rust/src/test/compile-fail/lint-unused-mut-variables.rs

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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Exercise the unused_mut attribute in some positive and negative cases
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#![allow(unused_assignments)]
#![allow(unused_variables)]
#![allow(dead_code)]
#![deny(unused_mut)]
fn main() {
// negative cases
let mut a = 3i; //~ ERROR: variable does not need to be mutable
let mut a = 2i; //~ ERROR: variable does not need to be mutable
let mut b = 3i; //~ ERROR: variable does not need to be mutable
let mut a = vec!(3i); //~ ERROR: variable does not need to be mutable
let (mut a, b) = (1i, 2i); //~ ERROR: variable does not need to be mutable
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match 30i {
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mut x => {} //~ ERROR: variable does not need to be mutable
}
match (30i, 2i) {
(mut x, 1) | //~ ERROR: variable does not need to be mutable
(mut x, 2) |
(mut x, 3) => {
}
_ => {}
}
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let x = |&: mut y: int| 10i; //~ ERROR: variable does not need to be mutable
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fn what(mut foo: int) {} //~ ERROR: variable does not need to be mutable
// positive cases
let mut a = 2i;
a = 3i;
let mut a = Vec::new();
a.push(3i);
let mut a = Vec::new();
callback(|| {
a.push(3i);
});
let (mut a, b) = (1i, 2i);
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a = 34;
match 30i {
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mut x => {
x = 21i;
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}
}
match (30i, 2i) {
(mut x, 1) |
(mut x, 2) |
(mut x, 3) => {
x = 21
}
_ => {}
}
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let x = |&mut: mut y: int| y = 32i;
fn nothing(mut foo: int) { foo = 37i; }
// leading underscore should avoid the warning, just like the
// unused variable lint.
let mut _allowed = 1i;
}
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fn callback<F>(f: F) where F: FnOnce() {}
// make sure the lint attribute can be turned off
#[allow(unused_mut)]
fn foo(mut a: int) {
let mut a = 3i;
let mut b = vec!(2i);
}