rust/tests/mir-opt/simple_option_map_e2e.ezmap.PreCodegen.after.mir

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// MIR for `ezmap` after PreCodegen
fn ezmap(_1: Option<i32>) -> Option<i32> {
debug x => _1; // in scope 0 at $DIR/simple_option_map_e2e.rs:+0:14: +0:15
let mut _0: std::option::Option<i32>; // return place in scope 0 at $DIR/simple_option_map_e2e.rs:+0:33: +0:44
scope 1 (inlined map::<i32, i32, [closure@$DIR/simple_option_map_e2e.rs:14:12: 14:15]>) { // at $DIR/simple_option_map_e2e.rs:14:5: 14:22
debug slf => _1; // in scope 1 at $DIR/simple_option_map_e2e.rs:2:17: 2:20
debug f => const ZeroSized: [closure@$DIR/simple_option_map_e2e.rs:14:12: 14:15]; // in scope 1 at $DIR/simple_option_map_e2e.rs:2:33: 2:34
let mut _2: isize; // in scope 1 at $DIR/simple_option_map_e2e.rs:7:9: 7:16
let _3: i32; // in scope 1 at $DIR/simple_option_map_e2e.rs:7:14: 7:15
let mut _4: i32; // in scope 1 at $DIR/simple_option_map_e2e.rs:7:25: 7:29
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scope 2 {
debug x => _3; // in scope 2 at $DIR/simple_option_map_e2e.rs:7:14: 7:15
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scope 3 (inlined ezmap::{closure#0}) { // at $DIR/simple_option_map_e2e.rs:7:25: 7:29
debug n => _3; // in scope 3 at $DIR/simple_option_map_e2e.rs:+1:13: +1:14
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}
}
}
bb0: {
_2 = discriminant(_1); // scope 1 at $DIR/simple_option_map_e2e.rs:6:11: 6:14
switchInt(move _2) -> [0: bb1, 1: bb3, otherwise: bb2]; // scope 1 at $DIR/simple_option_map_e2e.rs:6:5: 6:14
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}
bb1: {
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_0 = Option::<i32>::None; // scope 1 at $DIR/simple_option_map_e2e.rs:8:17: 8:21
return; // scope 1 at $DIR/simple_option_map_e2e.rs:8:17: 8:21
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}
bb2: {
unreachable; // scope 1 at $DIR/simple_option_map_e2e.rs:6:11: 6:14
}
bb3: {
_3 = ((_1 as Some).0: i32); // scope 1 at $DIR/simple_option_map_e2e.rs:7:14: 7:15
StorageLive(_4); // scope 2 at $DIR/simple_option_map_e2e.rs:7:25: 7:29
_4 = Add(_3, const 1_i32); // scope 3 at $DIR/simple_option_map_e2e.rs:+1:16: +1:21
_0 = Option::<i32>::Some(move _4); // scope 2 at $DIR/simple_option_map_e2e.rs:7:20: 7:30
StorageDead(_4); // scope 2 at $DIR/simple_option_map_e2e.rs:7:29: 7:30
return; // scope 1 at $DIR/simple_option_map_e2e.rs:10:1: 10:2
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}
}