rust/src/librustdoc/doctree.rs

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// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
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//! This module is used to store stuff from Rust's AST in a more convenient
//! manner (and with prettier names) before cleaning.
pub use self::StructType::*;
pub use self::TypeBound::*;
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use syntax::abi;
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use syntax::ast;
use syntax::ast::{Name, NodeId};
use syntax::attr;
use syntax::ptr::P;
use syntax_pos::{self, Span};
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use rustc::hir;
use rustc::hir::def_id::CrateNum;
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pub struct Module {
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pub name: Option<Name>,
pub attrs: hir::HirVec<ast::Attribute>,
pub where_outer: Span,
pub where_inner: Span,
pub extern_crates: Vec<ExternCrate>,
pub imports: Vec<Import>,
pub structs: Vec<Struct>,
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pub unions: Vec<Union>,
pub enums: Vec<Enum>,
pub fns: Vec<Function>,
pub mods: Vec<Module>,
pub id: NodeId,
pub typedefs: Vec<Typedef>,
pub statics: Vec<Static>,
pub constants: Vec<Constant>,
pub traits: Vec<Trait>,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub impls: Vec<Impl>,
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pub def_traits: Vec<DefaultImpl>,
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pub foreigns: Vec<hir::ForeignMod>,
pub macros: Vec<Macro>,
pub is_crate: bool,
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}
impl Module {
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pub fn new(name: Option<Name>) -> Module {
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Module {
name : name,
id: ast::CRATE_NODE_ID,
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vis: hir::Inherited,
stab: None,
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depr: None,
where_outer: syntax_pos::DUMMY_SP,
where_inner: syntax_pos::DUMMY_SP,
attrs : hir::HirVec::new(),
extern_crates: Vec::new(),
imports : Vec::new(),
structs : Vec::new(),
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unions : Vec::new(),
enums : Vec::new(),
fns : Vec::new(),
mods : Vec::new(),
typedefs : Vec::new(),
statics : Vec::new(),
constants : Vec::new(),
traits : Vec::new(),
impls : Vec::new(),
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def_traits : Vec::new(),
foreigns : Vec::new(),
macros : Vec::new(),
is_crate : false,
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}
}
}
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#[derive(Debug, Clone, RustcEncodable, RustcDecodable, Copy)]
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pub enum StructType {
/// A braced struct
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Plain,
/// A tuple struct
Tuple,
/// A unit struct
Unit,
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}
pub enum TypeBound {
RegionBound,
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TraitBound(hir::TraitRef)
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}
pub struct Struct {
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub id: NodeId,
pub struct_type: StructType,
pub name: Name,
pub generics: hir::Generics,
pub attrs: hir::HirVec<ast::Attribute>,
pub fields: hir::HirVec<hir::StructField>,
pub whence: Span,
}
pub struct Union {
pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub id: NodeId,
pub struct_type: StructType,
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pub name: Name,
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pub generics: hir::Generics,
pub attrs: hir::HirVec<ast::Attribute>,
pub fields: hir::HirVec<hir::StructField>,
pub whence: Span,
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}
pub struct Enum {
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub variants: hir::HirVec<Variant>,
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pub generics: hir::Generics,
pub attrs: hir::HirVec<ast::Attribute>,
pub id: NodeId,
pub whence: Span,
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pub name: Name,
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}
pub struct Variant {
pub name: Name,
pub attrs: hir::HirVec<ast::Attribute>,
pub def: hir::VariantData,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub whence: Span,
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}
pub struct Function {
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pub decl: hir::FnDecl,
pub attrs: hir::HirVec<ast::Attribute>,
pub id: NodeId,
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pub name: Name,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
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pub unsafety: hir::Unsafety,
pub constness: hir::Constness,
pub whence: Span,
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pub generics: hir::Generics,
pub abi: abi::Abi,
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}
pub struct Typedef {
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pub ty: P<hir::Ty>,
pub gen: hir::Generics,
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pub name: Name,
pub id: ast::NodeId,
pub attrs: hir::HirVec<ast::Attribute>,
pub whence: Span,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
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}
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#[derive(Debug)]
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pub struct Static {
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pub type_: P<hir::Ty>,
pub mutability: hir::Mutability,
pub expr: P<hir::Expr>,
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pub name: Name,
pub attrs: hir::HirVec<ast::Attribute>,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub id: ast::NodeId,
pub whence: Span,
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}
pub struct Constant {
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pub type_: P<hir::Ty>,
pub expr: P<hir::Expr>,
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pub name: Name,
pub attrs: hir::HirVec<ast::Attribute>,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub id: ast::NodeId,
pub whence: Span,
}
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pub struct Trait {
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pub unsafety: hir::Unsafety,
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pub name: Name,
pub items: hir::HirVec<hir::TraitItem>,
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pub generics: hir::Generics,
pub bounds: hir::HirVec<hir::TyParamBound>,
pub attrs: hir::HirVec<ast::Attribute>,
pub id: ast::NodeId,
pub whence: Span,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
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}
pub struct Impl {
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pub unsafety: hir::Unsafety,
pub polarity: hir::ImplPolarity,
pub generics: hir::Generics,
pub trait_: Option<hir::TraitRef>,
pub for_: P<hir::Ty>,
pub items: hir::HirVec<hir::ImplItem>,
pub attrs: hir::HirVec<ast::Attribute>,
pub whence: Span,
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pub vis: hir::Visibility,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub id: ast::NodeId,
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}
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pub struct DefaultImpl {
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pub unsafety: hir::Unsafety,
pub trait_: hir::TraitRef,
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pub id: ast::NodeId,
pub attrs: hir::HirVec<ast::Attribute>,
pub whence: Span,
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}
// For Macro we store the DefId instead of the NodeId, since we also create
// these imported macro_rules (which only have a DUMMY_NODE_ID).
pub struct Macro {
pub name: Name,
pub def_id: hir::def_id::DefId,
pub attrs: hir::HirVec<ast::Attribute>,
pub whence: Span,
pub matchers: hir::HirVec<Span>,
pub stab: Option<attr::Stability>,
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pub depr: Option<attr::Deprecation>,
pub imported_from: Option<Name>,
}
pub struct ExternCrate {
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pub name: Name,
pub cnum: CrateNum,
pub path: Option<String>,
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pub vis: hir::Visibility,
pub attrs: hir::HirVec<ast::Attribute>,
pub whence: Span,
}
pub struct Import {
pub name: Name,
pub id: NodeId,
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pub vis: hir::Visibility,
pub attrs: hir::HirVec<ast::Attribute>,
pub path: hir::Path,
pub glob: bool,
pub whence: Span,
}
pub fn struct_type_from_def(vdata: &hir::VariantData) -> StructType {
match *vdata {
hir::VariantData::Struct(..) => Plain,
hir::VariantData::Tuple(..) => Tuple,
hir::VariantData::Unit(..) => Unit,
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}
}