rust/src/libcore/cmp.rs

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// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/*!
The `Ord` and `Eq` comparison traits
This module contains the definition of both `Ord` and `Eq` which define
the common interfaces for doing comparison. Both are language items
that the compiler uses to implement the comparison operators. Rust code
may implement `Ord` to overload the `<`, `<=`, `>`, and `>=` operators,
and `Eq` to overload the `==` and `!=` operators.
*/
/**
* Trait for values that can be compared for equality
* and inequality.
*
* Eventually this may be simplified to only require
* an `eq` method, with the other generated from
* a default implementation. However it should
* remain possible to implement `ne` separately, for
* compatibility with floating-point NaN semantics
* (cf. IEEE 754-2008 section 5.11).
*/
#[lang="eq"]
pub trait Eq {
fn eq(&self, other: &Self) -> bool;
fn ne(&self, other: &Self) -> bool;
}
#[deriving(Eq)]
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pub enum Ordering { Less, Equal, Greater }
/// Trait for types that form a total order
pub trait TotalOrd {
fn cmp(&self, other: &Self) -> Ordering;
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}
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macro_rules! totalord_impl(
($t:ty) => {
impl TotalOrd for $t {
#[inline(always)]
fn cmp(&self, other: &$t) -> Ordering {
if *self < *other { Less }
else if *self > *other { Greater }
else { Equal }
}
}
}
)
totalord_impl!(u8)
totalord_impl!(u16)
totalord_impl!(u32)
totalord_impl!(u64)
totalord_impl!(i8)
totalord_impl!(i16)
totalord_impl!(i32)
totalord_impl!(i64)
totalord_impl!(int)
totalord_impl!(uint)
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/**
* Trait for values that can be compared for a sort-order.
*
* Eventually this may be simplified to only require
* an `le` method, with the others generated from
* default implementations. However it should remain
* possible to implement the others separately, for
* compatibility with floating-point NaN semantics
* (cf. IEEE 754-2008 section 5.11).
*/
#[lang="ord"]
pub trait Ord {
fn lt(&self, other: &Self) -> bool;
fn le(&self, other: &Self) -> bool;
fn ge(&self, other: &Self) -> bool;
fn gt(&self, other: &Self) -> bool;
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}
#[inline(always)]
pub fn lt<T:Ord>(v1: &T, v2: &T) -> bool {
(*v1).lt(v2)
}
#[inline(always)]
pub fn le<T:Ord>(v1: &T, v2: &T) -> bool {
(*v1).le(v2)
}
#[inline(always)]
pub fn eq<T:Eq>(v1: &T, v2: &T) -> bool {
(*v1).eq(v2)
}
#[inline(always)]
pub fn ne<T:Eq>(v1: &T, v2: &T) -> bool {
(*v1).ne(v2)
}
#[inline(always)]
pub fn ge<T:Ord>(v1: &T, v2: &T) -> bool {
(*v1).ge(v2)
}
#[inline(always)]
pub fn gt<T:Ord>(v1: &T, v2: &T) -> bool {
(*v1).gt(v2)
}
/// The equivalence relation. Two values may be equivalent even if they are
/// of different types. The most common use case for this relation is
/// container types; e.g. it is often desirable to be able to use `&str`
/// values to look up entries in a container with `~str` keys.
pub trait Equiv<T> {
fn equiv(&self, other: &T) -> bool;
}
#[inline(always)]
pub fn min<T:Ord>(v1: T, v2: T) -> T {
if v1 < v2 { v1 } else { v2 }
}
#[inline(always)]
pub fn max<T:Ord>(v1: T, v2: T) -> T {
if v1 > v2 { v1 } else { v2 }
}
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#[cfg(test)]
mod test {
#[test]
fn test_int() {
assert_eq!(5.cmp(&10), Less);
assert_eq!(10.cmp(&5), Greater);
assert_eq!(5.cmp(&5), Equal);
assert_eq!((-5).cmp(&12), Less);
assert_eq!(12.cmp(-5), Greater);
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}
}