rust/src/lib/fun_treemap.rs

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/*
A functional key,value store that works on anything.
This works using a binary search tree. In the first version, it's a
very naive algorithm, but it will probably be updated to be a
red-black tree or something else.
This is copied and modified from treemap right now. It's missing a lot
of features.
*/
import option::some;
import option::none;
import option = option::t;
export treemap;
export init;
export insert;
export find;
export traverse;
tag tree_node<@K, @V> {
empty;
node(@K, @V, @tree_node<K, V>, @tree_node<K, V>);
}
type treemap<@K, @V> = @tree_node<K, V>;
fn init<@K, @V>() -> treemap<K, V> { @empty }
fn insert<@K, @V>(m: treemap<K, V>, k: K, v: V) -> treemap<K, V> {
@alt m {
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@empty. { node(@k, @v, @empty, @empty) }
@node(@kk, vv, left, right) {
if k < kk {
node(@kk, vv, insert(left, k, v), right)
} else if k == kk {
node(@kk, @v, left, right)
} else { node(@kk, vv, left, insert(right, k, v)) }
}
}
}
fn find<@K, @V>(m: treemap<K, V>, k: K) -> option<V> {
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alt *m {
empty. { none }
node(@kk, @v, left, right) {
if k == kk {
some(v)
} else if k < kk { find(left, k) } else { find(right, k) }
}
}
}
// Performs an in-order traversal
fn traverse<@K, @V>(m: treemap<K, V>, f: fn(K, V)) {
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alt *m {
empty. { }
node(@k, @v, _, _) {
// copy v to make aliases work out
let v1 = v;
alt *m { node(_, _, left, _) { traverse(left, f); } }
f(k, v1);
alt *m { node(_, _, _, right) { traverse(right, f); } }
}
}
}