// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

//! # The Rust Standard Library
//!
//! The Rust Standard Library is the foundation of portable Rust software, a
//! set of minimal and battle-tested shared abstractions for the [broader Rust
//! ecosystem][crates.io]. It offers core types, like [`Vec<T>`] and
//! [`Option<T>`], library-defined [operations on language
//! primitives](#primitives), [standard macros](#macros), [I/O] and
//! [multithreading], among [many other things][other].
//!
//! `std` is available to all Rust crates by default, just as if each one
//! contained an `extern crate std;` import at the [crate root]. Therefore the
//! standard library can be accessed in [`use`] statements through the path
//! `std`, as in [`use std::env`], or in expressions through the absolute path
//! `::std`, as in [`::std::env::args()`].
//!
//! # How to read this documentation
//!
//! If you already know the name of what you are looking for the fastest way to
//! find it is to use the <a href="#" onclick="focusSearchBar();">search
//! bar</a> at the top of the page.
//!
//! Otherwise, you may want to jump to one of these useful sections:
//!
//! * [`std::*` modules](#modules)
//! * [Primitive types](#primitives)
//! * [Standard macros](#macros)
//! * [The Rust Prelude](prelude/index.html)
//!
//! If this is your first time, the documentation for the standard library is
//! written to be casually perused. Clicking on interesting things should
//! generally lead you to interesting places. Still, there are important bits
//! you don't want to miss, so read on for a tour of the standard library and
//! its documentation!
//!
//! Once you are familiar with the contents of the standard library you may
//! begin to find the verbosity of the prose distracting. At this stage in your
//! development you may want to press the **[-]** button near the top of the
//! page to collapse it into a more skimmable view.
//!
//! While you are looking at that **[-]** button also notice the **[src]**
//! button. Rust's API documentation comes with the source code and you are
//! encouraged to read it. The standard library source is generally high
//! quality and a peek behind the curtains is often enlightening.
//!
//! # What is in the standard library documentation?
//!
//! First of all, The Rust Standard Library is divided into a number of focused
//! modules, [all listed further down this page](#modules). These modules are
//! the bedrock upon which all of Rust is forged, and they have mighty names
//! like [`std::slice`] and [`std::cmp`]. Modules' documentation typically
//! includes an overview of the module along with examples, and are a smart
//! place to start familiarizing yourself with the library.
//!
//! Second, implicit methods on [primitive types] are documented here. This can
//! be a source of confusion for two reasons:
//!
//! 1. While primitives are implemented by the compiler, the standard library
//!    implements methods directly on the primitive types (and it is the only
//!    library that does so), which are [documented in the section on
//!    primitives](#primitives).
//! 2. The standard library exports many modules *with the same name as
//!    primitive types*. These define additional items related to the primitive
//!    type, but not the all-important methods.
//!
//! So for example there is a [page for the primitive type
//! `i32`](primitive.i32.html) that lists all the methods that can be called on
//! 32-bit integers (very useful), and there is a [page for the module
//! `std::i32`](i32/index.html) that documents the constant values [`MIN`] and
//! [`MAX`](i32/constant.MAX.html) (rarely useful).
//!
//! Note the documentation for the primitives [`str`] and [`[T]`][slice] (also
//! called 'slice'). Many method calls on [`String`] and [`Vec<T>`] are actually
//! calls to methods on [`str`] and [`[T]`][slice] respectively, via [deref
//! coercions].
//!
//! Third, the standard library defines [The Rust Prelude], a small collection
//! of items - mostly traits - that are imported into every module of every
//! crate. The traits in the prelude are pervasive, making the prelude
//! documentation a good entry point to learning about the library.
//!
//! And finally, the standard library exports a number of standard macros, and
//! [lists them on this page](#macros) (technically, not all of the standard
//! macros are defined by the standard library - some are defined by the
//! compiler - but they are documented here the same). Like the prelude, the
//! standard macros are imported by default into all crates.
//!
//! # A Tour of The Rust Standard Library
//!
//! The rest of this crate documentation is dedicated to pointing out notable
//! features of The Rust Standard Library.
//!
//! ## Containers and collections
//!
//! The [`option`] and [`result`] modules define optional and error-handling
//! types, [`Option<T>`] and [`Result<T, E>`]. The [`iter`] module defines
//! Rust's iterator trait, [`Iterator`], which works with the [`for`] loop to
//! access collections.
//!
//! The standard library exposes three common ways to deal with contiguous
//! regions of memory:
//!
//! * [`Vec<T>`] - A heap-allocated *vector* that is resizable at runtime.
//! * [`[T; n]`][array] - An inline *array* with a fixed size at compile time.
//! * [`[T]`][slice] - A dynamically sized *slice* into any other kind of contiguous
//!   storage, whether heap-allocated or not.
//!
//! Slices can only be handled through some kind of *pointer*, and as such come
//! in many flavors such as:
//!
//! * `&[T]` - *shared slice*
//! * `&mut [T]` - *mutable slice*
//! * [`Box<[T]>`][owned slice] - *owned slice*
//!
//! [`str`], a UTF-8 string slice, is a primitive type, and the standard library
//! defines many methods for it. Rust [`str`]s are typically accessed as
//! immutable references: `&str`. Use the owned [`String`] for building and
//! mutating strings.
//!
//! For converting to strings use the [`format!`] macro, and for converting from
//! strings use the [`FromStr`] trait.
//!
//! Data may be shared by placing it in a reference-counted box or the [`Rc`]
//! type, and if further contained in a [`Cell`] or [`RefCell`], may be mutated
//! as well as shared. Likewise, in a concurrent setting it is common to pair an
//! atomically-reference-counted box, [`Arc`], with a [`Mutex`] to get the same
//! effect.
//!
//! The [`collections`] module defines maps, sets, linked lists and other
//! typical collection types, including the common [`HashMap<K, V>`].
//!
//! ## Platform abstractions and I/O
//!
//! Besides basic data types, the standard library is largely concerned with
//! abstracting over differences in common platforms, most notably Windows and
//! Unix derivatives.
//!
//! Common types of I/O, including [files], [TCP], [UDP], are defined in the
//! [`io`], [`fs`], and [`net`] modules.
//!
//! The [`thread`] module contains Rust's threading abstractions. [`sync`]
//! contains further primitive shared memory types, including [`atomic`] and
//! [`mpsc`], which contains the channel types for message passing.
//!
//! [I/O]: io/index.html
//! [MIN]: i32/constant.MIN.html
//! [TCP]: net/struct.TcpStream.html
//! [The Rust Prelude]: prelude/index.html
//! [UDP]: net/struct.UdpSocket.html
//! [`::std::env::args()`]: env/fn.args.html
//! [`Arc`]: sync/struct.Arc.html
//! [owned slice]: boxed/index.html
//! [`Cell`]: cell/struct.Cell.html
//! [`FromStr`]: str/trait.FromStr.html
//! [`HashMap<K, V>`]: collections/struct.HashMap.html
//! [`Iterator`]: iter/trait.Iterator.html
//! [`Mutex`]: sync/struct.Mutex.html
//! [`Option<T>`]: option/enum.Option.html
//! [`Rc`]: rc/index.html
//! [`RefCell`]: cell/struct.RefCell.html
//! [`Result<T, E>`]: result/enum.Result.html
//! [`String`]: string/struct.String.html
//! [`Vec<T>`]: vec/index.html
//! [array]: primitive.array.html
//! [slice]: primitive.slice.html
//! [`atomic`]: sync/atomic/index.html
//! [`collections`]: collections/index.html
//! [`for`]: ../book/loops.html#for
//! [`format!`]: macro.format!.html
//! [`fs`]: fs/index.html
//! [`io`]: io/index.html
//! [`iter`]: iter/index.html
//! [`mpsc`]: sync/mpsc/index.html
//! [`net`]: net/index.html
//! [`option`]: option/index.html
//! [`result`]: result/index.html
//! [`std::cmp`]: cmp/index.html
//! [`std::slice`]: slice/index.html
//! [`str`]: primitive.str.html
//! [`sync`]: sync/index.html
//! [`thread`]: thread/index.html
//! [`use std::env`]: env/index.html
//! [`use`]: ../book/crates-and-modules.html#importing-modules-with-use
//! [crate root]: ../book/crates-and-modules.html#basic-terminology:-crates-and-modules
//! [crates.io]: https://crates.io
//! [deref coercions]: ../book/deref-coercions.html
//! [files]: fs/struct.File.html
//! [multithreading]: thread/index.html
//! [other]: #what-is-in-the-standard-library-documentation
//! [primitive types]: ../book/primitive-types.html

// Do not remove on snapshot creation. Needed for bootstrap. (Issue #22364)
#![cfg_attr(stage0, feature(custom_attribute))]
#![crate_name = "std"]
#![stable(feature = "rust1", since = "1.0.0")]
#![cfg_attr(stage0, staged_api)]
#![crate_type = "rlib"]
#![crate_type = "dylib"]
#![doc(html_logo_url = "https://www.rust-lang.org/logos/rust-logo-128x128-blk-v2.png",
       html_favicon_url = "https://doc.rust-lang.org/favicon.ico",
       html_root_url = "https://doc.rust-lang.org/nightly/",
       html_playground_url = "https://play.rust-lang.org/",
       issue_tracker_base_url = "https://github.com/rust-lang/rust/issues/",
       test(no_crate_inject, attr(deny(warnings))),
       test(attr(allow(dead_code, deprecated, unused_variables, unused_mut))))]

#![cfg_attr(stage0, allow(unused_attributes))]
#![cfg_attr(stage0, allow(improper_ctypes))]

#![cfg_attr(stage0, feature(rustc_attrs))]
#![cfg_attr(stage0, allow(unused_attributes))]
#![feature(alloc)]
#![feature(allow_internal_unstable)]
#![feature(asm)]
#![feature(associated_consts)]
#![feature(borrow_state)]
#![feature(box_syntax)]
#![feature(cfg_target_vendor)]
#![feature(char_internals)]
#![feature(clone_from_slice)]
#![feature(collections)]
#![feature(collections_bound)]
#![feature(const_fn)]
#![feature(core)]
#![feature(core_float)]
#![feature(core_intrinsics)]
#![feature(core_simd)]
#![feature(decode_utf16)]
#![feature(drain)]
#![feature(drop_in_place)]
#![feature(dropck_parametricity)]
#![feature(float_extras)]
#![feature(float_from_str_radix)]
#![feature(fnbox)]
#![feature(heap_api)]
#![feature(int_error_internals)]
#![feature(into_cow)]
#![feature(lang_items)]
#![feature(libc)]
#![feature(link_args)]
#![feature(linkage)]
#![feature(macro_reexport)]
#![feature(no_std)]
#![feature(oom)]
#![feature(optin_builtin_traits)]
#![feature(placement_in_syntax)]
#![feature(rand)]
#![feature(range_inclusive)]
#![feature(raw)]
#![feature(reflect_marker)]
#![feature(slice_bytes)]
#![feature(slice_concat_ext)]
#![feature(slice_patterns)]
#![feature(staged_api)]
#![feature(str_char)]
#![feature(str_internals)]
#![feature(str_utf16)]
#![feature(test, rustc_private)]
#![feature(thread_local)]
#![feature(unboxed_closures)]
#![feature(unicode)]
#![feature(unique)]
#![feature(unsafe_no_drop_flag, filling_drop)]
#![feature(unwind_attributes)]
#![feature(vec_push_all)]
#![feature(wrapping)]
#![feature(zero_one)]

// Don't link to std. We are std.
#![no_std]

#![deny(missing_docs)]
#![allow(unused_features)] // std may use features in a platform-specific way

#[cfg(test)] extern crate test;
#[cfg(test)] #[macro_use] extern crate log;

// We want to reexport a few macros from core but libcore has already been
// imported by the compiler (via our #[no_std] attribute) In this case we just
// add a new crate name so we can attach the reexports to it.
#[macro_reexport(assert, assert_eq, debug_assert, debug_assert_eq,
                 unreachable, unimplemented, write, writeln)]
extern crate core as __core;

#[macro_use]
#[macro_reexport(vec, format)]
extern crate collections as core_collections;

#[allow(deprecated)] extern crate rand as core_rand;
extern crate alloc;
extern crate rustc_unicode;
extern crate libc;

// Make std testable by not duplicating lang items and other globals. See #2912
#[cfg(test)] extern crate std as realstd;

// NB: These reexports are in the order they should be listed in rustdoc

#[stable(feature = "rust1", since = "1.0.0")]
pub use core::any;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::cell;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::clone;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::cmp;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::convert;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::default;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::hash;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::intrinsics;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::iter;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::marker;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::mem;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::ops;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::ptr;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::raw;
#[stable(feature = "rust1", since = "1.0.0")]
#[allow(deprecated)]
pub use core::simd;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::result;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::option;

pub mod error;

#[stable(feature = "rust1", since = "1.0.0")]
pub use alloc::boxed;
#[stable(feature = "rust1", since = "1.0.0")]
pub use alloc::rc;

#[stable(feature = "rust1", since = "1.0.0")]
pub use core_collections::borrow;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core_collections::fmt;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core_collections::slice;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core_collections::str;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core_collections::string;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core_collections::vec;

#[stable(feature = "rust1", since = "1.0.0")]
pub use rustc_unicode::char;

/* Exported macros */

#[macro_use]
mod macros;

mod rtdeps;

/* The Prelude. */

pub mod prelude;


/* Primitive types */

// NB: slice and str are primitive types too, but their module docs + primitive
// doc pages are inlined from the public re-exports of core_collections::{slice,
// str} above.

#[stable(feature = "rust1", since = "1.0.0")]
pub use core::isize;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::i8;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::i16;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::i32;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::i64;

#[stable(feature = "rust1", since = "1.0.0")]
pub use core::usize;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::u8;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::u16;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::u32;
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::u64;

#[path = "num/f32.rs"]   pub mod f32;
#[path = "num/f64.rs"]   pub mod f64;

pub mod ascii;

/* Common traits */

pub mod num;

/* Runtime and platform support */

#[macro_use]
pub mod thread;

pub mod collections;
pub mod dynamic_lib;
pub mod env;
pub mod ffi;
pub mod fs;
pub mod io;
pub mod net;
pub mod os;
pub mod path;
pub mod process;
pub mod sync;
pub mod time;

#[macro_use]
#[path = "sys/common/mod.rs"] mod sys_common;

#[cfg(unix)]
#[path = "sys/unix/mod.rs"] mod sys;
#[cfg(windows)]
#[path = "sys/windows/mod.rs"] mod sys;

pub mod rt;
mod panicking;
mod rand;

// Some external utilities of the standard library rely on randomness (aka
// rustc_back::TempDir and tests) and need a way to get at the OS rng we've got
// here. This module is not at all intended for stabilization as-is, however,
// but it may be stabilized long-term. As a result we're exposing a hidden,
// unstable module so we can get our build working.
#[doc(hidden)]
#[unstable(feature = "rand", issue = "0")]
pub mod __rand {
    pub use rand::{thread_rng, ThreadRng, Rng};
}

// Include a number of private modules that exist solely to provide
// the rustdoc documentation for primitive types. Using `include!`
// because rustdoc only looks for these modules at the crate level.
include!("primitive_docs.rs");
