rust/src/rt/rust_scheduler.h

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#ifndef RUST_SCHEDULER_H
#define RUST_SCHEDULER_H
struct rust_scheduler;
class
rust_crate_cache
{
public:
type_desc *get_type_desc(size_t size,
size_t align,
size_t n_descs,
type_desc const **descs);
private:
type_desc *type_descs;
public:
rust_scheduler *sched;
size_t idx;
rust_crate_cache(rust_scheduler *sched);
~rust_crate_cache();
void flush();
};
struct rust_scheduler : public kernel_owned<rust_scheduler>,
rc_base<rust_scheduler>,
rust_thread
{
// Fields known to the compiler:
uintptr_t interrupt_flag;
// Fields known only by the runtime:
rust_log _log;
uint32_t log_lvl;
rust_srv *srv;
const char *const name;
rust_task_list newborn_tasks;
rust_task_list running_tasks;
rust_task_list blocked_tasks;
rust_task_list dead_tasks;
rust_crate_cache cache;
randctx rctx;
rust_kernel *kernel;
int32_t list_index;
const int id;
lock_and_signal lock;
size_t min_stack_size;
#ifndef __WIN32__
pthread_attr_t attr;
#endif
rust_env *env;
// Only a pointer to 'name' is kept, so it must live as long as this
// domain.
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rust_scheduler(rust_kernel *kernel, rust_srv *srv, int id);
~rust_scheduler();
void activate(rust_task *task);
void log(rust_task *task, uint32_t level, char const *fmt, ...);
rust_log & get_log();
void fail();
rust_crate_cache *get_cache();
size_t number_of_live_tasks();
void reap_dead_tasks(int id);
rust_task *schedule_task(int id);
void start_main_loop();
void log_state();
void kill_all_tasks();
rust_task *create_task(rust_task *spawner, const char *name);
virtual void run();
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#ifdef __WIN32__
inline void win32_require(LPCTSTR fn, BOOL ok) {
kernel->win32_require(fn, ok);
}
#endif
};
inline rust_log &
rust_scheduler::get_log() {
return _log;
}
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:
//
#endif /* RUST_SCHEDULER_H */