rust/src/lib/sha1.rs

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/*
* A SHA-1 implementation derived from Paul E. Jones's reference
* implementation, which is written for clarity, not speed. At some
* point this will want to be rewritten.
*/
export sha1;
export mk_sha1;
type sha1 =
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// Provide message input as bytes
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// Provide message input as string
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// Read the digest as a vector of 20 bytes. After
// calling this no further input may provided
// until reset is called
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// Same as above, just a hex-string version.
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// Reset the sha1 state for reuse. This is called
// automatically during construction
obj {
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fn input(&[u8]) ;
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fn input_str(&str) ;
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fn result() -> [u8] ;
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fn result_str() -> str ;
fn reset() ;
};
// Some unexported constants
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const digest_buf_len: uint = 5u;
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const msg_block_len: uint = 64u;
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const work_buf_len: uint = 80u;
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const k0: u32 = 0x5A827999u32;
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const k1: u32 = 0x6ED9EBA1u32;
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const k2: u32 = 0x8F1BBCDCu32;
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const k3: u32 = 0xCA62C1D6u32;
// Builds a sha1 object
fn mk_sha1() -> sha1 {
type sha1state =
{h: [mutable u32],
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mutable len_low: u32,
mutable len_high: u32,
msg_block: [mutable u8],
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mutable msg_block_idx: uint,
mutable computed: bool,
work_buf: [mutable u32]};
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fn add_input(st: &sha1state, msg: &[u8]) {
// FIXME: Should be typestate precondition
assert (!st.computed);
for element: u8 in msg {
st.msg_block.(st.msg_block_idx) = element;
st.msg_block_idx += 1u;
st.len_low += 8u32;
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if st.len_low == 0u32 {
st.len_high += 1u32;
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if st.len_high == 0u32 {
// FIXME: Need better failure mode
fail;
}
}
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if st.msg_block_idx == msg_block_len { process_msg_block(st); }
}
}
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fn process_msg_block(st: &sha1state) {
// FIXME: Make precondition
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assert (vec::len(st.h) == digest_buf_len);
assert (vec::len(st.work_buf) == work_buf_len);
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let t: int; // Loop counter
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let w = st.work_buf;
// Initialize the first 16 words of the vector w
t = 0;
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while t < 16 {
let tmp;
tmp = (st.msg_block.(t * 4) as u32) << 24u32;
tmp = tmp | (st.msg_block.(t * 4 + 1) as u32) << 16u32;
tmp = tmp | (st.msg_block.(t * 4 + 2) as u32) << 8u32;
tmp = tmp | (st.msg_block.(t * 4 + 3) as u32);
w.(t) = tmp;
t += 1;
}
// Initialize the rest of vector w
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while t < 80 {
let val = w.(t - 3) ^ w.(t - 8) ^ w.(t - 14) ^ w.(t - 16);
w.(t) = circular_shift(1u32, val);
t += 1;
}
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let a = st.h.(0);
let b = st.h.(1);
let c = st.h.(2);
let d = st.h.(3);
let e = st.h.(4);
let temp: u32;
t = 0;
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while t < 20 {
temp =
circular_shift(5u32, a) + (b & c | !b & d) + e + w.(t) + k0;
e = d;
d = c;
c = circular_shift(30u32, b);
b = a;
a = temp;
t += 1;
}
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while t < 40 {
temp = circular_shift(5u32, a) + (b ^ c ^ d) + e + w.(t) + k1;
e = d;
d = c;
c = circular_shift(30u32, b);
b = a;
a = temp;
t += 1;
}
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while t < 60 {
temp =
circular_shift(5u32, a) + (b & c | b & d | c & d) + e + w.(t)
+ k2;
e = d;
d = c;
c = circular_shift(30u32, b);
b = a;
a = temp;
t += 1;
}
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while t < 80 {
temp = circular_shift(5u32, a) + (b ^ c ^ d) + e + w.(t) + k3;
e = d;
d = c;
c = circular_shift(30u32, b);
b = a;
a = temp;
t += 1;
}
st.h.(0) = st.h.(0) + a;
st.h.(1) = st.h.(1) + b;
st.h.(2) = st.h.(2) + c;
st.h.(3) = st.h.(3) + d;
st.h.(4) = st.h.(4) + e;
st.msg_block_idx = 0u;
}
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fn circular_shift(bits: u32, word: u32) -> u32 {
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ret word << bits | word >> 32u32 - bits;
}
fn mk_result(st: &sha1state) -> [u8] {
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if !st.computed { pad_msg(st); st.computed = true; }
let rs: [u8] = ~[];
for hpart: u32 in st.h {
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let a = hpart >> 24u32 & 0xFFu32 as u8;
let b = hpart >> 16u32 & 0xFFu32 as u8;
let c = hpart >> 8u32 & 0xFFu32 as u8;
let d = hpart & 0xFFu32 as u8;
rs += ~[a, b, c, d];
}
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ret rs;
}
/*
* According to the standard, the message must be padded to an even
* 512 bits. The first padding bit must be a '1'. The last 64 bits
* represent the length of the original message. All bits in between
* should be 0. This function will pad the message according to those
* rules by filling the msg_block vector accordingly. It will also
* call process_msg_block() appropriately. When it returns, it
* can be assumed that the message digest has been computed.
*/
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fn pad_msg(st: &sha1state) {
// FIXME: Should be a precondition
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assert (vec::len(st.msg_block) == msg_block_len);
/*
* Check to see if the current message block is too small to hold
* the initial padding bits and length. If so, we will pad the
* block, process it, and then continue padding into a second block.
*/
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if st.msg_block_idx > 55u {
st.msg_block.(st.msg_block_idx) = 0x80u8;
st.msg_block_idx += 1u;
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while st.msg_block_idx < msg_block_len {
st.msg_block.(st.msg_block_idx) = 0u8;
st.msg_block_idx += 1u;
}
process_msg_block(st);
} else {
st.msg_block.(st.msg_block_idx) = 0x80u8;
st.msg_block_idx += 1u;
}
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while st.msg_block_idx < 56u {
st.msg_block.(st.msg_block_idx) = 0u8;
st.msg_block_idx += 1u;
}
// Store the message length as the last 8 octets
st.msg_block.(56) = st.len_high >> 24u32 & 0xFFu32 as u8;
st.msg_block.(57) = st.len_high >> 16u32 & 0xFFu32 as u8;
st.msg_block.(58) = st.len_high >> 8u32 & 0xFFu32 as u8;
st.msg_block.(59) = st.len_high & 0xFFu32 as u8;
st.msg_block.(60) = st.len_low >> 24u32 & 0xFFu32 as u8;
st.msg_block.(61) = st.len_low >> 16u32 & 0xFFu32 as u8;
st.msg_block.(62) = st.len_low >> 8u32 & 0xFFu32 as u8;
st.msg_block.(63) = st.len_low & 0xFFu32 as u8;
process_msg_block(st);
}
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obj sha1(st: sha1state) {
fn reset() {
// FIXME: Should be typestate precondition
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assert (vec::len(st.h) == digest_buf_len);
st.len_low = 0u32;
st.len_high = 0u32;
st.msg_block_idx = 0u;
st.h.(0) = 0x67452301u32;
st.h.(1) = 0xEFCDAB89u32;
st.h.(2) = 0x98BADCFEu32;
st.h.(3) = 0x10325476u32;
st.h.(4) = 0xC3D2E1F0u32;
st.computed = false;
}
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fn input(msg: &[u8]) { add_input(st, msg); }
fn input_str(msg: &str) { add_input(st, str::bytes(msg)); }
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fn result() -> [u8] { ret mk_result(st); }
fn result_str() -> str {
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let r = mk_result(st);
let s = "";
for b: u8 in r { s += uint::to_str(b as uint, 16u); }
ret s;
}
}
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let st =
{h: vec::init_elt_mut::<u32>(0u32, digest_buf_len),
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mutable len_low: 0u32,
mutable len_high: 0u32,
msg_block: vec::init_elt_mut::<u8>(0u8, msg_block_len),
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mutable msg_block_idx: 0u,
mutable computed: false,
work_buf: vec::init_elt_mut::<u32>(0u32, work_buf_len)};
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let sh = sha1(st);
sh.reset();
ret sh;
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: