rust/src/lib/dbg.rs

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/**
* Unsafe debugging functions for inspecting values.
*
* Your RUST_LOG environment variable must contain "stdlib" for any debug
* logging.
*/
import std._vec;
native "rust" mod rustrt {
fn debug_tydesc[T]();
fn debug_opaque[T](&T x);
fn debug_box[T](@T x);
fn debug_tag[T](&T x);
fn debug_obj[T](&T x, uint nmethods, uint nbytes);
fn debug_fn[T](&T x);
}
fn debug_vec[T](vec[T] v) {
_vec.print_debug_info[T](v);
}
fn debug_tydesc[T]() {
rustrt.debug_tydesc[T]();
}
fn debug_opaque[T](&T x) {
rustrt.debug_opaque[T](x);
}
fn debug_box[T](@T x) {
rustrt.debug_box[T](x);
}
fn debug_tag[T](&T x) {
rustrt.debug_tag[T](x);
}
/**
* `nmethods` is the number of methods we expect the object to have. The
* runtime will print this many words of the obj vtbl).
*
* `nbytes` is the number of bytes of body data we expect the object to have.
* The runtime will print this many bytes of the obj body. You probably want
* this to at least be 4u, since an implicit captured tydesc pointer sits in
* the front of any obj's data tuple.x
*/
fn debug_obj[T](&T x, uint nmethods, uint nbytes) {
rustrt.debug_obj[T](x, nmethods, nbytes);
}
fn debug_fn[T](&T x) {
rustrt.debug_fn[T](x);
}