rust/README.md

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[Website][Rust] | [Getting started] | [Learn] | [Documentation] | [Contributing]
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This is the main source code repository for [Rust]. It contains the compiler,
standard library, and documentation.
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[Rust]: https://www.rust-lang.org/
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[Getting Started]: https://www.rust-lang.org/learn/get-started
[Learn]: https://www.rust-lang.org/learn
[Documentation]: https://www.rust-lang.org/learn#learn-use
[Contributing]: CONTRIBUTING.md
## Why Rust?
- **Performance:** Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
- **Reliability:** Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
- **Productivity:** Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool ([Cargo]), auto-formatter ([rustfmt]), linter ([Clippy]) and editor support ([rust-analyzer]).
[Cargo]: https://github.com/rust-lang/cargo
[rustfmt]: https://github.com/rust-lang/rustfmt
[Clippy]: https://github.com/rust-lang/rust-clippy
[rust-analyzer]: https://github.com/rust-lang/rust-analyzer
## Quick Start
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Read ["Installation"] from [The Book].
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["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html
[The Book]: https://doc.rust-lang.org/book/index.html
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## Installing from Source
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If you really want to install from source (though this is not recommended), see
[INSTALL.md](INSTALL.md).
## Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
## Contributing
See [CONTRIBUTING.md](CONTRIBUTING.md).
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## License
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Rust is primarily distributed under the terms of both the MIT license and the
Apache License (Version 2.0), with portions covered by various BSD-like
licenses.
See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and
[COPYRIGHT](COPYRIGHT) for details.
## Trademark
[The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo
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trademarks and logos (the "Rust Trademarks").
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If you want to use these names or brands, please read the
[media guide][media-guide].
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Third-party logos may be subject to third-party copyrights and trademarks. See
[Licenses][policies-licenses] for details.
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[rust-foundation]: https://foundation.rust-lang.org/
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[media-guide]: https://foundation.rust-lang.org/policies/logo-policy-and-media-guide/
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[policies-licenses]: https://www.rust-lang.org/policies/licenses