rust/tests/ui/floating_point_mul_add.rs

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// run-rustfix
#![warn(clippy::suboptimal_flops)]
fn main() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;
let c: f64 = 0.0004;
let d: f64 = 0.0001;
let _ = a * b + c;
let _ = c + a * b;
let _ = a + 2.0 * 4.0;
let _ = a + 2. * 4.;
let _ = (a * b) + c;
let _ = c + (a * b);
let _ = a * b * c + d;
let _ = a.mul_add(b, c) * a.mul_add(b, c) + a.mul_add(b, c) + c;
let _ = 1234.567_f64 * 45.67834_f64 + 0.0004_f64;
let _ = (a * a + b).sqrt();
// Cases where the lint shouldn't be applied
let _ = (a * a + b * b).sqrt();
}