rust/vec-insert-remove.md

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2015-07-06 20:36:16 -05:00
% Insert and Remove
Something *not* provided but slice is `insert` and `remove`, so let's do those next.
Insert needs to shift all the elements at the target index to the right by one.
To do this we need to use `ptr::copy`, which is our version of C's `memmove`.
This copies some chunk of memory from one location to another, correctly handling
the case where the source and destination overlap (which will definitely happen
here).
If we insert at index `i`, we want to shift the `[i .. len]` to `[i+1 .. len+1]`
using the *old* len.
```rust
pub fn insert(&mut self, index: usize, elem: T) {
// Note: `<=` because it's valid to insert after everything
// which would be equivalent to push.
assert!(index <= self.len, "index out of bounds");
if self.cap == self.len { self.grow(); }
unsafe {
if index < self.len {
// ptr::copy(src, dest, len): "copy from source to dest len elems"
ptr::copy(self.ptr.offset(index as isize),
self.ptr.offset(index as isize + 1),
len - index);
}
ptr::write(self.ptr.offset(index as isize), elem);
self.len += 1;
}
}
```
Remove behaves in the opposite manner. We need to shift all the elements from
`[i+1 .. len + 1]` to `[i .. len]` using the *new* len.
```rust
pub fn remove(&mut self, index: usize) -> T {
// Note: `<` because it's *not* valid to remove after everything
assert!(index < self.len, "index out of bounds");
unsafe {
self.len -= 1;
let result = ptr::read(self.ptr.offset(index as isize));
ptr::copy(self.ptr.offset(index as isize + 1),
self.ptr.offset(index as isize),
len - index);
result
}
}
```