rust/tests/ui/needless_match.rs

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// run-rustfix
#![warn(clippy::needless_match)]
#![allow(clippy::manual_map)]
#![allow(dead_code)]
#[derive(Clone, Copy)]
enum Simple {
A,
B,
C,
D,
}
fn useless_match() {
let i = 10;
let _: i32 = match i {
0 => 0,
1 => 1,
2 => 2,
_ => i,
};
let s = "test";
let _: &str = match s {
"a" => "a",
"b" => "b",
s => s,
};
}
fn custom_type_match() {
let se = Simple::A;
let _: Simple = match se {
Simple::A => Simple::A,
Simple::B => Simple::B,
Simple::C => Simple::C,
Simple::D => Simple::D,
};
// Don't trigger
let _: Simple = match se {
Simple::A => Simple::A,
Simple::B => Simple::B,
_ => Simple::C,
};
// Mingled, don't trigger
let _: Simple = match se {
Simple::A => Simple::B,
Simple::B => Simple::C,
Simple::C => Simple::D,
Simple::D => Simple::A,
};
}
fn option_match(x: Option<i32>) {
let _: Option<i32> = match x {
Some(a) => Some(a),
None => None,
};
// Don't trigger, this is the case for manual_map_option
let _: Option<i32> = match x {
Some(a) => Some(-a),
None => None,
};
}
fn func_ret_err<T>(err: T) -> Result<i32, T> {
Err(err)
}
fn result_match() {
let _: Result<i32, i32> = match Ok(1) {
Ok(a) => Ok(a),
Err(err) => Err(err),
};
let _: Result<i32, i32> = match func_ret_err(0_i32) {
Err(err) => Err(err),
Ok(a) => Ok(a),
};
// as ref, don't trigger
let res = &func_ret_err(0_i32);
let _: Result<&i32, &i32> = match *res {
Ok(ref x) => Ok(x),
Err(ref x) => Err(x),
};
}
fn if_let_option() -> Option<i32> {
if let Some(a) = Some(1) { Some(a) } else { None }
}
fn if_let_result() {
let x: Result<i32, i32> = Ok(1);
let _: Result<i32, i32> = if let Err(e) = x { Err(e) } else { x };
let _: Result<i32, i32> = if let Ok(val) = x { Ok(val) } else { x };
// Input type mismatch, don't trigger
let _: Result<i32, i32> = if let Err(e) = Ok(1) { Err(e) } else { x };
}
fn if_let_custom_enum(x: Simple) {
let _: Simple = if let Simple::A = x {
Simple::A
} else if let Simple::B = x {
Simple::B
} else if let Simple::C = x {
Simple::C
} else {
x
};
// Don't trigger
let _: Simple = if let Simple::A = x {
Simple::A
} else if true {
Simple::B
} else {
x
};
}
mod issue8542 {
#[derive(Clone, Copy)]
enum E {
VariantA(u8, u8),
VariantB(u8, bool),
}
enum Complex {
A(u8),
B(u8, bool),
C(u8, i32, f64),
D(E, bool),
}
fn match_test() {
let ce = Complex::B(8, false);
let aa = 0_u8;
let bb = false;
let _: Complex = match ce {
Complex::A(a) => Complex::A(a),
Complex::B(a, b) => Complex::B(a, b),
Complex::C(a, b, c) => Complex::C(a, b, c),
Complex::D(E::VariantA(ea, eb), b) => Complex::D(E::VariantA(ea, eb), b),
Complex::D(E::VariantB(ea, eb), b) => Complex::D(E::VariantB(ea, eb), b),
};
// Don't trigger
let _: Complex = match ce {
Complex::A(_) => Complex::A(aa),
Complex::B(_, b) => Complex::B(aa, b),
Complex::C(_, b, _) => Complex::C(aa, b, 64_f64),
Complex::D(e, b) => Complex::D(e, b),
};
// Don't trigger
let _: Complex = match ce {
Complex::A(a) => Complex::A(a),
Complex::B(a, _) => Complex::B(a, bb),
Complex::C(a, _, _) => Complex::C(a, 32_i32, 64_f64),
_ => ce,
};
}
fn if_let_test() {
fn do_something() {}
// Don't trigger
let _ = if let Some(a) = Some(1) {
Some(a)
} else {
do_something();
None
};
// Don't trigger
let _ = if let Some(a) = Some(1) {
do_something();
Some(a)
} else {
None
};
}
}
fn main() {}