2010-07-19 16:05:18 -05:00
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/*
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* rust_dom.h
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*/
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#ifndef RUST_DOM_H
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#define RUST_DOM_H
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#include "sync/lock_free_queue.h"
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class rust_message : public lock_free_queue_node,
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public dom_owned<rust_message> {
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public:
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rust_dom *dom;
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rust_message(rust_dom *dom);
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2010-07-20 11:22:38 -05:00
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virtual ~rust_message() {}
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2010-07-19 16:05:18 -05:00
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virtual void process();
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};
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class kill_task_message : public rust_message {
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rust_task *_task;
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public:
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kill_task_message(rust_dom *dom, rust_task *task);
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void process();
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};
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struct rust_dom
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{
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// Fields known to the compiler:
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uintptr_t interrupt_flag;
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// Fields known only by the runtime:
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// NB: the root crate must remain in memory until the root of the
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// tree of domains exits. All domains within this tree have a
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// copy of this root_crate value and use it for finding utility
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// glue.
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rust_crate const *root_crate;
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rust_log _log;
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rust_srv *srv;
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ptr_vec<rust_task> running_tasks;
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ptr_vec<rust_task> blocked_tasks;
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ptr_vec<rust_task> dead_tasks;
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ptr_vec<rust_crate_cache> caches;
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randctx rctx;
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rust_task *root_task;
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rust_task *curr_task;
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int rval;
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condition_variable _progress;
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// Incoming messages from other domains.
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condition_variable _incoming_message_pending;
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lock_free_queue _incoming_message_queue;
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#ifndef __WIN32__
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pthread_attr_t attr;
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#endif
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rust_dom(rust_srv *srv, rust_crate const *root_crate);
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~rust_dom();
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void activate(rust_task *task);
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void log(rust_task *task, uint32_t logbit, char const *fmt, ...);
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void log(uint32_t logbit, char const *fmt, ...);
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rust_log & get_log();
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void logptr(char const *msg, uintptr_t ptrval);
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template<typename T>
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void logptr(char const *msg, T* ptrval);
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void fail();
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void *malloc(size_t sz);
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void *calloc(size_t sz);
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void *realloc(void *data, size_t sz);
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void free(void *p);
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void send_message(rust_message *message);
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void drain_incoming_message_queue();
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#ifdef __WIN32__
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void win32_require(LPCTSTR fn, BOOL ok);
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#endif
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rust_crate_cache *get_cache(rust_crate const *crate);
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size_t n_live_tasks();
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void add_task_to_state_vec(ptr_vec<rust_task> *v, rust_task *task);
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void remove_task_from_state_vec(ptr_vec<rust_task> *v, rust_task *task);
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const char *state_vec_name(ptr_vec<rust_task> *v);
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void reap_dead_tasks();
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rust_task *schedule_task();
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int start_main_loop();
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};
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#endif /* RUST_DOM_H */
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