rust/src/test/compile-fail/vec-add.rs

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// xfail-test
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// FIXME (Issue #2711): + should allow immutable or mutable vectors on
// the right hand side in all cases. We are getting compiler errors
// about this now, so I'm xfailing the test for now. -eholk
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fn add(i: [int]/~, m: [mut int]/~, c: [const int]/~) {
// Check that:
// (1) vectors of any two mutabilities can be added
// (2) result has mutability of lhs
add(i + [3]/~,
m + [3]/~,
[3]/~);
add(i + [mut 3]/~,
m + [mut 3]/~,
[mut 3]/~);
add(i + i,
m + i,
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i);
add(i + m,
m + m,
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m);
add(i + c,
m + c,
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c);
add(m + [3]/~, //~ ERROR mismatched types
m + [3]/~,
m + [3]/~);
add(i + [3]/~,
i + [3]/~, //~ ERROR mismatched types
i + [3]/~);
add(c + [3]/~, //~ ERROR mismatched types
//~^ ERROR binary operation + cannot be applied
c + [3]/~, //~ ERROR binary operation + cannot be applied
//~^ mismatched types
[3]/~);
add(m + [mut 3]/~, //~ ERROR mismatched types
m + [mut 3]/~,
m + [mut 3]/~);
add(i + [mut 3]/~,
i + [mut 3]/~, //~ ERROR mismatched types
i + [mut 3]/~);
add(c + [mut 3]/~, //~ ERROR binary operation + cannot be applied
//~^ mismatched types
c + [mut 3]/~, //~ ERROR binary operation + cannot be applied
//~^ mismatched types
[mut 3]/~);
add(m + i, //~ ERROR mismatched types
m + i,
m + i);
add(i + i,
i + i, //~ ERROR mismatched types
i + i);
add(c + i, //~ ERROR binary operation + cannot be applied
//~^ ERROR mismatched types
c + i, //~ ERROR binary operation + cannot be applied
//~^ ERROR mismatched types
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i);
add(m + m, //~ ERROR mismatched types
m + m,
m + m);
add(i + m,
i + m, //~ ERROR mismatched types
i + m);
add(c + m, //~ ERROR binary operation + cannot be applied
//~^ ERROR mismatched types
c + m, //~ ERROR binary operation + cannot be applied
//~^ ERROR mismatched types
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m);
add(m + c, //~ ERROR mismatched types
m + c,
m + c);
add(i + c,
i + c, //~ ERROR mismatched types
i + c);
add(c + c, //~ ERROR binary operation + cannot be applied
//~^ ERROR mismatched types
c + c, //~ ERROR binary operation + cannot be applied
//~^ ERROR mismatched types
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c);
}
fn main() {
}