rust/src/libstd/fun_treemap.rs

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#[warn(deprecated_mode)];
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/*!
* A functional key,value store that works on anything.
*
* This works using a binary search tree. In the first version, it's a
* very naive algorithm, but it will probably be updated to be a
* red-black tree or something else.
*
* This is copied and modified from treemap right now. It's missing a lot
* of features.
*/
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use core::cmp::{Eq, Ord};
use option::{Some, None};
use option = option;
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export Treemap;
export init;
export insert;
export find;
export traverse;
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type Treemap<K, V> = @TreeNode<K, V>;
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enum TreeNode<K, V> {
Empty,
Node(@K, @V, @TreeNode<K, V>, @TreeNode<K, V>)
}
/// Create a treemap
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fn init<K, V>() -> Treemap<K, V> { @Empty }
/// Insert a value into the map
fn insert<K: Copy Eq Ord, V: Copy>(m: Treemap<K, V>, +k: K, +v: V)
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-> Treemap<K, V> {
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@match m {
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@Empty => Node(@k, @v, @Empty, @Empty),
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@Node(@copy kk, vv, left, right) => {
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if k < kk {
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Node(@kk, vv, insert(left, k, v), right)
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} else if k == kk {
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Node(@kk, @v, left, right)
} else { Node(@kk, vv, left, insert(right, k, v)) }
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}
}
}
/// Find a value based on the key
fn find<K: Eq Ord, V: Copy>(m: Treemap<K, V>, +k: K) -> Option<V> {
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match *m {
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Empty => None,
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Node(@ref kk, @copy v, left, right) => {
if k == *kk {
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Some(v)
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} else if k < *kk { find(left, move k) } else { find(right, move k) }
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}
}
}
/// Visit all pairs in the map in order.
fn traverse<K, V: Copy>(m: Treemap<K, V>, f: fn((&K), (&V))) {
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match *m {
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Empty => (),
/*
Previously, this had what looked like redundant
matches to me, so I changed it. but that may be a
de-optimization -- tjc
*/
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Node(@ref k, @ref v, left, right) => {
traverse(left, f);
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f(k, v);
traverse(right, f);
}
}
}