2010-06-23 23:03:09 -05:00
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import vbuf = rustrt.vbuf;
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2010-07-05 16:42:12 -05:00
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import op = util.operator;
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2010-06-23 23:03:09 -05:00
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native "rust" mod rustrt {
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type vbuf;
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fn vec_buf[T](vec[T] v) -> vbuf;
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fn vec_len[T](vec[T] v) -> uint;
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2010-07-22 19:47:32 -05:00
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/* The T in vec_alloc[T, U] is the type of the vec to allocate. The
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* U is the type of an element in the vec. So to allocate a vec[U] we
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* want to invoke this as vec_alloc[vec[U], U]. */
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fn vec_alloc[T, U](uint n_elts) -> vec[U];
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2010-07-13 16:23:49 -05:00
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fn refcount[T](vec[T] v) -> uint;
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2010-06-23 23:03:09 -05:00
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}
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2010-07-05 16:42:12 -05:00
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fn alloc[T](uint n_elts) -> vec[T] {
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2010-07-22 19:47:32 -05:00
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ret rustrt.vec_alloc[vec[T], T](n_elts);
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2010-06-23 23:03:09 -05:00
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}
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2010-07-05 16:42:12 -05:00
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type init_op[T] = fn(uint i) -> T;
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fn init_fn[T](&init_op[T] op, uint n_elts) -> vec[T] {
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2010-06-23 23:03:09 -05:00
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let vec[T] v = alloc[T](n_elts);
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2010-07-05 16:42:12 -05:00
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let uint i = n_elts;
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while (i > uint(0)) {
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i -= uint(1);
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v += vec(op(i));
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}
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ret v;
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}
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fn init_elt[T](&T t, uint n_elts) -> vec[T] {
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2010-07-22 14:45:58 -05:00
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/**
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* FIXME (issue #81): should be:
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*
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* fn elt_op[T](T x, uint i) -> T { ret x; }
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* let init_op[T] inner = bind elt_op[T](t, _);
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* ret init_fn[T](inner, n_elts);
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*/
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2010-07-05 16:42:12 -05:00
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let vec[T] v = alloc[T](n_elts);
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let uint i = n_elts;
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while (i > uint(0)) {
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i -= uint(1);
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2010-06-23 23:03:09 -05:00
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v += vec(t);
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}
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ret v;
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}
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fn len[T](vec[T] v) -> uint {
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ret rustrt.vec_len[T](v);
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}
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fn buf[T](vec[T] v) -> vbuf {
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ret rustrt.vec_buf[T](v);
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}
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2010-06-29 01:18:51 -05:00
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2010-07-11 16:51:02 -05:00
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// Returns elements from [start..end) from v.
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fn slice[T](vec[T] v, int start, int end) -> vec[T] {
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check(0 <= start);
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check(start <= end);
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// FIXME #108: This doesn't work yet.
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//check(end <= int(len[T](v)));
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auto result = alloc[T](uint(end - start));
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let mutable int i = start;
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while (i < end) {
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result += vec(v.(i));
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i += 1;
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}
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ret result;
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}
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2010-06-29 01:18:51 -05:00
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// Ought to take mutable &vec[T] v and just mutate it instead of copy
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// and return. Blocking on issue #89 for this.
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fn grow[T](mutable vec[T] v, int n, T initval) -> vec[T] {
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let int i = n;
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while (i > 0) {
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i -= 1;
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v += vec(initval);
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}
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ret v;
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}
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2010-07-05 16:42:12 -05:00
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fn map[T,U](&op[T,U] f, &vec[T] v) -> vec[U] {
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// FIXME: should be
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// let vec[U] u = alloc[U](len[T](v));
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// but this does not work presently.
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let vec[U] u = vec();
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for (T ve in v) {
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2010-07-12 21:39:29 -05:00
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u += vec(f(ve));
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2010-07-05 16:42:12 -05:00
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}
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ret u;
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}
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