);
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if (killed) {
if (blocked()) {
unblock();
}
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killed = false;
fail();
}
yield_timer.reset_us(time_in_us);
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// Return to the scheduler.
ctx.next->swap(ctx);
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if (killed) {
killed = false;
fail();
}
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}
void
rust_task::kill() {
if (dead()) {
// Task is already dead, can't kill what's already dead.
fail_parent();
return;
}
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// Note the distinction here: kill() is when you're in an upcall
// from task A and want to force-fail task B, you do B->kill().
// If you want to fail yourself you do self->fail().
LOG(this, task, "killing task %s @0x%" PRIxPTR, name, this);
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// When the task next goes to yield or resume it will fail
killed = true;
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// Unblock the task so it can unwind.
unblock();
sched->lock.signal();
LOG(this, task, "preparing to unwind task: 0x%" PRIxPTR, this);
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// run_on_resume(rust_unwind_glue);
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}
void
rust_task::fail() {
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// See note in ::kill() regarding who should call this.
DLOG(sched, task, "task %s @0x%" PRIxPTR " failing", name, this);
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backtrace();
#ifndef __WIN32__
throw this;
#else
conclude_failure();
#endif
}
void
rust_task::conclude_failure() {
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die();
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// Unblock the task so it can unwind.
unblock();
fail_parent();
failed = true;
notify_tasks_waiting_to_join();
yield(4);
}
void
rust_task::fail_parent() {
if (supervisor) {
DLOG(sched, task,
"task %s @0x%" PRIxPTR
" propagating failure to supervisor %s @0x%" PRIxPTR,
name, this, supervisor->name, supervisor);
supervisor->kill();
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}
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// FIXME: implement unwinding again.
if (NULL == supervisor && propagate_failure)
sched->fail();
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}
void
rust_task::unsupervise()
{
DLOG(sched, task,
"task %s @0x%" PRIxPTR
" disconnecting from supervisor %s @0x%" PRIxPTR,
name, this, supervisor->name, supervisor);
if (supervisor) {
supervisor->deref();
}
supervisor = NULL;
propagate_failure = false;
}
void
rust_task::notify_tasks_waiting_to_join() {
while (tasks_waiting_to_join.is_empty() == false) {
LOG(this, task, "notify_tasks_waiting_to_join: %d",
tasks_waiting_to_join.size());
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rust_task *waiting_task = 0;
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tasks_waiting_to_join.pop(&waiting_task);
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if (waiting_task->blocked() == true) {
waiting_task->wakeup(this);
}
}
}
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frame_glue_fns*
rust_task::get_frame_glue_fns(uintptr_t fp) {
fp -= sizeof(uintptr_t);
return *((frame_glue_fns**) fp);
}
bool
rust_task::running()
{
return state == &sched->running_tasks;
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}
bool
rust_task::blocked()
{
return state == &sched->blocked_tasks;
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}
bool
rust_task::blocked_on(rust_cond *on)
{
return blocked() && cond == on;
}
bool
rust_task::dead()
{
return state == &sched->dead_tasks;
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}
void *
rust_task::malloc(size_t sz, const char *tag, type_desc *td)
{
return local_region.malloc(sz, tag);
}
void *
rust_task::realloc(void *data, size_t sz, bool is_gc)
{
return local_region.realloc(data, sz);
}
void
rust_task::free(void *p, bool is_gc)
{
local_region.free(p);
}
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void
rust_task::transition(rust_task_list *src, rust_task_list *dst) {
bool unlock = false;
if(!sched->lock.lock_held_by_current_thread()) {
unlock = true;
sched->lock.lock();
}
DLOG(sched, task,
"task %s " PTR " state change '%s' -> '%s' while in '%s'",
name, (uintptr_t)this, src->name, dst->name, state->name);
I(sched, state == src);
src->remove(this);
dst->append(this);
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state = dst;
if(unlock)
sched->lock.unlock();
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}
void
rust_task::block(rust_cond *on, const char* name) {
scoped_lock with(lock);
LOG(this, task, "Blocking on 0x%" PRIxPTR ", cond: 0x%" PRIxPTR,
(uintptr_t) on, (uintptr_t) cond);
A(sched, cond == NULL, "Cannot block an already blocked task.");
A(sched, on != NULL, "Cannot block on a NULL object.");
transition(&sched->running_tasks, &sched->blocked_tasks);
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cond = on;
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cond_name = name;
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}
void
rust_task::wakeup(rust_cond *from) {
scoped_lock with(lock);
A(sched, cond != NULL, "Cannot wake up unblocked task.");
LOG(this, task, "Blocked on 0x%" PRIxPTR " woken up on 0x%" PRIxPTR,
(uintptr_t) cond, (uintptr_t) from);
A(sched, cond == from, "Cannot wake up blocked task on wrong condition.");
transition(&sched->blocked_tasks, &sched->running_tasks);
I(sched, cond == from);
cond = NULL;
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cond_name = "none";
if(_on_wakeup) {
_on_wakeup->on_wakeup();
}
sched->lock.signal();
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}
void
rust_task::die() {
scoped_lock with(lock);
transition(&sched->running_tasks, &sched->dead_tasks);
sched->lock.signal();
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}
void
rust_task::unblock() {
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if (blocked())
wakeup(cond);
}
rust_crate_cache *
rust_task::get_crate_cache()
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{
if (!cache) {
DLOG(sched, task, "fetching cache for current crate");
cache = sched->get_cache();
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}
return cache;
}
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void
rust_task::backtrace() {
if (!log_rt_backtrace) return;
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#ifndef __WIN32__
void *call_stack[256];
int nframes = ::backtrace(call_stack, 256);
backtrace_symbols_fd(call_stack + 1, nframes - 1, 2);
#endif
}
bool rust_task::can_schedule(int id)
{
return yield_timer.has_timed_out() &&
running_on == -1 &&
(pinned_on == -1 || pinned_on == id);
}
void *
rust_task::calloc(size_t size, const char *tag) {
return local_region.calloc(size, tag);
}
void rust_task::pin() {
I(this->sched, running_on != -1);
pinned_on = running_on;
}
void rust_task::pin(int id) {
I(this->sched, running_on == -1);
pinned_on = id;
}
void rust_task::unpin() {
pinned_on = -1;
}
void rust_task::on_wakeup(rust_task::wakeup_callback *callback) {
_on_wakeup = callback;
}
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rust_port_id rust_task::register_port(rust_port *port) {
scoped_lock with(lock);
rust_port_id id = next_port_id++;
port_table.put(id, port);
return id;
}
void rust_task::release_port(rust_port_id id) {
scoped_lock with(lock);
port_table.remove(id);
}
rust_port *rust_task::get_port_by_id(rust_port_id id) {
scoped_lock with(lock);
rust_port *port = NULL;
port_table.get(id, &port);
return port;
}
rust_chan *rust_task::get_chan_by_handle(chan_handle *handle) {
rust_task *target_task = kernel->get_task_by_id(handle->task);
if(target_task) {
rust_port *port = target_task->get_port_by_id(handle->port);
target_task->deref();
port->remote_chan->ref();
return port->remote_chan;
}
return NULL;
}
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//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
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// End:
//