rust/src/lib/rand.rs

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/**
* Bindings the runtime's random number generator (ISAAC).
*/
native "rust" mod rustrt {
type rctx;
fn rand_new() -> rctx;
fn rand_next(rctx c) -> u32;
fn rand_free(rctx c);
}
type rng = obj { fn next() -> u32; };
fn mk_rng() -> rng {
obj rt_rng(rustrt::rctx c) {
fn next() -> u32 {
ret rustrt::rand_next(c);
}
drop {
rustrt::rand_free(c);
}
}
ret rt_rng(rustrt::rand_new());
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: