rust/src/rt/rust_port.cpp

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#include "rust_internal.h"
#include "rust_port.h"
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rust_port::rust_port(rust_task *task, size_t unit_sz)
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: ref_count(1), kernel(task->kernel), task(task),
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unit_sz(unit_sz), buffer(kernel, unit_sz) {
LOG(task, comm,
"new rust_port(task=0x%" PRIxPTR ", unit_sz=%d) -> port=0x%"
PRIxPTR, (uintptr_t)task, unit_sz, (uintptr_t)this);
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task->ref();
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id = task->register_port(this);
}
rust_port::~rust_port() {
LOG(task, comm, "~rust_port 0x%" PRIxPTR, (uintptr_t) this);
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task->release_port(id);
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task->deref();
}
void rust_port::send(void *sptr) {
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// FIXME: Is this lock really necessary? Why do we send with the lock
// but not receive with the lock?
scoped_lock with(lock);
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buffer.enqueue(sptr);
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A(kernel, !buffer.is_empty(),
"rust_chan::transmit with nothing to send.");
if (task->blocked_on(this)) {
KLOG(kernel, comm, "dequeued in rendezvous_ptr");
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buffer.dequeue(task->rendezvous_ptr);
task->rendezvous_ptr = 0;
task->wakeup(this);
}
}
bool rust_port::receive(void *dptr) {
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if (buffer.is_empty() == false) {
buffer.dequeue(dptr);
LOG(task, comm, "<=== read data ===");
return true;
}
return false;
}
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void rust_port::log_state() {
LOG(task, comm,
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"port size: %d",
buffer.size());
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}
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:
//