rust/src/test/debug-info/borrowed-basic.rs

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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Gdb doesn't know about UTF-32 character encoding and will print a rust char as only
// its numerical value.
// compile-flags:-Z extra-debug-info
// debugger:break zzz
// debugger:run
// debugger:finish
// debugger:print *bool_ref
// check:$1 = true
// debugger:print *int_ref
// check:$2 = -1
// debugger:print *char_ref
// check:$3 = 97
// debugger:print *i8_ref
// check:$4 = 68 'D'
// debugger:print *i16_ref
// check:$5 = -16
// debugger:print *i32_ref
// check:$6 = -32
// debugger:print *i64_ref
// check:$7 = -64
// debugger:print *uint_ref
// check:$8 = 1
// debugger:print *u8_ref
// check:$9 = 100 'd'
// debugger:print *u16_ref
// check:$10 = 16
// debugger:print *u32_ref
// check:$11 = 32
// debugger:print *u64_ref
// check:$12 = 64
// debugger:print *float_ref
// check:$13 = 1.5
// debugger:print *f32_ref
// check:$14 = 2.5
// debugger:print *f64_ref
// check:$15 = 3.5
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#[allow(unused_variable)];
fn main() {
let bool_val: bool = true;
let bool_ref: &bool = &bool_val;
let int_val: int = -1;
let int_ref: &int = &int_val;
let char_val: char = 'a';
let char_ref: &char = &char_val;
let i8_val: i8 = 68;
let i8_ref: &i8 = &i8_val;
let i16_val: i16 = -16;
let i16_ref: &i16 = &i16_val;
let i32_val: i32 = -32;
let i32_ref: &i32 = &i32_val;
let uint_val: i64 = -64;
let i64_ref: &i64 = &uint_val;
let uint_val: uint = 1;
let uint_ref: &uint = &uint_val;
let u8_val: u8 = 100;
let u8_ref: &u8 = &u8_val;
let u16_val: u16 = 16;
let u16_ref: &u16 = &u16_val;
let u32_val: u32 = 32;
let u32_ref: &u32 = &u32_val;
let u64_val: u64 = 64;
let u64_ref: &u64 = &u64_val;
let float_val: float = 1.5;
let float_ref: &float = &float_val;
let f32_val: f32 = 2.5;
let f32_ref: &f32 = &f32_val;
let f64_val: f64 = 3.5;
let f64_ref: &f64 = &f64_val;
zzz();
}
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fn zzz() {()}