rust/src/etc/wasm32-shim.js

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std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
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// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// This is a small "shim" program which is used when wasm32 unit tests are run
// in this repository. This program is intended to be run in node.js and will
// load a wasm module into memory, instantiate it with a set of imports, and
// then run it.
//
// There's a bunch of helper functions defined here in `imports.env`, but note
// that most of them aren't actually needed to execute most programs. Many of
// these are just intended for completeness or debugging. Hopefully over time
// nothing here is needed for completeness.
const fs = require('fs');
const process = require('process');
const buffer = fs.readFileSync(process.argv[2]);
Error.stackTraceLimit = 20;
let m = new WebAssembly.Module(buffer);
let memory = null;
function copystr(a, b) {
if (memory === null) {
return null
}
let view = new Uint8Array(memory.buffer).slice(a, a + b);
return String.fromCharCode.apply(null, view);
}
let imports = {};
imports.env = {
// These are generated by LLVM itself for various intrinsic calls. Hopefully
// one day this is not necessary and something will automatically do this.
fmod: function(x, y) { return x % y; },
exp2: function(x) { return Math.pow(2, x); },
exp2f: function(x) { return Math.pow(2, x); },
ldexp: function(x, y) { return x * Math.pow(2, y); },
ldexpf: function(x, y) { return x * Math.pow(2, y); },
log10: Math.log10,
log10f: Math.log10,
std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
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// These are called in src/libstd/sys/wasm/stdio.rs and are used when
// debugging is enabled.
rust_wasm_write_stdout: function(a, b) {
let s = copystr(a, b);
if (s !== null) {
process.stdout.write(s);
}
},
rust_wasm_write_stderr: function(a, b) {
let s = copystr(a, b);
if (s !== null) {
process.stderr.write(s);
}
},
// These are called in src/libstd/sys/wasm/args.rs and are used when
// debugging is enabled.
rust_wasm_args_count: function() {
if (memory === null)
return 0;
return process.argv.length - 2;
},
rust_wasm_args_arg_size: function(i) {
return Buffer.byteLength(process.argv[i + 2]);
std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
2017-10-22 22:01:00 -05:00
},
rust_wasm_args_arg_fill: function(idx, ptr) {
let arg = process.argv[idx + 2];
let view = new Uint8Array(memory.buffer);
Buffer.from(arg).copy(view, ptr);
std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
2017-10-22 22:01:00 -05:00
},
// These are called in src/libstd/sys/wasm/os.rs and are used when
// debugging is enabled.
rust_wasm_getenv_len: function(a, b) {
let key = copystr(a, b);
if (key === null) {
return -1;
}
if (!(key in process.env)) {
return -1;
}
return Buffer.byteLength(process.env[key]);
std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
2017-10-22 22:01:00 -05:00
},
rust_wasm_getenv_data: function(a, b, ptr) {
let key = copystr(a, b);
let value = process.env[key];
let view = new Uint8Array(memory.buffer);
Buffer.from(value).copy(view, ptr);
std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
2017-10-22 22:01:00 -05:00
},
};
let module_imports = WebAssembly.Module.imports(m);
for (var i = 0; i < module_imports.length; i++) {
let imp = module_imports[i];
if (imp.module != 'env') {
continue
}
if (imp.name == 'memory' && imp.kind == 'memory') {
memory = new WebAssembly.Memory({initial: 20});
imports.env.memory = memory;
}
}
let instance = new WebAssembly.Instance(m, imports);