rust/src/liballoc/benches/btree/map.rs

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use std::iter::Iterator;
use std::vec::Vec;
use std::collections::BTreeMap;
use rand::{Rng, seq::SliceRandom, thread_rng};
use test::{Bencher, black_box};
macro_rules! map_insert_rand_bench {
($name: ident, $n: expr, $map: ident) => (
#[bench]
pub fn $name(b: &mut Bencher) {
let n: usize = $n;
let mut map = $map::new();
// setup
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let mut rng = thread_rng();
for _ in 0..n {
let i = rng.gen::<usize>() % n;
map.insert(i, i);
}
// measure
b.iter(|| {
let k = rng.gen::<usize>() % n;
map.insert(k, k);
map.remove(&k);
});
black_box(map);
}
)
}
macro_rules! map_insert_seq_bench {
($name: ident, $n: expr, $map: ident) => (
#[bench]
pub fn $name(b: &mut Bencher) {
let mut map = $map::new();
let n: usize = $n;
// setup
for i in 0..n {
map.insert(i * 2, i * 2);
}
// measure
let mut i = 1;
b.iter(|| {
map.insert(i, i);
map.remove(&i);
i = (i + 2) % n;
});
black_box(map);
}
)
}
macro_rules! map_find_rand_bench {
($name: ident, $n: expr, $map: ident) => (
#[bench]
pub fn $name(b: &mut Bencher) {
let mut map = $map::new();
let n: usize = $n;
// setup
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let mut rng = thread_rng();
let mut keys: Vec<_> = (0..n).map(|_| rng.gen::<usize>() % n).collect();
for &k in &keys {
map.insert(k, k);
}
keys.shuffle(&mut rng);
// measure
let mut i = 0;
b.iter(|| {
let t = map.get(&keys[i]);
i = (i + 1) % n;
black_box(t);
})
}
)
}
macro_rules! map_find_seq_bench {
($name: ident, $n: expr, $map: ident) => (
#[bench]
pub fn $name(b: &mut Bencher) {
let mut map = $map::new();
let n: usize = $n;
// setup
for i in 0..n {
map.insert(i, i);
}
// measure
let mut i = 0;
b.iter(|| {
let x = map.get(&i);
i = (i + 1) % n;
black_box(x);
})
}
)
}
map_insert_rand_bench!{insert_rand_100, 100, BTreeMap}
map_insert_rand_bench!{insert_rand_10_000, 10_000, BTreeMap}
map_insert_seq_bench!{insert_seq_100, 100, BTreeMap}
map_insert_seq_bench!{insert_seq_10_000, 10_000, BTreeMap}
map_find_rand_bench!{find_rand_100, 100, BTreeMap}
map_find_rand_bench!{find_rand_10_000, 10_000, BTreeMap}
map_find_seq_bench!{find_seq_100, 100, BTreeMap}
map_find_seq_bench!{find_seq_10_000, 10_000, BTreeMap}
fn bench_iter(b: &mut Bencher, size: i32) {
let mut map = BTreeMap::<i32, i32>::new();
let mut rng = thread_rng();
for _ in 0..size {
map.insert(rng.gen(), rng.gen());
}
b.iter(|| {
for entry in &map {
black_box(entry);
}
});
}
#[bench]
pub fn iter_20(b: &mut Bencher) {
bench_iter(b, 20);
}
#[bench]
pub fn iter_1000(b: &mut Bencher) {
bench_iter(b, 1000);
}
#[bench]
pub fn iter_100000(b: &mut Bencher) {
bench_iter(b, 100000);
}