rust/src/test/ui/issue-45696-no-variant-box-recur.rs

67 lines
2.2 KiB
Rust
Raw Normal View History

// Copyright 2018 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// rust-lang/rust#45696: This test checks the compiler won't infinite
// loop when you declare a variable of type `struct A(Box<A>, ...);`
// (which is impossible to construct but *is* possible to declare; see
// also issues #4287, #44933, and #52852).
//
// We will explicitly test AST-borrowck, NLL, and migration modes;
// thus we will also skip the automated compare-mode=nll.
// revisions: ast nll migrate
// ignore-compare-mode-nll
#![cfg_attr(nll, feature(nll))]
//[migrate]compile-flags: -Z borrowck=migrate -Z two-phase-borrows
// run-pass
// This test has structs and functions that are by definiton unusable
// all over the place, so just go ahead and allow dead_code
#![allow(dead_code)]
// direct regular recursion with indirect ownership via box
struct C { field: Box<C> }
// direct non-regular recursion with indirect ownership via box
struct D { field: Box<(D, D)> }
// indirect regular recursion with indirect ownership via box.
struct E { field: F }
struct F { field: Box<E> }
// indirect non-regular recursion with indirect ownership via box.
struct G { field: (F, F) }
struct H { field: Box<E> }
// These enums are cases that are not currently hit by the
// `visit_terminator_drop` recursion down a type's structural
// definition.
//
// But it seems prudent to include them in this test as variants on
// the above, in that they are similarly non-constructable data types
// with destructors that would diverge.
enum I { One(Box<I>) }
enum J { One(Box<J>), Two(Box<J>) }
fn impossible_to_call_c(_c: C) { }
fn impossible_to_call_d(_d: D) { }
fn impossible_to_call_e(_e: E) { }
fn impossible_to_call_f(_f: F) { }
fn impossible_to_call_g(_g: G) { }
fn impossible_to_call_h(_h: H) { }
fn impossible_to_call_i(_i: I) { }
fn impossible_to_call_j(_j: J) { }
fn main() {
}