257 lines
6.5 KiB
Rust
257 lines
6.5 KiB
Rust
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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! This is a basic event loop implementation not meant for any "real purposes"
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//! other than testing the scheduler and proving that it's possible to have a
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//! pluggable event loop.
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use prelude::*;
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use cast;
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use rt::rtio::{EventLoop, IoFactory, RemoteCallback, PausibleIdleCallback};
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use unstable::sync::Exclusive;
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use util;
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/// This is the only exported function from this module.
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pub fn event_loop() -> ~EventLoop {
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~BasicLoop::new() as ~EventLoop
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}
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struct BasicLoop {
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work: ~[~fn()], // pending work
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idle: Option<*BasicPausible>, // only one is allowed
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remotes: ~[(uint, ~fn())],
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next_remote: uint,
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messages: Exclusive<~[Message]>
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}
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enum Message { RunRemote(uint), RemoveRemote(uint) }
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struct Time {
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sec: u64,
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nsec: u64,
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}
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impl Ord for Time {
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fn lt(&self, other: &Time) -> bool {
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self.sec < other.sec || self.nsec < other.nsec
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}
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}
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impl BasicLoop {
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fn new() -> BasicLoop {
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BasicLoop {
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work: ~[],
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idle: None,
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next_remote: 0,
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remotes: ~[],
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messages: Exclusive::new(~[]),
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}
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}
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/// Process everything in the work queue (continually)
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fn work(&mut self) {
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while self.work.len() > 0 {
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for work in util::replace(&mut self.work, ~[]).move_iter() {
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work();
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}
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}
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}
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fn remote_work(&mut self) {
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let messages = unsafe {
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do self.messages.with |messages| {
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if messages.len() > 0 {
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Some(util::replace(messages, ~[]))
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} else {
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None
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}
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}
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};
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let messages = match messages {
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Some(m) => m, None => return
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};
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for message in messages.iter() {
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self.message(*message);
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}
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}
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fn message(&mut self, message: Message) {
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match message {
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RunRemote(i) => {
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match self.remotes.iter().find(|& &(id, _)| id == i) {
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Some(&(_, ref f)) => (*f)(),
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None => unreachable!()
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}
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}
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RemoveRemote(i) => {
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match self.remotes.iter().position(|&(id, _)| id == i) {
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Some(i) => { self.remotes.remove(i); }
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None => unreachable!()
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}
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}
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}
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}
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/// Run the idle callback if one is registered
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fn idle(&mut self) {
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unsafe {
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match self.idle {
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Some(idle) => {
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if (*idle).active {
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(*(*idle).work.get_ref())();
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}
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}
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None => {}
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}
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}
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}
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fn has_idle(&self) -> bool {
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unsafe { self.idle.is_some() && (**self.idle.get_ref()).active }
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}
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}
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impl EventLoop for BasicLoop {
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fn run(&mut self) {
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// Not exactly efficient, but it gets the job done.
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while self.remotes.len() > 0 || self.work.len() > 0 || self.has_idle() {
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self.work();
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self.remote_work();
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if self.has_idle() {
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self.idle();
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continue
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}
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unsafe {
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// We block here if we have no messages to process and we may
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// receive a message at a later date
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do self.messages.hold_and_wait |messages| {
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self.remotes.len() > 0 &&
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messages.len() == 0 &&
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self.work.len() == 0
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}
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}
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}
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}
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fn callback(&mut self, f: ~fn()) {
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self.work.push(f);
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}
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// XXX: Seems like a really weird requirement to have an event loop provide.
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fn pausible_idle_callback(&mut self) -> ~PausibleIdleCallback {
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let callback = ~BasicPausible::new(self);
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rtassert!(self.idle.is_none());
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unsafe {
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let cb_ptr: &*BasicPausible = cast::transmute(&callback);
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self.idle = Some(*cb_ptr);
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}
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return callback as ~PausibleIdleCallback;
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}
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fn remote_callback(&mut self, f: ~fn()) -> ~RemoteCallback {
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let id = self.next_remote;
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self.next_remote += 1;
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self.remotes.push((id, f));
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~BasicRemote::new(self.messages.clone(), id) as ~RemoteCallback
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}
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/// This has no bindings for local I/O
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fn io<'a>(&'a mut self, _: &fn(&'a mut IoFactory)) {}
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}
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struct BasicRemote {
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queue: Exclusive<~[Message]>,
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id: uint,
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}
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impl BasicRemote {
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fn new(queue: Exclusive<~[Message]>, id: uint) -> BasicRemote {
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BasicRemote { queue: queue, id: id }
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}
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}
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impl RemoteCallback for BasicRemote {
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fn fire(&mut self) {
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unsafe {
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do self.queue.hold_and_signal |queue| {
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queue.push(RunRemote(self.id));
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}
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}
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}
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}
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impl Drop for BasicRemote {
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fn drop(&mut self) {
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unsafe {
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do self.queue.hold_and_signal |queue| {
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queue.push(RemoveRemote(self.id));
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}
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}
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}
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}
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struct BasicPausible {
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eloop: *mut BasicLoop,
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work: Option<~fn()>,
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active: bool,
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}
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impl BasicPausible {
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fn new(eloop: &mut BasicLoop) -> BasicPausible {
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BasicPausible {
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active: false,
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work: None,
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eloop: eloop,
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}
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}
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}
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impl PausibleIdleCallback for BasicPausible {
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fn start(&mut self, f: ~fn()) {
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rtassert!(!self.active && self.work.is_none());
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self.active = true;
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self.work = Some(f);
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}
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fn pause(&mut self) {
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self.active = false;
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}
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fn resume(&mut self) {
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self.active = true;
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}
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fn close(&mut self) {
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self.active = false;
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self.work = None;
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}
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}
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impl Drop for BasicPausible {
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fn drop(&mut self) {
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unsafe {
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(*self.eloop).idle = None;
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}
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}
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}
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fn time() -> Time {
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#[fixed_stack_segment]; #[inline(never)];
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extern {
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fn get_time(sec: &mut i64, nsec: &mut i32);
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}
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let mut sec = 0;
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let mut nsec = 0;
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unsafe { get_time(&mut sec, &mut nsec) }
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Time { sec: sec as u64, nsec: nsec as u64 }
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}
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