rust/mk/target.mk

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# TARGET_STAGE_N template: This defines how target artifacts are built
# for all stage/target architecture combinations. Argument 1 is the
# stage and arg 2 is the target triple
# FIXME: We don't actually know how to build many of these when host
# and target architectures are not the same
define TARGET_STAGE_N
$$(TARGET_LIB$(1)$(2))/intrinsics.bc: $$(INTRINSICS_BC)
@$$(call E, cp: $$@)
$$(Q)cp $$< $$@
$$(TARGET_LIB$(1)$(2))/main.o: rt/main.o
@$$(call E, cp: $$@)
$$(Q)cp $$< $$@
$$(TARGET_LIB$(1)$(2))/$$(CFG_STDLIB): \
$$(STDLIB_CRATE) $$(STDLIB_INPUTS) \
$$(TARGET_SREQ$(1)$(2))
@$$(call E, compile_and_link: $$@)
$$(STAGE$(1)) --lib -o $$@ $$<
$$(TARGET_LIB$(1)$(2))/libstd.rlib: \
$$(STDLIB_CRATE) $$(STDLIB_INPUTS) \
$$(TARGET_SREQ$(1)$(2))
@$$(call E, compile_and_link: $$@)
$$(STAGE$(1)) --lib --static -o $$@ $$<
$$(TARGET_LIB$(1)$(2))/$$(CFG_RUNTIME): rt/$$(CFG_RUNTIME)
@$$(call E, cp: $$@)
$$(Q)cp $$< $$@
$$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM): rustllvm/$$(CFG_RUSTLLVM)
@$$(call E, cp: $$@)
$$(Q)cp $$< $$@
$$(TARGET_BIN$(1)$(2))/rustc$$(X): \
$$(COMPILER_CRATE) $$(COMPILER_INPUTS) \
$$(TARGET_SREQ$(1)$(2)) \
$$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM) \
$$(TARGET_STDLIB_DEFAULT$(1)$(2))
@$$(call E, compile_and_link: $$@)
$$(STAGE$(1)) -o $$@ $$<
$$(TARGET_LIB$(1)$(2))/$$(CFG_LIBRUSTC): \
$$(COMPILER_CRATE) $$(COMPILER_INPUTS) \
$$(TARGET_SREQ$(1)$(2)) \
$$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM) \
$$(TARGET_STDLIB_DEFAULT$(1)$(2))
@$$(call E, compile_and_link: $$@)
$$(STAGE$(1)) --lib -o $$@ $$<
endef
# Instantiate template for all stages
$(foreach target,$(CFG_TARGET_TRIPLES), \
$(eval $(call TARGET_STAGE_N,0,$(target))) \
$(eval $(call TARGET_STAGE_N,1,$(target))) \
$(eval $(call TARGET_STAGE_N,2,$(target))) \
$(eval $(call TARGET_STAGE_N,3,$(target))))