rust/src/test/run-pass/issue-2718.rs

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// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
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pub type Task = int;
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// tjc: I don't know why
pub mod pipes {
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use super::Task;
use std::cast::{forget, transmute};
use std::cast;
use std::mem::{replace, swap};
use std::task;
pub struct Stuff<T> {
state: state,
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blocked_task: Option<Task>,
payload: Option<T>
}
#[deriving(Eq, Show)]
#[repr(int)]
pub enum state {
empty,
full,
blocked,
terminated
}
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pub struct packet<T> {
state: state,
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blocked_task: Option<Task>,
payload: Option<T>
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}
pub fn packet<T:Send>() -> *packet<T> {
unsafe {
let p: *packet<T> = cast::transmute(~Stuff{
state: empty,
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blocked_task: None::<Task>,
payload: None::<T>
});
p
}
}
mod rusti {
pub fn atomic_xchg(_dst: &mut int, _src: int) -> int { fail!(); }
pub fn atomic_xchg_acq(_dst: &mut int, _src: int) -> int { fail!(); }
pub fn atomic_xchg_rel(_dst: &mut int, _src: int) -> int { fail!(); }
}
// We should consider moving this to ::std::unsafe, although I
// suspect graydon would want us to use void pointers instead.
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pub unsafe fn uniquify<T>(x: *T) -> ~T {
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cast::transmute(x)
}
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pub fn swap_state_acq(dst: &mut state, src: state) -> state {
unsafe {
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transmute(rusti::atomic_xchg_acq(transmute(dst), src as int))
}
}
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pub fn swap_state_rel(dst: &mut state, src: state) -> state {
unsafe {
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transmute(rusti::atomic_xchg_rel(transmute(dst), src as int))
}
}
pub fn send<T:Send>(mut p: send_packet<T>, payload: T) {
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let p = p.unwrap();
let mut p = unsafe { uniquify(p) };
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assert!((*p).payload.is_none());
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(*p).payload = Some(payload);
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let old_state = swap_state_rel(&mut (*p).state, full);
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match old_state {
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empty => {
// Yay, fastpath.
// The receiver will eventually clean this up.
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unsafe { forget(p); }
}
full => { fail!("duplicate send") }
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blocked => {
// The receiver will eventually clean this up.
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unsafe { forget(p); }
}
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terminated => {
// The receiver will never receive this. Rely on drop_glue
// to clean everything up.
}
}
}
pub fn recv<T:Send>(mut p: recv_packet<T>) -> Option<T> {
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let p = p.unwrap();
let mut p = unsafe { uniquify(p) };
loop {
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let old_state = swap_state_acq(&mut (*p).state,
blocked);
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match old_state {
empty | blocked => { task::deschedule(); }
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full => {
let payload = replace(&mut p.payload, None);
return Some(payload.unwrap())
}
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terminated => {
assert_eq!(old_state, terminated);
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return None;
}
}
}
}
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pub fn sender_terminate<T:Send>(p: *packet<T>) {
let mut p = unsafe { uniquify(p) };
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match swap_state_rel(&mut (*p).state, terminated) {
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empty | blocked => {
// The receiver will eventually clean up.
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unsafe { forget(p) }
}
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full => {
// This is impossible
fail!("you dun goofed")
}
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terminated => {
// I have to clean up, use drop_glue
}
}
}
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pub fn receiver_terminate<T:Send>(p: *packet<T>) {
let mut p = unsafe { uniquify(p) };
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match swap_state_rel(&mut (*p).state, terminated) {
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empty => {
// the sender will clean up
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unsafe { forget(p) }
}
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blocked => {
// this shouldn't happen.
fail!("terminating a blocked packet")
}
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terminated | full => {
// I have to clean up, use drop_glue
}
}
}
pub struct send_packet<T> {
p: Option<*packet<T>>,
}
#[unsafe_destructor]
impl<T:Send> Drop for send_packet<T> {
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fn drop(&mut self) {
unsafe {
if self.p != None {
let self_p: &mut Option<*packet<T>> =
cast::transmute(&self.p);
let p = replace(self_p, None);
sender_terminate(p.unwrap())
}
}
}
}
impl<T:Send> send_packet<T> {
pub fn unwrap(&mut self) -> *packet<T> {
replace(&mut self.p, None).unwrap()
}
}
pub fn send_packet<T:Send>(p: *packet<T>) -> send_packet<T> {
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send_packet {
p: Some(p)
}
}
pub struct recv_packet<T> {
p: Option<*packet<T>>,
}
#[unsafe_destructor]
impl<T:Send> Drop for recv_packet<T> {
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fn drop(&mut self) {
unsafe {
if self.p != None {
let self_p: &mut Option<*packet<T>> =
cast::transmute(&self.p);
let p = replace(self_p, None);
receiver_terminate(p.unwrap())
}
}
}
}
impl<T:Send> recv_packet<T> {
pub fn unwrap(&mut self) -> *packet<T> {
replace(&mut self.p, None).unwrap()
}
}
pub fn recv_packet<T:Send>(p: *packet<T>) -> recv_packet<T> {
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recv_packet {
p: Some(p)
}
}
pub fn entangle<T:Send>() -> (send_packet<T>, recv_packet<T>) {
let p = packet();
(send_packet(p), recv_packet(p))
}
}
pub mod pingpong {
use std::cast;
pub struct ping(::pipes::send_packet<pong>);
pub struct pong(::pipes::send_packet<ping>);
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pub fn liberate_ping(p: ping) -> ::pipes::send_packet<pong> {
unsafe {
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let _addr : *::pipes::send_packet<pong> = match &p {
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&ping(ref x) => { cast::transmute(x) }
};
fail!()
}
}
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pub fn liberate_pong(p: pong) -> ::pipes::send_packet<ping> {
unsafe {
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let _addr : *::pipes::send_packet<ping> = match &p {
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&pong(ref x) => { cast::transmute(x) }
};
fail!()
}
}
pub fn init() -> (client::ping, server::ping) {
::pipes::entangle()
}
pub mod client {
use pingpong;
pub type ping = ::pipes::send_packet<pingpong::ping>;
pub type pong = ::pipes::recv_packet<pingpong::pong>;
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pub fn do_ping(c: ping) -> pong {
let (sp, rp) = ::pipes::entangle();
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::pipes::send(c, pingpong::ping(sp));
rp
}
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pub fn do_pong(c: pong) -> (ping, ()) {
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let packet = ::pipes::recv(c);
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if packet.is_none() {
fail!("sender closed the connection")
}
(pingpong::liberate_pong(packet.unwrap()), ())
}
}
pub mod server {
use pingpong;
pub type ping = ::pipes::recv_packet<pingpong::ping>;
pub type pong = ::pipes::send_packet<pingpong::pong>;
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pub fn do_ping(c: ping) -> (pong, ()) {
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let packet = ::pipes::recv(c);
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if packet.is_none() {
fail!("sender closed the connection")
}
(pingpong::liberate_ping(packet.unwrap()), ())
}
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pub fn do_pong(c: pong) -> ping {
let (sp, rp) = ::pipes::entangle();
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::pipes::send(c, pingpong::pong(sp));
rp
}
}
}
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fn client(chan: pingpong::client::ping) {
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let chan = pingpong::client::do_ping(chan);
log: Introduce liblog, the old std::logging This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
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println!("Sent ping");
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let (_chan, _data) = pingpong::client::do_pong(chan);
log: Introduce liblog, the old std::logging This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
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println!("Received pong");
}
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fn server(chan: pingpong::server::ping) {
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let (chan, _data) = pingpong::server::do_ping(chan);
log: Introduce liblog, the old std::logging This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
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println!("Received ping");
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let _chan = pingpong::server::do_pong(chan);
log: Introduce liblog, the old std::logging This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
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println!("Sent pong");
}
pub fn main() {
/*
// Commented out because of option::get error
let (client_, server_) = pingpong::init();
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task::spawn {|client_|
let client__ = client_.take();
client(client__);
};
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task::spawn {|server_|
let server__ = server_.take();
server(server_ˊ);
};
*/
}