rust/src/rt/rust_dom.h

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/*
* rust_dom.h
*/
#ifndef RUST_DOM_H
#define RUST_DOM_H
#include "sync/lock_free_queue.h"
#include "util/hash_map.h"
#include "rust_proxy.h"
#include "rust_message.h"
struct rust_dom
{
// Fields known to the compiler:
uintptr_t interrupt_flag;
// Fields known only by the runtime:
// NB: the root crate must remain in memory until the root of the
// tree of domains exits. All domains within this tree have a
// copy of this root_crate value and use it for finding utility
// glue.
rust_crate const *root_crate;
rust_log _log;
rust_srv *srv;
memory_region local_region;
memory_region synchronized_region;
const char *const name;
ptr_vec<rust_task> running_tasks;
ptr_vec<rust_task> blocked_tasks;
ptr_vec<rust_task> dead_tasks;
ptr_vec<rust_crate_cache> caches;
randctx rctx;
rust_task *root_task;
rust_task *curr_task;
int rval;
hash_map<rust_task *, rust_proxy<rust_task> *> _task_proxies;
hash_map<rust_port *, rust_proxy<rust_port> *> _port_proxies;
// Incoming messages from other domains.
lock_free_queue _incoming_message_queue;
#ifndef __WIN32__
pthread_attr_t attr;
#endif
// Only a pointer to 'name' is kept, so it must live as long as this
// domain.
rust_dom(rust_srv *srv, rust_crate const *root_crate, const char *name);
~rust_dom();
void activate(rust_task *task);
void log(rust_task *task, uint32_t logbit, char const *fmt, ...);
void log(uint32_t logbit, char const *fmt, ...);
rust_log & get_log();
void logptr(char const *msg, uintptr_t ptrval);
template<typename T>
void logptr(char const *msg, T* ptrval);
void fail();
void *malloc(size_t size);
void *malloc(size_t size, memory_region::memory_region_type type);
void *calloc(size_t size);
void *calloc(size_t size, memory_region::memory_region_type type);
void *realloc(void *mem, size_t size);
void *realloc(void *mem, size_t size,
memory_region::memory_region_type type);
void free(void *mem);
void free(void *mem, memory_region::memory_region_type type);
void send_message(rust_message *message);
void drain_incoming_message_queue();
rust_proxy<rust_task> *get_task_proxy(rust_task *task);
void delete_proxies();
rust_proxy<rust_port> *get_port_proxy_synchronized(rust_port *port);
#ifdef __WIN32__
void win32_require(LPCTSTR fn, BOOL ok);
#endif
rust_crate_cache *get_cache(rust_crate const *crate);
size_t n_live_tasks();
void add_task_to_state_vec(ptr_vec<rust_task> *v, rust_task *task);
void remove_task_from_state_vec(ptr_vec<rust_task> *v, rust_task *task);
const char *state_vec_name(ptr_vec<rust_task> *v);
void reap_dead_tasks();
rust_task *schedule_task();
int start_main_loop();
void log_state();
static void log_all_state();
};
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:
//
#endif /* RUST_DOM_H */