rust/src/test/ui/nll/promotable-mutable-zst-doesnt-conflict.rs

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// Check that mutable promoted length zero arrays don't check for conflicting
// access
// run-pass
#![feature(nll)]
pub fn main() {
let mut x: Vec<&[i32; 0]> = Vec::new();
for i in 0..10 {
x.push(&[]);
}
}