rust/tests/ui/collapsible_if.fixed

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2019-01-13 04:44:45 -06:00
// run-rustfix
#![allow(clippy::cyclomatic_complexity)]
#[rustfmt::skip]
#[warn(clippy::collapsible_if)]
fn main() {
let x = "hello";
let y = "world";
if x == "hello" && y == "world" {
println!("Hello world!");
}
if (x == "hello" || x == "world") && (y == "world" || y == "hello") {
println!("Hello world!");
}
if x == "hello" && x == "world" && (y == "world" || y == "hello") {
println!("Hello world!");
}
if (x == "hello" || x == "world") && y == "world" && y == "hello" {
println!("Hello world!");
}
if x == "hello" && x == "world" && y == "world" && y == "hello" {
println!("Hello world!");
}
if 42 == 1337 && 'a' != 'A' {
println!("world!")
}
// Collapse `else { if .. }` to `else if ..`
if x == "hello" {
print!("Hello ");
} else if y == "world" {
println!("world!")
}
if x == "hello" {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world!")
}
if x == "hello" {
print!("Hello ");
} else if y == "world" {
println!("world")
}
else {
println!("!")
}
if x == "hello" {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world")
}
else {
println!("!")
}
if let Some(42) = Some(42) {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world")
}
else {
println!("!")
}
if let Some(42) = Some(42) {
print!("Hello ");
} else if x == "hello" {
println!("world")
}
else {
println!("!")
}
if let Some(42) = Some(42) {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world")
}
else {
println!("!")
}
// Works because any if with an else statement cannot be collapsed.
if x == "hello" {
if y == "world" {
println!("Hello world!");
}
} else {
println!("Not Hello world");
}
if x == "hello" {
if y == "world" {
println!("Hello world!");
} else {
println!("Hello something else");
}
}
if x == "hello" {
print!("Hello ");
if y == "world" {
println!("world!")
}
}
if true {
} else {
assert!(true); // assert! is just an `if`
}
// The following tests check for the fix of https://github.com/rust-lang/rust-clippy/issues/798
if x == "hello" {// Not collapsible
if y == "world" {
println!("Hello world!");
}
}
if x == "hello" { // Not collapsible
if y == "world" {
println!("Hello world!");
}
}
if x == "hello" {
// Not collapsible
if y == "world" {
println!("Hello world!");
}
}
if x == "hello" && y == "world" { // Collapsible
println!("Hello world!");
}
if x == "hello" {
print!("Hello ");
} else {
// Not collapsible
if y == "world" {
println!("world!")
}
}
if x == "hello" {
print!("Hello ");
} else {
// Not collapsible
if let Some(42) = Some(42) {
println!("world!")
}
}
if x == "hello" {
/* Not collapsible */
if y == "world" {
println!("Hello world!");
}
}
if x == "hello" { /* Not collapsible */
if y == "world" {
println!("Hello world!");
}
}
}