656 lines
20 KiB
Rust
656 lines
20 KiB
Rust
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Native threads
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//!
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//! ## The threading model
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//!
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//! An executing Rust program consists of a collection of native OS threads,
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//! each with their own stack and local state.
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//!
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//! Threads generally have their memory *isolated* from each other by virtue of
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//! Rust's owned types (which of course may only be owned by a single thread at
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//! a time). Communication between threads can be done through
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//! [channels](../../std/comm/index.html), Rust's message-passing types, along
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//! with [other forms of thread synchronization](../../std/sync/index.html) and
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//! shared-memory data structures. In particular, types that are guaranteed to
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//! be threadsafe are easily shared between threads using the
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//! atomically-reference-counted container,
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//! [`Arc`](../../std/sync/struct.Arc.html).
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//!
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//! Fatal logic errors in Rust cause *thread panic*, during which
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//! a thread will unwind the stack, running destructors and freeing
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//! owned resources. Thread panic is unrecoverable from within
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//! the panicking thread (i.e. there is no 'try/catch' in Rust), but
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//! panic may optionally be detected from a different thread. If
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//! the main thread panics the application will exit with a non-zero
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//! exit code.
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//!
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//! When the main thread of a Rust program terminates, the entire program shuts
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//! down, even if other threads are still running. However, this module provides
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//! convenient facilities for automatically waiting for the termination of a
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//! child thread (i.e., join), described below.
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//!
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//! ## The `Thread` type
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//!
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//! Already-running threads are represented via the `Thread` type, which you can
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//! get in one of two ways:
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//!
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//! * By spawning a new thread, e.g. using the `Thread::spawn` constructor;
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//! * By requesting the current thread, using the `Thread::current` function.
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//!
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//! Threads can be named, and provide some built-in support for low-level
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//! synchronization described below.
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//!
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//! The `Thread::current()` function is available even for threads not spawned
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//! by the APIs of this module.
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//!
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//! ## Spawning a thread
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//!
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//! There are a few different ways to spawn a new thread, depending on how it
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//! should relate to the parent thread.
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//!
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//! ### Simple detached threads
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//!
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//! The simplest case just spawns a completely independent (detached) thread,
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//! returning a new `Thread` handle to it:
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//!
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//! ```rust
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//! use std::thread::Thread;
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//!
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//! Thread::spawn(proc() {
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//! println!("Hello, World!");
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//! })
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//! ```
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//!
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//! The spawned thread may outlive its parent.
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//!
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//! ### Joining
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//!
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//! Alternatively, the `with_join` constructor spawns a new thread and returns a
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//! `JoinGuard` which can be used to wait until the child thread completes,
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//! returning its result (or `Err` if the child thread panicked):
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//!
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//! ```rust
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//! use std::thread::Thread;
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//!
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//! let guard = Thread::with_join(proc() { panic!() };
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//! assert!(guard.join().is_err());
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//! ```
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//!
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//! The guard works in RAII style, meaning that the child thread is
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//! automatically joined when the guard is dropped. A handle to the thread
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//! itself is available via the `thread` method on the guard.
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//!
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//! ### Configured threads
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//!
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//! Finally, a new thread can be configured independently of how it is
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//! spawned. Configuration is available via the `Cfg` builder, which currently
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//! allows you to set the name, stack size, and writers for `println!` and
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//! `panic!` for the child thread:
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//!
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//! ```rust
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//! use std::thread;
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//!
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//! thread::cfg().name("child1").spawn(proc() { println!("Hello, world!") });
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//! ```
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//!
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//! ## Blocking support: park and unpark
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//!
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//! Every thread is equipped with some basic low-level blocking support, via the
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//! `park` and `unpark` functions.
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//!
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//! Conceptually, each `Thread` handle has an associated token, which is
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//! initially not present:
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//!
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//! * The `Thread::park()` function blocks the current thread unless or until
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//! the token is available for its thread handle, at which point It atomically
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//! consumes the token. It may also return *spuriously*, without consuming the
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//! token.
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//!
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//! * The `unpark()` method on a `Thread` atomically makes the token available
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//! if it wasn't already.
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//!
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//! In other words, each `Thread` acts a bit like a semaphore with initial count
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//! 0, except that the semaphore is *saturating* (the count cannot go above 1),
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//! and can return spuriously.
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//!
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//! The API is typically used by acquiring a handle to the current thread,
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//! placing that handle in a shared data structure so that other threads can
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//! find it, and then `park`ing. When some desired condition is met, another
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//! thread calls `unpark` on the handle.
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//!
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//! The motivation for this design is twofold:
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//!
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//! * It avoids the need to allocate mutexes and condvars when building new
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//! synchronization primitives; the threads already provide basic blocking/signaling.
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//!
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//! * It can be implemented highly efficiently on many platforms.
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use core::prelude::*;
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use any::Any;
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use borrow::IntoCow;
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use boxed::Box;
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use mem;
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use sync::{Mutex, Condvar, Arc};
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use string::String;
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use rt::{mod, unwind};
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use io::{Writer, stdio};
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use sys::thread as imp;
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use sys_common::{stack, thread_info};
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/// Thread configuation. Provides detailed control over the properties
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/// and behavior of new threads.
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pub struct Cfg {
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// A name for the thread-to-be, for identification in panic messages
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name: Option<String>,
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// The size of the stack for the spawned thread
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stack_size: Option<uint>,
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// Thread-local stdout
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stdout: Option<Box<Writer + Send>>,
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// Thread-local stderr
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stderr: Option<Box<Writer + Send>>,
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}
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impl Cfg {
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/// Generate the base configuration for spawning a thread, from which
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/// configuration methods can be chained.
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pub fn new() -> Cfg {
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Cfg {
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name: None,
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stack_size: None,
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stdout: None,
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stderr: None,
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}
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}
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/// Name the thread-to-be. Currently the name is used for identification
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/// only in panic messages.
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pub fn name(mut self, name: String) -> Cfg {
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self.name = Some(name);
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self
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}
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/// Deprecated: use `name` instead
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#[deprecated = "use name instead"]
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pub fn named<T: IntoCow<'static, String, str>>(self, name: T) -> Cfg {
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self.name(name.into_cow().into_owned())
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}
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/// Set the size of the stack for the new thread.
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pub fn stack_size(mut self, size: uint) -> Cfg {
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self.stack_size = Some(size);
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self
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}
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/// Redirect thread-local stdout.
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#[experimental = "Will likely go away after proc removal"]
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pub fn stdout(mut self, stdout: Box<Writer + Send>) -> Cfg {
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self.stdout = Some(stdout);
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self
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}
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/// Redirect thread-local stderr.
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#[experimental = "Will likely go away after proc removal"]
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pub fn stderr(mut self, stderr: Box<Writer + Send>) -> Cfg {
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self.stderr = Some(stderr);
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self
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}
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fn core_spawn<T: Send>(self, f: proc():Send -> T, after: proc(Result<T>):Send)
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-> (imp::rust_thread, Thread)
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{
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let Cfg { name, stack_size, stdout, stderr } = self;
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let stack_size = stack_size.unwrap_or(rt::min_stack());
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let my_thread = Thread::new(name);
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let their_thread = my_thread.clone();
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// Spawning a new OS thread guarantees that __morestack will never get
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// triggered, but we must manually set up the actual stack bounds once
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// this function starts executing. This raises the lower limit by a bit
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// because by the time that this function is executing we've already
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// consumed at least a little bit of stack (we don't know the exact byte
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// address at which our stack started).
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let main = proc() {
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let something_around_the_top_of_the_stack = 1;
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let addr = &something_around_the_top_of_the_stack as *const int;
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let my_stack_top = addr as uint;
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let my_stack_bottom = my_stack_top - stack_size + 1024;
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unsafe {
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stack::record_os_managed_stack_bounds(my_stack_bottom, my_stack_top);
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}
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thread_info::set(
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(my_stack_bottom, my_stack_top),
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thread::current_guard_page(),
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their_thread
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);
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// There are two primary reasons that general try/catch is
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// unsafe. The first is that we do not support nested try/catch. The
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// fact that this is happening in a newly-spawned thread
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// suffices. The second is that unwinding while unwinding is not
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// defined. We take care of that by having an 'unwinding' flag in
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// the thread itself. For these reasons, this unsafety should be ok.
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unsafe {
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let mut output = None;
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let mut f_opt = Some( // option dance
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if stdout.is_some() || stderr.is_some() {
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proc() {
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let _ = stdout.map(stdio::set_stdout);
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let _ = stderr.map(stdio::set_stderr);
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f()
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}
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} else {
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f
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});
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let try_result = unwind::try(|| output = Some((f_opt.take().unwrap())()));
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match (output, try_result) {
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(Some(data), Ok(_)) => after(Ok(data)),
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(None, Err(cause)) => after(Err(cause)),
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_ => unreachable!()
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}
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}
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};
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(unsafe { imp::create(stack, box main) }, my_thread)
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}
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/// Spawn a detached thread, and return a handle to it.
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///
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/// The new child thread may outlive its parent.
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pub fn spawn(self, f: proc():Send) -> Thread {
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let (native, thread) = self.core_spawn(f, proc(_) {});
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unsafe { imp::detach(native) };
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thread
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}
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/// Spawn a joinable thread, and return an RAII guard for it.
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pub fn with_join<T: Send>(self, f: proc():Send -> T) -> JoinGuard<T> {
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// We need the address of the packet to fill in to be stable so when
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// `main` fills it in it's still valid, so allocate an extra box to do
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// so.
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let my_packet = box Err(box 0); // sentinel value
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let their_packet: *mut Result<T> = unsafe {
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*mem::transmute::<&Box<Result<T>>, *const *mut Result<T>>(&my_packet)
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};
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let (native, thread) = self.core_spawn(f, proc(result) {
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*their_packet = result;
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});
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JoinGuard {
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native: native,
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joined: false,
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packet: my_packet,
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thread: thread,
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}
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}
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}
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/// A convenience function for creating configurations.
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pub fn cfg() -> Cfg { Cfg::new() }
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struct Inner {
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name: Option<String>,
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lock: Mutex<bool>, // true when there is a buffered unpark
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cvar: Condvar,
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}
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#[deriving(Clone)]
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/// A handle to a thread.
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pub struct Thread {
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inner: Arc<Inner>,
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}
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impl Thread {
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fn new(name: Option<String>) -> Thread {
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Thread {
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inner: Arc::new(Inner {
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name: name,
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lock: Mutex::new(false),
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cvar: Condvar::new(),
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})
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}
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}
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/// Spawn a detached thread, and return a handle to it.
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///
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/// The new child thread may outlive its parent.
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pub fn spawn(f: proc():Send) -> Thread {
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Cfg::new().spawn(f)
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}
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/// Spawn a joinable thread, and return an RAII guard for it.
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pub fn with_join<T: Send>(f: proc():Send -> T) -> JoinGuard<T> {
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Cfg::new().with_join(f)
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}
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/// Gets a handle to the thread that invokes it.
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pub fn current() -> Thread {
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ThreadInfo::current_thread()
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}
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/// Cooperatively give up a timeslice to the OS scheduler.
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pub fn yield_now() {
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unsafe { imp::yield_now() }
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}
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/// Determines whether the current thread is panicking.
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pub fn panicking() -> bool {
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ThreadInfo::panicking()
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}
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// http://cr.openjdk.java.net/~stefank/6989984.1/raw_files/new/src/os/linux/vm/os_linux.cpp
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/// Block unless or until the current thread's token is made available (may wake spuriously).
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///
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/// See the module doc for more detail.
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pub fn park() {
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let thread = Thread::current();
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let guard = thread.inner.lock.lock();
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while !*guard {
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thread.inner.cvar.wait(guard);
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}
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*guard = false;
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}
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/// Atomically makes the handle's token available if it is not already.
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///
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/// See the module doc for more detail.
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pub fn unpark(&self) {
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let guard = self.inner.lock();
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if !*guard {
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*guard = true;
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self.inner.cvar.notify_one();
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}
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}
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/// Get the thread's name.
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pub fn name(&self) -> Option<&str> {
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self.inner.name.as_ref()
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}
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}
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// a hack to get around privacy restrictions
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impl thread_info::NewThread for Thread {
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fn new(name: Option<String>) -> Thread { Thread::new(name) }
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}
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/// Indicates the manner in which a thread exited.
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///
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/// A thread that completes without panicking is considered to exit successfully.
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pub type Result<T> = result::Result<T, Box<Any + Send>>;
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#[must_use]
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/// An RAII guard that will block until thread termination when dropped.
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pub struct JoinGuard<T> {
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native: imp::rust_thread,
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thread: Thread,
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joined: bool,
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packet: Box<Result<T>>,
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}
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impl<T: Send> JoinGuard<T> {
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/// Extract a handle to the thread this guard will join on.
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pub fn thread(&self) -> Thread {
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self.thread.clone()
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}
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/// Wait for the associated thread to finish, returning the result of the thread's
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/// calculation.
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pub fn join(mut self) -> Result<T> {
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assert!(!self.joined);
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unsafe { imp::join(self.native) };
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self.joined = true;
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let box res = self.packet.take().unwrap();
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res
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}
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}
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#[unsafe_destructor]
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impl<T: Send> Drop for JoinGuard<T> {
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fn drop(&mut self) {
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// This is required for correctness. If this is not done then the thread
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// would fill in a return box which no longer exists.
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if !self.joined {
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unsafe { imp::join(self.native) };
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}
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}
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}
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// TODO: fix tests
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#[cfg(test)]
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mod test {
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use any::{Any, AnyRefExt};
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|
use boxed::BoxAny;
|
||
|
use prelude::*;
|
||
|
use result::Result::{Ok, Err};
|
||
|
use result;
|
||
|
use std::io::{ChanReader, ChanWriter};
|
||
|
use string::String;
|
||
|
use super::{Thread, cfg};
|
||
|
|
||
|
// !!! These tests are dangerous. If something is buggy, they will hang, !!!
|
||
|
// !!! instead of exiting cleanly. This might wedge the buildbots. !!!
|
||
|
|
||
|
#[test]
|
||
|
fn test_unnamed_thread() {
|
||
|
Thread::with_join(proc() {
|
||
|
assert!(Thread::current().name().is_none());
|
||
|
}).join().map_err(|_| ()).unwrap();
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_named_thread() {
|
||
|
cfg().name("ada lovelace".to_string()).with_join(proc() {
|
||
|
assert!(Thread::current().name().unwrap() == "ada lovelace".to_string());
|
||
|
}).join().map_err(|_| ()).unwrap();
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_run_basic() {
|
||
|
let (tx, rx) = channel();
|
||
|
Thread::spawn(proc() {
|
||
|
tx.send(());
|
||
|
});
|
||
|
rx.recv();
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_join_success() {
|
||
|
match Thread::with_join::<String>(proc() {
|
||
|
"Success!".to_string()
|
||
|
}).join().as_ref().map(|s| s.as_slice()) {
|
||
|
result::Result::Ok("Success!") => (),
|
||
|
_ => panic!()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_join_panic() {
|
||
|
match Thread::with_join(proc() {
|
||
|
panic!()
|
||
|
}).join() {
|
||
|
result::Result::Err(_) => (),
|
||
|
result::Result::Ok(()) => panic!()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_spawn_sched() {
|
||
|
use clone::Clone;
|
||
|
|
||
|
let (tx, rx) = channel();
|
||
|
|
||
|
fn f(i: int, tx: Sender<()>) {
|
||
|
let tx = tx.clone();
|
||
|
Thread::spawn(proc() {
|
||
|
if i == 0 {
|
||
|
tx.send(());
|
||
|
} else {
|
||
|
f(i - 1, tx);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
}
|
||
|
f(10, tx);
|
||
|
rx.recv();
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_spawn_sched_childs_on_default_sched() {
|
||
|
let (tx, rx) = channel();
|
||
|
|
||
|
Thread::spawn(proc() {
|
||
|
Thread::spawn(proc() {
|
||
|
tx.send(());
|
||
|
});
|
||
|
});
|
||
|
|
||
|
rx.recv();
|
||
|
}
|
||
|
|
||
|
fn avoid_copying_the_body(spawnfn: |v: proc():Send|) {
|
||
|
let (tx, rx) = channel::<uint>();
|
||
|
|
||
|
let x = box 1;
|
||
|
let x_in_parent = (&*x) as *const int as uint;
|
||
|
|
||
|
spawnfn(proc() {
|
||
|
let x_in_child = (&*x) as *const int as uint;
|
||
|
tx.send(x_in_child);
|
||
|
});
|
||
|
|
||
|
let x_in_child = rx.recv();
|
||
|
assert_eq!(x_in_parent, x_in_child);
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_avoid_copying_the_body_spawn() {
|
||
|
avoid_copying_the_body(|v| { Thread::spawn(v); });
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_avoid_copying_the_body_thread_spawn() {
|
||
|
avoid_copying_the_body(|f| {
|
||
|
let builder = cfg();
|
||
|
builder.spawn(proc() {
|
||
|
f();
|
||
|
});
|
||
|
})
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_avoid_copying_the_body_join() {
|
||
|
avoid_copying_the_body(|f| {
|
||
|
let _ = Thread::with_join(proc() {
|
||
|
f()
|
||
|
}).join();
|
||
|
})
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_child_doesnt_ref_parent() {
|
||
|
// If the child refcounts the parent task, this will stack overflow when
|
||
|
// climbing the task tree to dereference each ancestor. (See #1789)
|
||
|
// (well, it would if the constant were 8000+ - I lowered it to be more
|
||
|
// valgrind-friendly. try this at home, instead..!)
|
||
|
static GENERATIONS: uint = 16;
|
||
|
fn child_no(x: uint) -> proc(): Send {
|
||
|
return proc() {
|
||
|
if x < GENERATIONS {
|
||
|
Thread::spawn(child_no(x+1));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
Thread::spawn(child_no(0));
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_simple_newsched_spawn() {
|
||
|
Thread::spawn(proc()());
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_try_panic_message_static_str() {
|
||
|
match Thread::with_join(proc() {
|
||
|
panic!("static string");
|
||
|
}).join() {
|
||
|
Err(e) => {
|
||
|
type T = &'static str;
|
||
|
assert!(e.is::<T>());
|
||
|
assert_eq!(*e.downcast::<T>().unwrap(), "static string");
|
||
|
}
|
||
|
Ok(()) => panic!()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_try_panic_message_owned_str() {
|
||
|
match Thread::with_join(proc() {
|
||
|
panic!("owned string".to_string());
|
||
|
}).join() {
|
||
|
Err(e) => {
|
||
|
type T = String;
|
||
|
assert!(e.is::<T>());
|
||
|
assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string());
|
||
|
}
|
||
|
Ok(()) => panic!()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_try_panic_message_any() {
|
||
|
match Thread::with_join(proc() {
|
||
|
panic!(box 413u16 as Box<Any + Send>);
|
||
|
}).join() {
|
||
|
Err(e) => {
|
||
|
type T = Box<Any + Send>;
|
||
|
assert!(e.is::<T>());
|
||
|
let any = e.downcast::<T>().unwrap();
|
||
|
assert!(any.is::<u16>());
|
||
|
assert_eq!(*any.downcast::<u16>().unwrap(), 413u16);
|
||
|
}
|
||
|
Ok(()) => panic!()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_try_panic_message_unit_struct() {
|
||
|
struct Juju;
|
||
|
|
||
|
match Thread::with_join(proc() {
|
||
|
panic!(Juju)
|
||
|
}).join() {
|
||
|
Err(ref e) if e.is::<Juju>() => {}
|
||
|
Err(_) | Ok(()) => panic!()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[test]
|
||
|
fn test_stdout() {
|
||
|
let (tx, rx) = channel();
|
||
|
let mut reader = ChanReader::new(rx);
|
||
|
let stdout = ChanWriter::new(tx);
|
||
|
|
||
|
let r = cfg().stdout(box stdout as Box<Writer + Send>).with_join(proc() {
|
||
|
print!("Hello, world!");
|
||
|
}).join();
|
||
|
assert!(r.is_ok());
|
||
|
|
||
|
let output = reader.read_to_string().unwrap();
|
||
|
assert_eq!(output, "Hello, world!".to_string());
|
||
|
}
|
||
|
|
||
|
// NOTE: the corresponding test for stderr is in run-pass/task-stderr, due
|
||
|
// to the test harness apparently interfering with stderr configuration.
|
||
|
}
|