rust/src/test/run-pass/pipe-pingpong-bounded.rs

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// Ping-pong is a bounded protocol. This is place where I can
// experiment with what code the compiler should generate for bounded
// protocols.
// xfail-pretty
// This was generated initially by the pipe compiler, but it's been
// modified in hopefully straightforward ways.
mod pingpong {
#[legacy_exports];
use pipes::*;
type packets = {
// This is probably a resolve bug, I forgot to export packet,
// but since I didn't import pipes::*, it worked anyway.
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ping: Packet<ping>,
pong: Packet<pong>,
};
fn init() -> (client::ping, server::ping) {
let buffer = ~{
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header: BufferHeader(),
data: {
ping: mk_packet::<ping>(),
pong: mk_packet::<pong>()
}
};
do pipes::entangle_buffer(buffer) |buffer, data| {
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data.ping.set_buffer_(buffer);
data.pong.set_buffer_(buffer);
ptr::addr_of(&(data.ping))
}
}
enum ping = server::pong;
enum pong = client::ping;
mod client {
#[legacy_exports];
fn ping(+pipe: ping) -> pong {
{
let b = pipe.reuse_buffer();
let s = SendPacketBuffered(ptr::addr_of(&(b.buffer.data.pong)));
let c = RecvPacketBuffered(ptr::addr_of(&(b.buffer.data.pong)));
let message = pingpong::ping(s);
pipes::send(pipe, message);
c
}
}
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type ping = pipes::SendPacketBuffered<pingpong::ping,
pingpong::packets>;
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type pong = pipes::RecvPacketBuffered<pingpong::pong,
pingpong::packets>;
}
mod server {
#[legacy_exports];
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type ping = pipes::RecvPacketBuffered<pingpong::ping,
pingpong::packets>;
fn pong(+pipe: pong) -> ping {
{
let b = pipe.reuse_buffer();
let s = SendPacketBuffered(ptr::addr_of(&(b.buffer.data.ping)));
let c = RecvPacketBuffered(ptr::addr_of(&(b.buffer.data.ping)));
let message = pingpong::pong(s);
pipes::send(pipe, message);
c
}
}
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type pong = pipes::SendPacketBuffered<pingpong::pong,
pingpong::packets>;
}
}
mod test {
#[legacy_exports];
use pipes::recv;
use pingpong::{ping, pong};
fn client(-chan: pingpong::client::ping) {
use pingpong::client;
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let chan = client::ping(chan); return;
log(error, "Sent ping");
let pong(_chan) = recv(chan);
log(error, "Received pong");
}
fn server(-chan: pingpong::server::ping) {
use pingpong::server;
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let ping(chan) = recv(chan); return;
log(error, "Received ping");
let _chan = server::pong(chan);
log(error, "Sent pong");
}
}
fn main() {
let (client_, server_) = pingpong::init();
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let client_ = ~mut Some(client_);
let server_ = ~mut Some(server_);
do task::spawn |move client_| {
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let mut client__ = None;
*client_ <-> client__;
test::client(option::unwrap(client__));
};
do task::spawn |move server_| {
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let mut server_ˊ = None;
*server_ <-> server_ˊ;
test::server(option::unwrap(server_ˊ));
};
}