178 lines
5.4 KiB
Rust
178 lines
5.4 KiB
Rust
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// Copyright 2016 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use std::collections::HashSet;
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use build::{Build, Compiler};
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#[derive(Hash, Eq, PartialEq, Clone, Debug)]
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pub struct Step<'a> {
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pub src: Source<'a>,
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pub target: &'a str,
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}
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macro_rules! targets {
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($m:ident) => {
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$m! {
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(rustc, Rustc { stage: u32 }),
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(libstd, Libstd { stage: u32, compiler: Compiler<'a> }),
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(librustc, Librustc { stage: u32, compiler: Compiler<'a> }),
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(llvm, Llvm { _dummy: () }),
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(compiler_rt, CompilerRt { _dummy: () }),
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}
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}
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}
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macro_rules! item { ($a:item) => ($a) }
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macro_rules! define_source {
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($(($short:ident, $name:ident { $($args:tt)* }),)*) => {
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item! {
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#[derive(Hash, Eq, PartialEq, Clone, Debug)]
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pub enum Source<'a> {
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$($name { $($args)* }),*
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}
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}
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}
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}
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targets!(define_source);
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pub fn all(build: &Build) -> Vec<Step> {
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let mut ret = Vec::new();
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let mut all = HashSet::new();
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for target in top_level(build) {
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fill(build, &target, &mut ret, &mut all);
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}
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return ret;
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fn fill<'a>(build: &'a Build,
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target: &Step<'a>,
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ret: &mut Vec<Step<'a>>,
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set: &mut HashSet<Step<'a>>) {
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if set.insert(target.clone()) {
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for dep in target.deps(build) {
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fill(build, &dep, ret, set);
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}
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ret.push(target.clone());
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}
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}
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}
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fn top_level(build: &Build) -> Vec<Step> {
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let mut targets = Vec::new();
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let stage = build.flags.stage.unwrap_or(2);
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let host = Step {
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src: Source::Llvm { _dummy: () },
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target: build.flags.host.iter().next()
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.unwrap_or(&build.config.build),
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};
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let target = Step {
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src: Source::Llvm { _dummy: () },
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target: build.flags.target.iter().next().map(|x| &x[..])
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.unwrap_or(host.target)
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};
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add_steps(build, stage, &host, &target, &mut targets);
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if targets.len() == 0 {
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let t = Step {
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src: Source::Llvm { _dummy: () },
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target: &build.config.build,
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};
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for host in build.config.host.iter() {
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if !build.flags.host.contains(host) {
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continue
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}
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let host = t.target(host);
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targets.push(host.librustc(stage, host.compiler(stage)));
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for target in build.config.target.iter() {
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if !build.flags.target.contains(target) {
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continue
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}
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targets.push(host.target(target)
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.libstd(stage, host.compiler(stage)));
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}
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}
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}
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return targets
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}
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fn add_steps<'a>(build: &'a Build,
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stage: u32,
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host: &Step<'a>,
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target: &Step<'a>,
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targets: &mut Vec<Step<'a>>) {
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for step in build.flags.step.iter() {
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let compiler = host.compiler(stage);
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match &step[..] {
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"libstd" => targets.push(target.libstd(stage, compiler)),
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"librustc" => targets.push(target.libstd(stage, compiler)),
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"rustc" => targets.push(host.rustc(stage)),
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"llvm" => targets.push(target.llvm(())),
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"compiler-rt" => targets.push(target.compiler_rt(())),
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_ => panic!("unknown build target: `{}`", step),
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}
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}
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}
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macro_rules! constructors {
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($(($short:ident, $name:ident { $($arg:ident: $t:ty),* }),)*) => {$(
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fn $short(&self, $($arg: $t),*) -> Step<'a> {
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Step {
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src: Source::$name { $($arg: $arg),* },
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target: self.target,
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}
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}
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)*}
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}
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impl<'a> Step<'a> {
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fn compiler(&self, stage: u32) -> Compiler<'a> {
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Compiler::new(stage, self.target)
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}
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fn target(&self, target: &'a str) -> Step<'a> {
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Step { target: target, src: self.src.clone() }
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}
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targets!(constructors);
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pub fn deps(&self, build: &'a Build) -> Vec<Step<'a>> {
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match self.src {
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Source::Rustc { stage: 0 } => {
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if self.target == build.config.build {
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Vec::new()
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} else {
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let compiler = Compiler::new(0, &build.config.build);
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vec![self.librustc(0, compiler)]
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}
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}
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Source::Rustc { stage } => {
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vec![self.librustc(stage - 1, self.compiler(stage - 1))]
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}
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Source::Librustc { stage, compiler } => {
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vec![self.libstd(stage, compiler), self.llvm(())]
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}
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Source::Libstd { stage: _, compiler } => {
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vec![self.compiler_rt(()),
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self.rustc(compiler.stage).target(compiler.host)]
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}
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Source::CompilerRt { _dummy } => {
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vec![self.llvm(()).target(&build.config.build)]
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}
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Source::Llvm { _dummy } => Vec::new(),
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}
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}
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}
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