rust/mk/rt.mk

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# This is a procedure to define the targets for building
# the runtime.
#
# Argument 1 is the target triple.
#
# This is not really the right place to explain this, but
# for those of you who are not Makefile gurus, let me briefly
# cover the $ expansion system in use here, because it
# confused me for a while! The variable DEF_RUNTIME_TARGETS
# will be defined once and then expanded with different
# values substituted for $(1) each time it is called.
# That resulting text is then eval'd.
#
# For most variables, you could use a single $ sign. The result
# is that the substitution would occur when the CALL occurs,
# I believe. The problem is that the automatic variables $< and $@
# need to be expanded-per-rule. Therefore, for those variables at
# least, you need $$< and $$@ in the variable text. This way, after
# the CALL substitution occurs, you will have $< and $@. This text
# will then be evaluated, and all will work as you like.
#
# Reader beware, this explanantion could be wrong, but it seems to
# fit the experimental data (i.e., I was able to get the system
# working under these assumptions).
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# Hack for passing flags into LIBUV, see below.
LIBUV_FLAGS_i386 = -m32 -fPIC -I$(S)src/etc/mingw-fix-include
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LIBUV_FLAGS_x86_64 = -m64 -fPIC
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ifeq ($(OSTYPE_$(1)), linux-androideabi)
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LIBUV_FLAGS_arm = -fPIC -DANDROID -std=gnu99
else ifeq ($(OSTYPE_$(1)), apple-darwin)
ifeq ($(HOST_$(1)), arm)
IOS_SDK := $(shell xcrun --show-sdk-path -sdk iphoneos 2>/dev/null)
LIBUV_FLAGS_arm := -fPIC -std=gnu99 -I$(IOS_SDK)/usr/include -I$(IOS_SDK)/usr/include/c++/4.2.1
else
LIBUV_FLAGS_arm := -fPIC -std=gnu99
endif
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else
LIBUV_FLAGS_arm = -fPIC -std=gnu99
endif
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LIBUV_FLAGS_mips = -fPIC -mips32r2 -msoft-float -mabi=32
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# when we're doing a snapshot build, we intentionally degrade as many
# features in libuv and the runtime as possible, to ease portability.
SNAP_DEFINES:=
ifneq ($(strip $(findstring snap,$(MAKECMDGOALS))),)
SNAP_DEFINES=-DRUST_SNAPSHOT
endif
define DEF_LIBUV_ARCH_VAR
LIBUV_ARCH_$(1) = $$(subst i386,ia32,$$(subst x86_64,x64,$$(HOST_$(1))))
endef
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$(foreach t,$(CFG_TARGET),$(eval $(call DEF_LIBUV_ARCH_VAR,$(t))))
ifdef CFG_ENABLE_FAST_MAKE
LIBUV_DEPS := $(S)/.gitmodules
else
LIBUV_DEPS := $(wildcard \
$(S)src/libuv/* \
$(S)src/libuv/*/* \
$(S)src/libuv/*/*/* \
$(S)src/libuv/*/*/*/*)
endif
LIBUV_NO_LOAD = run-benchmarks.target.mk run-tests.target.mk \
uv_dtrace_header.target.mk uv_dtrace_provider.target.mk
export PYTHONPATH := $(PYTHONPATH):$(S)src/gyp/pylib
define DEF_RUNTIME_TARGETS
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######################################################################
# Runtime (C++) library variables
######################################################################
# $(1) is the target triple
# $(2) is the stage number
RUNTIME_CFLAGS_$(1)_$(2) = -D_RUST_STAGE$(2)
RUNTIME_CXXFLAGS_$(1)_$(2) = -D_RUST_STAGE$(2)
# XXX: Like with --cfg stage0, pass the defines for stage1 to the stage0
# build of non-build-triple host compilers
ifeq ($(2),0)
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ifneq ($(strip $(CFG_BUILD)),$(strip $(1)))
RUNTIME_CFLAGS_$(1)_$(2) = -D_RUST_STAGE1
RUNTIME_CXXFLAGS_$(1)_$(2) = -D_RUST_STAGE1
endif
endif
RUNTIME_CXXS_$(1)_$(2) := \
rt/rust_cxx_glue.cpp
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RUNTIME_CS_$(1)_$(2) := \
rt/rust_builtin.c \
rt/rust_upcall.c \
rt/miniz.c \
rt/rust_android_dummy.c \
rt/rust_test_helpers.c
# stage0 remove this after the next snapshot
%.cpp:
@touch tmp/foo.o
RUNTIME_S_$(1)_$(2) := rt/arch/$$(HOST_$(1))/_context.S \
rt/arch/$$(HOST_$(1))/record_sp.S
RT_BUILD_DIR_$(1)_$(2) := $$(RT_OUTPUT_DIR_$(1))/stage$(2)
RUNTIME_DEF_$(1)_$(2) := $$(RT_OUTPUT_DIR_$(1))/rustrt$$(CFG_DEF_SUFFIX_$(1))
RUNTIME_INCS_$(1)_$(2) := -I $$(S)src/rt -I $$(S)src/rt/isaac -I $$(S)src/rt/uthash \
-I $$(S)src/rt/arch/$$(HOST_$(1))
RUNTIME_OBJS_$(1)_$(2) := $$(RUNTIME_CXXS_$(1)_$(2):rt/%.cpp=$$(RT_BUILD_DIR_$(1)_$(2))/%.o) \
$$(RUNTIME_CS_$(1)_$(2):rt/%.c=$$(RT_BUILD_DIR_$(1)_$(2))/%.o) \
$$(RUNTIME_S_$(1)_$(2):rt/%.S=$$(RT_BUILD_DIR_$(1)_$(2))/%.o)
ALL_OBJ_FILES += $$(RUNTIME_OBJS_$(1)_$(2))
MORESTACK_OBJS_$(1)_$(2) := $$(RT_BUILD_DIR_$(1)_$(2))/arch/$$(HOST_$(1))/morestack.o
ALL_OBJ_FILES += $$(MORESTACK_OBJS_$(1)_$(2))
$$(RT_BUILD_DIR_$(1)_$(2))/rust_cxx_glue.o: rt/rust_cxx_glue.cpp $$(MKFILE_DEPS)
@$$(call E, compile: $$@)
$$(Q)$$(call CFG_COMPILE_CXX_$(1), $$@, $$(RUNTIME_INCS_$(1)_$(2)) \
$$(SNAP_DEFINES) $$(RUNTIME_CXXFLAGS_$(1)_$(2))) $$<
$$(RT_BUILD_DIR_$(1)_$(2))/%.o: rt/%.c $$(MKFILE_DEPS)
@$$(call E, compile: $$@)
$$(Q)$$(call CFG_COMPILE_C_$(1), $$@, $$(RUNTIME_INCS_$(1)_$(2)) \
$$(SNAP_DEFINES) $$(RUNTIME_CFLAGS_$(1)_$(2))) $$<
$$(RT_BUILD_DIR_$(1)_$(2))/%.o: rt/%.S $$(MKFILE_DEPS) \
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$$(LLVM_CONFIG_$$(CFG_BUILD))
@$$(call E, compile: $$@)
$$(Q)$$(call CFG_ASSEMBLE_$(1),$$@,$$<)
$$(RT_BUILD_DIR_$(1)_$(2))/arch/$$(HOST_$(1))/libmorestack.a: $$(MORESTACK_OBJS_$(1)_$(2))
@$$(call E, link: $$@)
$$(Q)$(AR_$(1)) rcs $$@ $$^
$$(RT_BUILD_DIR_$(1)_$(2))/$(CFG_RUNTIME_$(1)): $$(RUNTIME_OBJS_$(1)_$(2)) $$(MKFILE_DEPS) \
$$(RUNTIME_DEF_$(1)_$(2))
@$$(call E, link: $$@)
$$(Q)$$(call CFG_LINK_CXX_$(1),$$@, $$(RUNTIME_OBJS_$(1)_$(2)) \
$$(CFG_LIBUV_LINK_FLAGS_$(1)),$$(RUNTIME_DEF_$(1)_$(2)),$$(CFG_RUNTIME_$(1)))
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# These could go in rt.mk or rustllvm.mk, they're needed for both.
# This regexp has a single $$ escaped twice
$(1)/%.bsd.def: %.def.in $$(MKFILE_DEPS)
@$$(call E, def: $$@)
$$(Q)echo "{" > $$@
$$(Q)sed 's/.$$$$/&;/' $$< >> $$@
$$(Q)echo "};" >> $$@
$(1)/%.linux.def: %.def.in $$(MKFILE_DEPS)
@$$(call E, def: $$@)
$$(Q)echo "{" > $$@
$$(Q)sed 's/.$$$$/&;/' $$< >> $$@
$$(Q)echo "};" >> $$@
$(1)/%.darwin.def: %.def.in $$(MKFILE_DEPS)
@$$(call E, def: $$@)
$$(Q)sed 's/^./_&/' $$< > $$@
$(1)/%.android.def: %.def.in $$(MKFILE_DEPS)
@$$(call E, def: $$@)
$$(Q)echo "{" > $$@
$$(Q)sed 's/.$$$$/&;/' $$< >> $$@
$$(Q)echo "};" >> $$@
$(1)/%.mingw32.def: %.def.in $$(MKFILE_DEPS)
@$$(call E, def: $$@)
$$(Q)echo LIBRARY $$* > $$@
$$(Q)echo EXPORTS >> $$@
$$(Q)sed 's/^./ &/' $$< >> $$@
endef
######################################################################
# Runtime third party targets (libuv, jemalloc, etc.)
#
# These targets do not need to be built once per stage, so these
# rules just build them once and then we're done with them.
######################################################################
define DEF_THIRD_PARTY_TARGETS
# $(1) is the target triple
RT_OUTPUT_DIR_$(1) := $(1)/rt
ifeq ($$(CFG_WINDOWSY_$(1)), 1)
LIBUV_OSTYPE_$(1) := win
else ifeq ($(OSTYPE_$(1)), apple-darwin)
LIBUV_OSTYPE_$(1) := mac
else ifeq ($(OSTYPE_$(1)), unknown-freebsd)
LIBUV_OSTYPE_$(1) := freebsd
else ifeq ($(OSTYPE_$(1)), linux-androideabi)
LIBUV_OSTYPE_$(1) := android
LIBUV_ARGS_$(1) := PLATFORM=android host=android OS=linux
else
LIBUV_OSTYPE_$(1) := linux
endif
LIBUV_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),uv)
LIBUV_LIB_$(1) := $$(RT_OUTPUT_DIR_$(1))/libuv/$$(LIBUV_NAME_$(1))
LIBUV_MAKEFILE_$(1) := $$(CFG_BUILD_DIR)$$(RT_OUTPUT_DIR_$(1))/libuv/Makefile
$$(LIBUV_MAKEFILE_$(1)): $$(LIBUV_DEPS)
(cd $(S)src/libuv/ && \
$$(CFG_PYTHON) ./gyp_uv.py -f make -Dtarget_arch=$$(LIBUV_ARCH_$(1)) \
-D ninja \
-DOS=$$(LIBUV_OSTYPE_$(1)) \
-Goutput_dir=$$(@D) --generator-output $$(@D))
# Windows has a completely different build system for libuv because of mingw. In
# theory when we support msvc then we should be using gyp's msvc output instead
# of mingw's makefile for windows
ifdef CFG_WINDOWSY_$(1)
$$(LIBUV_LIB_$(1)): $$(LIBUV_DEPS)
$$(Q)$$(MAKE) -C $$(S)src/libuv -f Makefile.mingw \
CC="$$(CC) $$(CFG_GCCISH_CFLAGS) $$(LIBUV_FLAGS_$$(HOST_$(1))) $$(SNAP_DEFINES)" \
AR="$$(AR_$(1))" \
V=$$(VERBOSE)
$$(Q)cp $$(S)src/libuv/libuv.a $$@
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else
$$(LIBUV_LIB_$(1)): $$(LIBUV_DEPS) $$(LIBUV_MAKEFILE_$(1))
$$(Q)$$(MAKE) -C $$(@D) \
CFLAGS="$$(CFG_GCCISH_CFLAGS) $$(LIBUV_FLAGS_$$(HOST_$(1))) $$(SNAP_DEFINES)" \
LDFLAGS="$$(CFG_GCCISH_LINK_FLAGS) $$(LIBUV_FLAGS_$$(HOST_$(1)))" \
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CC="$$(CC_$(1))" \
CXX="$$(CXX_$(1))" \
AR="$$(AR_$(1))" \
$$(LIBUV_ARGS_$(1)) \
builddir="." \
BUILDTYPE=Release \
NO_LOAD="$$(LIBUV_NO_LOAD)" \
V=$$(VERBOSE)
endif
# libuv support functionality (extra C/C++ that we need to use libuv)
UV_SUPPORT_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),uv_support)
UV_SUPPORT_DIR_$(1) := $$(RT_OUTPUT_DIR_$(1))/uv_support
UV_SUPPORT_LIB_$(1) := $$(UV_SUPPORT_DIR_$(1))/$$(UV_SUPPORT_NAME_$(1))
UV_SUPPORT_CS_$(1) := rt/rust_uv.c
UV_SUPPORT_OBJS_$(1) := $$(UV_SUPPORT_CS_$(1):rt/%.c=$$(UV_SUPPORT_DIR_$(1))/%.o)
$$(UV_SUPPORT_DIR_$(1))/%.o: rt/%.c
@$$(call E, compile: $$@)
@mkdir -p $$(@D)
$$(Q)$$(call CFG_COMPILE_C_$(1), $$@, \
-I $$(S)src/libuv/include \
$$(RUNTIME_CFLAGS_$(1))) $$<
$$(UV_SUPPORT_LIB_$(1)): $$(UV_SUPPORT_OBJS_$(1))
@$$(call E, link: $$@)
$$(Q)$$(AR_$(1)) rcs $$@ $$^
# sundown markdown library (used by librustdoc)
SUNDOWN_NAME_$(1) := $$(call CFG_STATIC_LIB_NAME_$(1),sundown)
SUNDOWN_DIR_$(1) := $$(RT_OUTPUT_DIR_$(1))/sundown
SUNDOWN_LIB_$(1) := $$(SUNDOWN_DIR_$(1))/$$(SUNDOWN_NAME_$(1))
SUNDOWN_CS_$(1) := rt/sundown/src/autolink.c \
rt/sundown/src/buffer.c \
rt/sundown/src/stack.c \
rt/sundown/src/markdown.c \
rt/sundown/html/houdini_href_e.c \
rt/sundown/html/houdini_html_e.c \
rt/sundown/html/html_smartypants.c \
rt/sundown/html/html.c
SUNDOWN_OBJS_$(1) := $$(SUNDOWN_CS_$(1):rt/%.c=$$(SUNDOWN_DIR_$(1))/%.o)
$$(SUNDOWN_DIR_$(1))/%.o: rt/%.c
@$$(call E, compile: $$@)
@mkdir -p $$(@D)
$$(Q)$$(call CFG_COMPILE_C_$(1), $$@, \
-I $$(S)src/rt/sundown/src -I $$(S)src/rt/sundown/html \
$$(RUNTIME_CFLAGS_$(1))) $$<
$$(SUNDOWN_LIB_$(1)): $$(SUNDOWN_OBJS_$(1))
@$$(call E, link: $$@)
$$(Q)$$(AR_$(1)) rcs $$@ $$^
endef
# Instantiate template for all stages/targets
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$(foreach target,$(CFG_TARGET), \
$(eval $(call DEF_THIRD_PARTY_TARGETS,$(target))))
$(foreach stage,$(STAGES), \
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$(foreach target,$(CFG_TARGET), \
$(eval $(call DEF_RUNTIME_TARGETS,$(target),$(stage)))))